kwin/abstract_backend.h
Martin Gräßlin 56bd1e7194 [wayland] Add support for initial output count for nested compositors
Added to x11 backend which creates one window per output.

New command line option is called --output-count=<int>.
2015-11-26 08:33:07 +01:00

186 lines
5.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_ABSTRACT_BACKEND_H
#define KWIN_ABSTRACT_BACKEND_H
#include <kwin_export.h>
#include <epoxy/egl.h>
#include <fixx11h.h>
#include <QImage>
#include <QObject>
namespace KWin
{
class OpenGLBackend;
class QPainterBackend;
class Screens;
class WaylandCursorTheme;
class KWIN_EXPORT AbstractBackend : public QObject
{
Q_OBJECT
public:
virtual ~AbstractBackend();
virtual void init() = 0;
virtual void installCursorFromServer();
virtual void installCursorImage(Qt::CursorShape shape);
virtual Screens *createScreens(QObject *parent = nullptr);
virtual OpenGLBackend *createOpenGLBackend();
virtual QPainterBackend *createQPainterBackend();
virtual void warpPointer(const QPointF &globalPos);
/**
* Whether our Compositing EGL display allows a surface less context
* so that a sharing context could be created.
**/
virtual bool supportsQpaContext() const;
/**
* The EGLDisplay used by the compositing scene.
**/
virtual EGLDisplay sceneEglDisplay() const;
/**
* The EGLContext used by the compositing scene.
**/
virtual EGLContext sceneEglContext() const;
/**
* Implementing subclasses should provide a size in case the backend represents
* a basic screen and uses the BasicScreens.
*
* Base implementation returns an invalid size.
**/
virtual QSize screenSize() const;
/**
* Implementing subclasses should provide all geometries in case the backend represents
* a basic screen and uses the BasicScreens.
*
* Base implementation returns one QRect positioned at 0/0 with screenSize() as size.
**/
virtual QVector<QRect> screenGeometries() const;
bool usesSoftwareCursor() const {
return m_softWareCursor;
}
QImage softwareCursor() const {
return m_cursor.image;
}
QPoint softwareCursorHotspot() const {
return m_cursor.hotspot;
}
void markCursorAsRendered();
bool handlesOutputs() const {
return m_handlesOutputs;
}
bool isReady() const {
return m_ready;
}
void setInitialWindowSize(const QSize &size) {
m_initialWindowSize = size;
}
void setDeviceIdentifier(const QByteArray &identifier) {
m_deviceIdentifier = identifier;
}
bool supportsPointerWarping() const {
return m_pointerWarping;
}
bool areOutputsEnabled() const {
return m_outputsEnabled;
}
void setOutputsEnabled(bool enabled) {
m_outputsEnabled = enabled;
}
int initialOutputCount() const {
return m_initialOutputCount;
}
void setInitialOutputCount(int count) {
m_initialOutputCount = count;
}
public Q_SLOTS:
void pointerMotion(const QPointF &position, quint32 time);
void pointerButtonPressed(quint32 button, quint32 time);
void pointerButtonReleased(quint32 button, quint32 time);
void pointerAxisHorizontal(qreal delta, quint32 time);
void pointerAxisVertical(qreal delta, quint32 time);
void keyboardKeyPressed(quint32 key, quint32 time);
void keyboardKeyReleased(quint32 key, quint32 time);
void keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group);
void keymapChange(int fd, uint32_t size);
void touchDown(qint32 id, const QPointF &pos, quint32 time);
void touchUp(qint32 id, quint32 time);
void touchMotion(qint32 id, const QPointF &pos, quint32 time);
void touchCancel();
void touchFrame();
Q_SIGNALS:
void screensQueried();
void initFailed();
void cursorChanged();
void readyChanged(bool);
/**
* Emitted by backends using a one screen (nested window) approach and when the size of that changes.
**/
void screenSizeChanged();
protected:
explicit AbstractBackend(QObject *parent = nullptr);
void setSoftWareCursor(bool set);
void updateCursorFromServer();
void updateCursorImage(Qt::CursorShape shape);
void handleOutputs() {
m_handlesOutputs = true;
}
void repaint(const QRect &rect);
void setReady(bool ready);
QSize initialWindowSize() const {
return m_initialWindowSize;
}
QByteArray deviceIdentifier() const {
return m_deviceIdentifier;
}
void setSupportsPointerWarping(bool set) {
m_pointerWarping = set;
}
private:
void triggerCursorRepaint();
void installThemeCursor(quint32 id, const QPoint &hotspot);
bool m_softWareCursor = false;
struct {
QPoint hotspot;
QImage image;
QPoint lastRenderedPosition;
} m_cursor;
WaylandCursorTheme *m_cursorTheme = nullptr;
bool m_handlesOutputs = false;
bool m_ready = false;
QSize m_initialWindowSize;
QByteArray m_deviceIdentifier;
bool m_pointerWarping = false;
bool m_outputsEnabled = true;
int m_initialOutputCount = 1;
};
}
Q_DECLARE_INTERFACE(KWin::AbstractBackend, "org.kde.kwin.AbstractBackend")
#endif