kwin/plugins/platforms/fbdev/fb_backend.cpp
Vlad Zahorodnii b8a70e62d5 Introduce RenderLoop
At the moment, our frame scheduling infrastructure is still heavily
based on Xinerama-style rendering. Specifically, we assume that painting
is driven by a single timer, etc.

This change introduces a new type - RenderLoop. Its main purpose is to
drive compositing on a specific output, or in case of X11, on the
overlay window.

With RenderLoop, compositing is synchronized to vblank events. It
exposes the last and the next estimated presentation timestamp. The
expected presentation timestamp can be used by effects to ensure that
animations are synchronized with the upcoming vblank event.

On Wayland, every outputs has its own render loop. On X11, per screen
rendering is not possible, therefore the platform exposes the render
loop for the overlay window. Ideally, the Scene has to expose the
RenderLoop, but as the first step towards better compositing scheduling
it's good as is for the time being.

The RenderLoop tries to minimize the latency by delaying compositing as
close as possible to the next vblank event. One tricky thing about it is
that if compositing is too close to the next vblank event, animations
may become a little bit choppy. However, increasing the latency reduces
the choppiness.

Given that, there is no any "silver bullet" solution for the choppiness
issue, a new option has been added in the Compositing KCM to specify the
amount of latency. By default, it's "Medium," but if a user is not
satisfied with the upstream default, they can tweak it.
2021-01-06 16:59:29 +00:00

313 lines
8.9 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "fb_backend.h"
#include "fbvsyncmonitor.h"
#include "composite.h"
#include "logging.h"
#include "logind.h"
#include "renderloop_p.h"
#include "scene_qpainter_fb_backend.h"
#include "softwarevsyncmonitor.h"
#include "virtual_terminal.h"
#include "udev.h"
// system
#include <fcntl.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
// Linux
#include <linux/fb.h>
namespace KWin
{
FramebufferOutput::FramebufferOutput(FramebufferBackend *backend, QObject *parent)
: AbstractWaylandOutput(parent)
, m_renderLoop(new RenderLoop(this))
{
setName("FB-0");
if (!qEnvironmentVariableIsSet("KWIN_FB_NO_HW_VSYNC")) {
m_vsyncMonitor = FramebufferVsyncMonitor::create(backend->fileDescriptor(), this);
}
if (!m_vsyncMonitor) {
SoftwareVsyncMonitor *monitor = SoftwareVsyncMonitor::create(this);
monitor->setRefreshRate(m_renderLoop->refreshRate());
connect(m_renderLoop, &RenderLoop::refreshRateChanged, this, [this, monitor]() {
monitor->setRefreshRate(m_renderLoop->refreshRate());
});
m_vsyncMonitor = monitor;
}
connect(m_vsyncMonitor, &VsyncMonitor::vblankOccurred, this, &FramebufferOutput::vblank);
}
RenderLoop *FramebufferOutput::renderLoop() const
{
return m_renderLoop;
}
VsyncMonitor *FramebufferOutput::vsyncMonitor() const
{
return m_vsyncMonitor;
}
void FramebufferOutput::init(const QSize &pixelSize, const QSize &physicalSize)
{
const int refreshRate = 60000; // TODO: get actual refresh rate of fb device?
m_renderLoop->setRefreshRate(refreshRate);
KWaylandServer::OutputDeviceInterface::Mode mode;
mode.id = 0;
mode.size = pixelSize;
mode.flags = KWaylandServer::OutputDeviceInterface::ModeFlag::Current;
mode.refreshRate = refreshRate;
initInterfaces("model_TODO", "manufacturer_TODO", "UUID_TODO", physicalSize, { mode }, {});
}
void FramebufferOutput::vblank(std::chrono::nanoseconds timestamp)
{
RenderLoopPrivate *renderLoopPrivate = RenderLoopPrivate::get(m_renderLoop);
renderLoopPrivate->notifyFrameCompleted(timestamp);
}
FramebufferBackend::FramebufferBackend(QObject *parent)
: Platform(parent)
{
setPerScreenRenderingEnabled(true);
}
FramebufferBackend::~FramebufferBackend()
{
unmap();
if (m_fd >= 0) {
close(m_fd);
}
}
QPainterBackend *FramebufferBackend::createQPainterBackend()
{
return new FramebufferQPainterBackend(this);
}
void FramebufferBackend::init()
{
setSoftwareCursorForced(true);
LogindIntegration *logind = LogindIntegration::self();
auto takeControl = [logind, this]() {
if (logind->hasSessionControl()) {
openFrameBuffer();
} else {
logind->takeControl();
connect(logind, &LogindIntegration::hasSessionControlChanged, this, &FramebufferBackend::openFrameBuffer);
}
};
if (logind->isConnected()) {
takeControl();
} else {
connect(logind, &LogindIntegration::connectedChanged, this, takeControl);
}
VirtualTerminal::create(this);
}
int FramebufferBackend::fileDescriptor() const
{
return m_fd;
}
void FramebufferBackend::openFrameBuffer()
{
VirtualTerminal::self()->init();
QString framebufferDevice = deviceIdentifier().constData();
if (framebufferDevice.isEmpty()) {
framebufferDevice = QString(Udev().listFramebuffers().at(0)->devNode());
}
int fd = LogindIntegration::self()->takeDevice(framebufferDevice.toUtf8().constData());
qCDebug(KWIN_FB) << "Using frame buffer device:" << framebufferDevice;
if (fd < 0) {
qCWarning(KWIN_FB) << "Failed to open frame buffer device:" << framebufferDevice << "through logind, trying without";
}
fd = open(framebufferDevice.toUtf8().constData(), O_RDWR | O_CLOEXEC);
if (fd < 0) {
qCWarning(KWIN_FB) << "failed to open frame buffer device:" << framebufferDevice;
emit initFailed();
return;
}
m_fd = fd;
if (!handleScreenInfo()) {
qCWarning(KWIN_FB) << "failed to handle framebuffer information";
emit initFailed();
return;
}
initImageFormat();
if (m_imageFormat == QImage::Format_Invalid) {
emit initFailed();
return;
}
setReady(true);
emit screensQueried();
}
bool FramebufferBackend::handleScreenInfo()
{
if (m_fd < 0) {
return false;
}
fb_var_screeninfo varinfo;
fb_fix_screeninfo fixinfo;
// Probe the device for screen information.
if (ioctl(m_fd, FBIOGET_FSCREENINFO, &fixinfo) < 0 || ioctl(m_fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
return false;
}
// Activate the framebuffer device, assuming this is a non-primary framebuffer device
varinfo.activate = FB_ACTIVATE_NOW | FB_ACTIVATE_FORCE;
ioctl(m_fd, FBIOPUT_VSCREENINFO, &varinfo);
// Probe the device for new screen information.
if (ioctl(m_fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
return false;
}
auto *output = new FramebufferOutput(this);
output->init(QSize(varinfo.xres, varinfo.yres), QSize(varinfo.width, varinfo.height));
m_outputs << output;
emit outputAdded(output);
emit outputEnabled(output);
m_id = QByteArray(fixinfo.id);
m_red = {varinfo.red.offset, varinfo.red.length};
m_green = {varinfo.green.offset, varinfo.green.length};
m_blue = {varinfo.blue.offset, varinfo.blue.length};
m_alpha = {varinfo.transp.offset, varinfo.transp.length};
m_bitsPerPixel = varinfo.bits_per_pixel;
m_bufferLength = fixinfo.smem_len;
m_bytesPerLine = fixinfo.line_length;
return true;
}
void FramebufferBackend::map()
{
if (m_memory) {
// already mapped;
return;
}
if (m_fd < 0) {
// not valid
return;
}
void *mem = mmap(nullptr, m_bufferLength, PROT_WRITE, MAP_SHARED, m_fd, 0);
if (mem == MAP_FAILED) {
qCWarning(KWIN_FB) << "Failed to mmap frame buffer";
return;
}
m_memory = mem;
}
void FramebufferBackend::unmap()
{
if (!m_memory) {
return;
}
if (munmap(m_memory, m_bufferLength) < 0) {
qCWarning(KWIN_FB) << "Failed to munmap frame buffer";
}
m_memory = nullptr;
}
QSize FramebufferBackend::screenSize() const
{
if (m_outputs.isEmpty()) {
return QSize();
}
return m_outputs[0]->pixelSize();
}
QImage::Format FramebufferBackend::imageFormat() const
{
return m_imageFormat;
}
void FramebufferBackend::initImageFormat()
{
if (m_fd < 0) {
return;
}
qCDebug(KWIN_FB) << "Bits Per Pixel: " << m_bitsPerPixel;
qCDebug(KWIN_FB) << "Buffer Length: " << m_bufferLength;
qCDebug(KWIN_FB) << "Bytes Per Line: " << m_bytesPerLine;
qCDebug(KWIN_FB) << "Alpha Length: " << m_alpha.length;
qCDebug(KWIN_FB) << "Red Length: " << m_red.length;
qCDebug(KWIN_FB) << "Green Length: " << m_green.length;
qCDebug(KWIN_FB) << "Blue Length: " << m_blue.length;
qCDebug(KWIN_FB) << "Blue Offset: " << m_blue.offset;
qCDebug(KWIN_FB) << "Green Offset: " << m_green.offset;
qCDebug(KWIN_FB) << "Red Offset: " << m_red.offset;
qCDebug(KWIN_FB) << "Alpha Offset: " << m_alpha.offset;
if (m_bitsPerPixel == 32 &&
m_red.length == 8 &&
m_green.length == 8 &&
m_blue.length == 8 &&
m_blue.offset == 0 &&
m_green.offset == 8 &&
m_red.offset == 16) {
qCDebug(KWIN_FB) << "Framebuffer format is RGB32";
m_imageFormat = QImage::Format_RGB32;
} else if (m_bitsPerPixel == 32 &&
m_red.length == 8 &&
m_green.length == 8 &&
m_blue.length == 8 &&
m_alpha.length == 8 &&
m_red.offset == 0 &&
m_green.offset == 8 &&
m_blue.offset == 16 &&
m_alpha.offset == 24) {
qCDebug(KWIN_FB) << "Framebuffer format is RGBA8888";
m_imageFormat = QImage::Format_RGBA8888;
} else if (m_bitsPerPixel == 24 &&
m_red.length == 8 &&
m_green.length == 8 &&
m_blue.length == 8 &&
m_blue.offset == 0 &&
m_green.offset == 8 &&
m_red.offset == 16) {
qCDebug(KWIN_FB) << "Framebuffer Format is RGB888";
m_bgr = true;
m_imageFormat = QImage::Format_RGB888;
} else if (m_bitsPerPixel == 16 &&
m_red.length == 5 &&
m_green.length == 6 &&
m_blue.length == 5 &&
m_blue.offset == 0 &&
m_green.offset == 5 &&
m_red.offset == 11) {
qCDebug(KWIN_FB) << "Framebuffer Format is RGB16";
m_imageFormat = QImage::Format_RGB16;
} else {
qCWarning(KWIN_FB) << "Framebuffer format is unknown";
}
}
Outputs FramebufferBackend::outputs() const
{
return m_outputs;
}
Outputs FramebufferBackend::enabledOutputs() const
{
return m_outputs;
}
}