kwin/plugins/platforms/x11/standalone/non_composited_outline.cpp
2020-08-07 19:57:56 +00:00

139 lines
5.6 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
// own
#include "non_composited_outline.h"
// KWin libs
#include <kwinxrenderutils.h>
// xcb
#include <xcb/render.h>
namespace KWin
{
NonCompositedOutlineVisual::NonCompositedOutlineVisual(Outline *outline)
: OutlineVisual(outline)
, m_initialized(false)
{
}
NonCompositedOutlineVisual::~NonCompositedOutlineVisual()
{
}
void NonCompositedOutlineVisual::show()
{
if (!m_initialized) {
const QRect geo(0, 0, 1, 1);
const uint32_t values[] = {true};
// TODO: use template variant
m_leftOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_rightOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_topOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_bottomOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_initialized = true;
}
const int defaultDepth = Xcb::defaultDepth();
const QRect &outlineGeometry = outline()->geometry();
// left/right parts are between top/bottom, they don't reach as far as the corners
const uint16_t verticalWidth = 5;
const uint16_t verticalHeight = outlineGeometry.height() - 10;
const uint16_t horizontalWidth = outlineGeometry.width();
const uint horizontalHeight = 5;
m_leftOutline.setGeometry(outlineGeometry.x(), outlineGeometry.y() + 5, verticalWidth, verticalHeight);
m_rightOutline.setGeometry(outlineGeometry.x() + outlineGeometry.width() - 5, outlineGeometry.y() + 5, verticalWidth, verticalHeight);
m_topOutline.setGeometry(outlineGeometry.x(), outlineGeometry.y(), horizontalWidth, horizontalHeight);
m_bottomOutline.setGeometry(outlineGeometry.x(), outlineGeometry.y() + outlineGeometry.height() - 5, horizontalWidth, horizontalHeight);
const xcb_render_color_t white = {0xffff, 0xffff, 0xffff, 0xffff};
QColor qGray(Qt::gray);
const xcb_render_color_t gray = {
uint16_t(0xffff * qGray.redF()),
uint16_t(0xffff * qGray.greenF()),
uint16_t(0xffff * qGray.blueF()),
0xffff
};
const xcb_render_color_t black = {0, 0, 0, 0xffff};
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), verticalWidth, verticalHeight);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, 5, verticalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
rect.x = 1;
rect.width = 3;
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 1, &rect);
rect.x = 2;
rect.width = 1;
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 1, &rect);
m_leftOutline.setBackgroundPixmap(xpix);
m_rightOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), horizontalWidth, horizontalHeight);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
xcb_rectangle_t grayRects[] = {
{1, 1, uint16_t(horizontalWidth -2), 3},
{1, 4, 3, 1},
{int16_t(horizontalWidth - 4), 4, 3, 1}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
xcb_rectangle_t blackRects[] = {
{2, 2, uint16_t(horizontalWidth -4), 1},
{2, 3, 1, 2},
{int16_t(horizontalWidth - 3), 3, 1, 2}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
m_topOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), outlineGeometry.width(), 5);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
xcb_rectangle_t grayRects[] = {
{1, 1, uint16_t(horizontalWidth -2), 3},
{1, 0, 3, 1},
{int16_t(horizontalWidth - 4), 0, 3, 1}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
xcb_rectangle_t blackRects[] = {
{2, 2, uint16_t(horizontalWidth -4), 1},
{2, 0, 1, 2},
{int16_t(horizontalWidth - 3), 0, 1, 2}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
m_bottomOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
forEachWindow(&Xcb::Window::clear);
forEachWindow(&Xcb::Window::map);
}
void NonCompositedOutlineVisual::hide()
{
forEachWindow(&Xcb::Window::unmap);
}
} // namespace