kwin/wayland_server.h
Martin Gräßlin ed3f55b953 [wayland] Fix heap-use-after-free in idle time plugin
We need to also destroy all idle objects when we tear down the
internal client connection. Otherwise the cleanup tries to free
the object after our Wayland connection is already destroyed.
2016-02-02 12:00:12 +01:00

203 lines
6.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WAYLAND_SERVER_H
#define KWIN_WAYLAND_SERVER_H
#include <kwinglobals.h>
#include <QObject>
class QThread;
class QWindow;
namespace KWayland
{
namespace Client
{
class ConnectionThread;
class Registry;
class ShmPool;
class Surface;
}
namespace Server
{
class ClientConnection;
class CompositorInterface;
class Display;
class ShellInterface;
class SeatInterface;
class ServerSideDecorationManagerInterface;
class SurfaceInterface;
class OutputInterface;
class PlasmaShellInterface;
class PlasmaWindowManagementInterface;
class QtSurfaceExtensionInterface;
}
}
namespace KWin
{
class ShellClient;
class AbstractBackend;
class AbstractClient;
class KWIN_EXPORT WaylandServer : public QObject
{
Q_OBJECT
public:
enum class InitalizationFlag {
NoOptions = 0x0,
LockScreen = 0x1
};
Q_DECLARE_FLAGS(InitalizationFlags, InitalizationFlag)
virtual ~WaylandServer();
void init(const QByteArray &socketName = QByteArray(), InitalizationFlags flags = InitalizationFlag::NoOptions);
void initOutputs();
void terminateClientConnections();
KWayland::Server::Display *display() {
return m_display;
}
KWayland::Server::CompositorInterface *compositor() {
return m_compositor;
}
KWayland::Server::SeatInterface *seat() {
return m_seat;
}
KWayland::Server::ShellInterface *shell() {
return m_shell;
}
KWayland::Server::PlasmaWindowManagementInterface *windowManagement() {
return m_windowManagement;
}
KWayland::Server::ServerSideDecorationManagerInterface *decorationManager() const {
return m_decorationManager;
}
QList<ShellClient*> clients() const {
return m_clients;
}
QList<ShellClient*> internalClients() const {
return m_internalClients;
}
void removeClient(ShellClient *c);
ShellClient *findClient(quint32 id) const;
ShellClient *findClient(KWayland::Server::SurfaceInterface *surface) const;
ShellClient *findClient(QWindow *w) const;
AbstractBackend *backend() const {
return m_backend;
}
void installBackend(AbstractBackend *backend);
void uninstallBackend(AbstractBackend *backend);
/**
* @returns file descriptor for Xwayland to connect to.
**/
int createXWaylandConnection();
void destroyXWaylandConnection();
/**
* @returns file descriptor to the input method server's socket.
**/
int createInputMethodConnection();
void destroyInputMethodConnection();
/**
* @returns true if screen is locked.
**/
bool isScreenLocked() const;
void createInternalConnection();
void initWorkspace();
KWayland::Server::ClientConnection *xWaylandConnection() const {
return m_xwayland.client;
}
KWayland::Server::ClientConnection *inputMethodConnection() const {
return m_inputMethodServerConnection;
}
KWayland::Server::ClientConnection *internalConnection() const {
return m_internalConnection.server;
}
KWayland::Server::ClientConnection *screenLockerClientConnection() const {
return m_screenLockerClientConnection;
}
KWayland::Client::ShmPool *internalShmPool() {
return m_internalConnection.shm;
}
KWayland::Client::ConnectionThread *internalClientConection() {
return m_internalConnection.client;
}
KWayland::Client::Registry *internalClientRegistry() {
return m_internalConnection.registry;
}
void dispatch();
quint32 createWindowId(KWayland::Server::SurfaceInterface *surface);
Q_SIGNALS:
void shellClientAdded(KWin::ShellClient*);
void shellClientRemoved(KWin::ShellClient*);
void terminatingInternalClientConnection();
private:
quint16 createClientId(KWayland::Server::ClientConnection *c);
void destroyInternalConnection();
KWayland::Server::Display *m_display = nullptr;
KWayland::Server::CompositorInterface *m_compositor = nullptr;
KWayland::Server::SeatInterface *m_seat = nullptr;
KWayland::Server::ShellInterface *m_shell = nullptr;
KWayland::Server::PlasmaShellInterface *m_plasmaShell = nullptr;
KWayland::Server::PlasmaWindowManagementInterface *m_windowManagement = nullptr;
KWayland::Server::QtSurfaceExtensionInterface *m_qtExtendedSurface = nullptr;
KWayland::Server::ServerSideDecorationManagerInterface *m_decorationManager = nullptr;
struct {
KWayland::Server::ClientConnection *client = nullptr;
QMetaObject::Connection destroyConnection;
} m_xwayland;
KWayland::Server::ClientConnection *m_inputMethodServerConnection = nullptr;
KWayland::Server::ClientConnection *m_screenLockerClientConnection = nullptr;
struct {
KWayland::Server::ClientConnection *server = nullptr;
KWayland::Client::ConnectionThread *client = nullptr;
QThread *clientThread = nullptr;
KWayland::Client::Registry *registry = nullptr;
KWayland::Client::ShmPool *shm = nullptr;
} m_internalConnection;
AbstractBackend *m_backend = nullptr;
QList<ShellClient*> m_clients;
QList<ShellClient*> m_internalClients;
QHash<KWayland::Server::ClientConnection*, quint16> m_clientIds;
InitalizationFlags m_initFlags;
KWIN_SINGLETON(WaylandServer)
};
inline
WaylandServer *waylandServer() {
return WaylandServer::self();
}
} // namespace KWin
#endif