kwin/abstract_backend.cpp
Martin Gräßlin 38b676d809 Add support for hardware cursors in DrmBackend
Creates two buffers with the size queried through the drm capabilities.
The actual cursor image is retrieved using the software cursor
functionality from the AbstractBackend and rendered into the shared
memory buffer. The the buffer is set as the new cursor image and the
rendering buffer for the cursor is swapped.

The position is updated whenever the cursor image changes or the mouse
position changes.
2015-04-24 12:03:19 +02:00

182 lines
4.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "abstract_backend.h"
#include <config-kwin.h>
#include "composite.h"
#include "cursor.h"
#include "wayland_server.h"
#if HAVE_WAYLAND_CURSOR
#include "wayland_backend.h"
#endif
// KWayland
#include <KWayland/Client/buffer.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Server/buffer_interface.h>
#include <KWayland/Server/clientconnection.h>
#include <KWayland/Server/seat_interface.h>
#include <KWayland/Server/surface_interface.h>
// Wayland
#if HAVE_WAYLAND_CURSOR
#include <wayland-cursor.h>
#endif
namespace KWin
{
AbstractBackend::AbstractBackend(QObject *parent)
: QObject(parent)
{
WaylandServer::self()->installBackend(this);
}
AbstractBackend::~AbstractBackend()
{
WaylandServer::self()->uninstallBackend(this);
}
void AbstractBackend::installCursorFromServer()
{
if (!m_softWareCursor) {
return;
}
triggerCursorRepaint();
updateCursorFromServer();
}
void AbstractBackend::updateCursorFromServer()
{
if (!waylandServer() || !waylandServer()->seat()->focusedPointer()) {
return;
}
auto c = waylandServer()->seat()->focusedPointer()->cursor();
if (!c) {
return;
}
auto cursorSurface = c->surface();
if (cursorSurface.isNull()) {
return;
}
auto buffer = cursorSurface.data()->buffer();
if (!buffer) {
return;
}
m_cursor.hotspot = c->hotspot();
m_cursor.image = buffer->data().copy();
emit cursorChanged();
}
void AbstractBackend::installCursorImage(Qt::CursorShape shape)
{
if (!m_softWareCursor) {
return;
}
updateCursorImage(shape);
}
void AbstractBackend::updateCursorImage(Qt::CursorShape shape)
{
#if HAVE_WAYLAND_CURSOR
if (!m_cursorTheme) {
// check whether we can create it
if (waylandServer() && waylandServer()->internalShmPool()) {
m_cursorTheme = new Wayland::WaylandCursorTheme(waylandServer()->internalShmPool(), this);
}
}
if (!m_cursorTheme) {
return;
}
wl_cursor_image *cursor = m_cursorTheme->get(shape);
if (!cursor) {
return;
}
wl_buffer *b = wl_cursor_image_get_buffer(cursor);
if (!b) {
return;
}
waylandServer()->internalClientConection()->flush();
QMetaObject::invokeMethod(this,
"installThemeCursor",
Qt::QueuedConnection,
Q_ARG(quint32, KWayland::Client::Buffer::getId(b)),
Q_ARG(QPoint, QPoint(cursor->hotspot_x, cursor->hotspot_y)));
#else
Q_UNUSED(shape)
#endif
}
void AbstractBackend::installThemeCursor(quint32 id, const QPoint &hotspot)
{
auto buffer = KWayland::Server::BufferInterface::get(waylandServer()->internalConnection()->getResource(id));
if (!buffer) {
return;
}
if (m_softWareCursor) {
triggerCursorRepaint();
}
m_cursor.hotspot = hotspot;
m_cursor.image = buffer->data().copy();
emit cursorChanged();
}
Screens *AbstractBackend::createScreens(QObject *parent)
{
Q_UNUSED(parent)
return nullptr;
}
OpenGLBackend *AbstractBackend::createOpenGLBackend()
{
return nullptr;
}
QPainterBackend *AbstractBackend::createQPainterBackend()
{
return nullptr;
}
void AbstractBackend::setSoftWareCursor(bool set)
{
if (m_softWareCursor == set) {
return;
}
m_softWareCursor = set;
if (m_softWareCursor) {
connect(Cursor::self(), &Cursor::posChanged, this, &AbstractBackend::triggerCursorRepaint);
} else {
disconnect(Cursor::self(), &Cursor::posChanged, this, &AbstractBackend::triggerCursorRepaint);
}
}
void AbstractBackend::triggerCursorRepaint()
{
if (!Compositor::self() || m_cursor.image.isNull()) {
return;
}
Compositor::self()->addRepaint(m_cursor.lastRenderedPosition.x() - m_cursor.hotspot.x(),
m_cursor.lastRenderedPosition.y() - m_cursor.hotspot.y(),
m_cursor.image.width(), m_cursor.image.height());
}
void AbstractBackend::markCursorAsRendered()
{
m_cursor.lastRenderedPosition = Cursor::pos();
}
}