kwin/abstract_egl_backend.cpp
Martin Gräßlin d7fa827644 Pass function ptr to resolve glFunctions to initGL
Summary:
KWin still resolves some OpenGL function pointers. For that it needs to
use either eglGetProcAddress or glxGetProcAddress. With other words the
method to resolve needs to know whether it is egl or glx and needs both
a dependency to egl and glx. Especially the dependency to glx is ugly as
that pulls in XLib into our library.

The way so far was to pass an enum value to the initGL method to know
whether it's EGL or GLX. With this change the enum value is removed and
replaced by a function pointer to resolve the methods.

This simplifies the resolve code and allows to completely remove the glx
variant we still had in the library. Thus kwinglutils library is now glx
and XLib free.

Test Plan: nested KWin with OpenGL/EGL still works

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D3336
2016-11-16 17:59:26 +01:00

502 lines
17 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "abstract_egl_backend.h"
#include "options.h"
#include "platform.h"
#include "wayland_server.h"
#include <KWayland/Server/buffer_interface.h>
#include <KWayland/Server/display.h>
#include <KWayland/Server/surface_interface.h>
// kwin libs
#include <kwinglplatform.h>
// Qt
#include <QOpenGLContext>
#include <QOpenGLFramebufferObject>
namespace KWin
{
typedef GLboolean(*eglBindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
typedef GLboolean(*eglUnbindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
typedef GLboolean(*eglQueryWaylandBufferWL_func)(EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
eglBindWaylandDisplayWL_func eglBindWaylandDisplayWL = nullptr;
eglUnbindWaylandDisplayWL_func eglUnbindWaylandDisplayWL = nullptr;
eglQueryWaylandBufferWL_func eglQueryWaylandBufferWL = nullptr;
#ifndef EGL_WAYLAND_BUFFER_WL
#define EGL_WAYLAND_BUFFER_WL 0x31D5
#endif
#ifndef EGL_WAYLAND_PLANE_WL
#define EGL_WAYLAND_PLANE_WL 0x31D6
#endif
#ifndef EGL_WAYLAND_Y_INVERTED_WL
#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB
#endif
AbstractEglBackend::AbstractEglBackend()
: OpenGLBackend()
{
}
AbstractEglBackend::~AbstractEglBackend() = default;
void AbstractEglBackend::unbindWaylandDisplay()
{
auto display = kwinApp()->platform()->sceneEglDisplay();
if (eglUnbindWaylandDisplayWL && display != EGL_NO_DISPLAY) {
eglUnbindWaylandDisplayWL(display, *(WaylandServer::self()->display()));
}
}
void AbstractEglBackend::cleanup()
{
cleanupGL();
doneCurrent();
eglDestroyContext(m_display, m_context);
cleanupSurfaces();
eglReleaseThread();
}
void AbstractEglBackend::cleanupSurfaces()
{
if (m_surface != EGL_NO_SURFACE) {
eglDestroySurface(m_display, m_surface);
}
}
bool AbstractEglBackend::initEglAPI()
{
EGLint major, minor;
if (eglInitialize(m_display, &major, &minor) == EGL_FALSE) {
qCWarning(KWIN_CORE) << "eglInitialize failed";
EGLint error = eglGetError();
if (error != EGL_SUCCESS) {
qCWarning(KWIN_CORE) << "Error during eglInitialize " << error;
}
return false;
}
EGLint error = eglGetError();
if (error != EGL_SUCCESS) {
qCWarning(KWIN_CORE) << "Error during eglInitialize " << error;
return false;
}
qCDebug(KWIN_CORE) << "Egl Initialize succeeded";
if (eglBindAPI(isOpenGLES() ? EGL_OPENGL_ES_API : EGL_OPENGL_API) == EGL_FALSE) {
qCCritical(KWIN_CORE) << "bind OpenGL API failed";
return false;
}
qCDebug(KWIN_CORE) << "EGL version: " << major << "." << minor;
return true;
}
typedef void (*eglFuncPtr)();
static eglFuncPtr getProcAddress(const char* name)
{
return eglGetProcAddress(name);
}
void AbstractEglBackend::initKWinGL()
{
initEGL();
GLPlatform *glPlatform = GLPlatform::instance();
glPlatform->detect(EglPlatformInterface);
options->setGlPreferBufferSwap(options->glPreferBufferSwap()); // resolve autosetting
if (options->glPreferBufferSwap() == Options::AutoSwapStrategy)
options->setGlPreferBufferSwap('e'); // for unknown drivers - should not happen
glPlatform->printResults();
initGL(&getProcAddress);
}
void AbstractEglBackend::initBufferAge()
{
setSupportsBufferAge(false);
if (hasGLExtension(QByteArrayLiteral("EGL_EXT_buffer_age"))) {
const QByteArray useBufferAge = qgetenv("KWIN_USE_BUFFER_AGE");
if (useBufferAge != "0")
setSupportsBufferAge(true);
}
}
void AbstractEglBackend::initWayland()
{
if (!WaylandServer::self()) {
return;
}
if (hasGLExtension(QByteArrayLiteral("EGL_WL_bind_wayland_display"))) {
eglBindWaylandDisplayWL = (eglBindWaylandDisplayWL_func)eglGetProcAddress("eglBindWaylandDisplayWL");
eglUnbindWaylandDisplayWL = (eglUnbindWaylandDisplayWL_func)eglGetProcAddress("eglUnbindWaylandDisplayWL");
eglQueryWaylandBufferWL = (eglQueryWaylandBufferWL_func)eglGetProcAddress("eglQueryWaylandBufferWL");
// only bind if not already done
if (waylandServer()->display()->eglDisplay() != eglDisplay()) {
if (!eglBindWaylandDisplayWL(eglDisplay(), *(WaylandServer::self()->display()))) {
eglUnbindWaylandDisplayWL = nullptr;
eglQueryWaylandBufferWL = nullptr;
} else {
waylandServer()->display()->setEglDisplay(eglDisplay());
}
}
}
}
void AbstractEglBackend::initClientExtensions()
{
// Get the list of client extensions
const char* clientExtensionsCString = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
const QByteArray clientExtensionsString = QByteArray::fromRawData(clientExtensionsCString, qstrlen(clientExtensionsCString));
if (clientExtensionsString.isEmpty()) {
// If eglQueryString() returned NULL, the implementation doesn't support
// EGL_EXT_client_extensions. Expect an EGL_BAD_DISPLAY error.
(void) eglGetError();
}
m_clientExtensions = clientExtensionsString.split(' ');
}
bool AbstractEglBackend::hasClientExtension(const QByteArray &ext) const
{
return m_clientExtensions.contains(ext);
}
bool AbstractEglBackend::makeCurrent()
{
if (QOpenGLContext *context = QOpenGLContext::currentContext()) {
// Workaround to tell Qt that no QOpenGLContext is current
context->doneCurrent();
}
const bool current = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
return current;
}
void AbstractEglBackend::doneCurrent()
{
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
bool AbstractEglBackend::isOpenGLES() const
{
if (qstrcmp(qgetenv("KWIN_COMPOSE"), "O2ES") == 0) {
return true;
}
return QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES;
}
bool AbstractEglBackend::createContext()
{
const QByteArray eglExtensions = eglQueryString(m_display, EGL_EXTENSIONS);
const QList<QByteArray> extensions = eglExtensions.split(' ');
const bool haveRobustness = extensions.contains(QByteArrayLiteral("EGL_EXT_create_context_robustness"));
const bool haveCreateContext = extensions.contains(QByteArrayLiteral("EGL_KHR_create_context"));
EGLContext ctx = EGL_NO_CONTEXT;
if (isOpenGLES()) {
if (haveCreateContext && haveRobustness) {
const EGLint context_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT, EGL_TRUE,
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT, EGL_LOSE_CONTEXT_ON_RESET_EXT,
EGL_NONE
};
ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, context_attribs);
}
if (ctx == EGL_NO_CONTEXT) {
const EGLint context_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, context_attribs);
}
} else {
// Try to create a 3.1 core context
if (options->glCoreProfile() && haveCreateContext) {
if (haveRobustness) {
const int attribs[] = {
EGL_CONTEXT_MAJOR_VERSION_KHR, 3,
EGL_CONTEXT_MINOR_VERSION_KHR, 1,
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, EGL_LOSE_CONTEXT_ON_RESET_KHR,
EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR,
EGL_NONE
};
ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
}
if (ctx == EGL_NO_CONTEXT) {
// try without robustness
const EGLint attribs[] = {
EGL_CONTEXT_MAJOR_VERSION_KHR, 3,
EGL_CONTEXT_MINOR_VERSION_KHR, 1,
EGL_NONE
};
ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
}
}
if (ctx == EGL_NO_CONTEXT && haveRobustness && haveCreateContext) {
const int attribs[] = {
EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR,
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, EGL_LOSE_CONTEXT_ON_RESET_KHR,
EGL_NONE
};
ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
}
if (ctx == EGL_NO_CONTEXT) {
// and last but not least: try without robustness
const EGLint attribs[] = {
EGL_NONE
};
ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
}
}
if (ctx == EGL_NO_CONTEXT) {
qCCritical(KWIN_CORE) << "Create Context failed";
return false;
}
m_context = ctx;
return true;
}
void AbstractEglBackend::setEglDisplay(const EGLDisplay &display) {
m_display = display;
kwinApp()->platform()->setSceneEglDisplay(display);
}
AbstractEglTexture::AbstractEglTexture(SceneOpenGL::Texture *texture, AbstractEglBackend *backend)
: SceneOpenGL::TexturePrivate()
, q(texture)
, m_backend(backend)
, m_image(EGL_NO_IMAGE_KHR)
{
m_target = GL_TEXTURE_2D;
}
AbstractEglTexture::~AbstractEglTexture()
{
if (m_image != EGL_NO_IMAGE_KHR) {
eglDestroyImageKHR(m_backend->eglDisplay(), m_image);
}
}
OpenGLBackend *AbstractEglTexture::backend()
{
return m_backend;
}
bool AbstractEglTexture::loadTexture(WindowPixmap *pixmap)
{
const auto &buffer = pixmap->buffer();
if (buffer.isNull()) {
if (updateFromFBO(pixmap->fbo())) {
return true;
}
return false;
}
// try Wayland loading
if (auto s = pixmap->surface()) {
s->resetTrackedDamage();
}
if (buffer->shmBuffer()) {
return loadShmTexture(buffer);
} else {
return loadEglTexture(buffer);
}
}
void AbstractEglTexture::updateTexture(WindowPixmap *pixmap)
{
const auto &buffer = pixmap->buffer();
if (buffer.isNull()) {
const auto &fbo = pixmap->fbo();
if (!fbo.isNull()) {
if (m_texture != fbo->texture()) {
updateFromFBO(fbo);
}
return;
}
return;
}
auto s = pixmap->surface();
if (!buffer->shmBuffer()) {
q->bind();
EGLImageKHR image = attach(buffer);
q->unbind();
if (image != EGL_NO_IMAGE_KHR) {
eglDestroyImageKHR(m_backend->eglDisplay(), m_image);
m_image = image;
}
if (s) {
s->resetTrackedDamage();
}
return;
}
// shm fallback
const QImage &image = buffer->data();
if (image.isNull() || !s) {
return;
}
Q_ASSERT(image.size() == m_size);
q->bind();
const QRegion damage = s->trackedDamage();
s->resetTrackedDamage();
// TODO: this should be shared with GLTexture::update
if (GLPlatform::instance()->isGLES()) {
if (s_supportsARGB32 && (image.format() == QImage::Format_ARGB32 || image.format() == QImage::Format_ARGB32_Premultiplied)) {
const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
for (const QRect &rect : damage.rects()) {
glTexSubImage2D(m_target, 0, rect.x(), rect.y(), rect.width(), rect.height(),
GL_BGRA_EXT, GL_UNSIGNED_BYTE, im.copy(rect).bits());
}
} else {
const QImage im = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
for (const QRect &rect : damage.rects()) {
glTexSubImage2D(m_target, 0, rect.x(), rect.y(), rect.width(), rect.height(),
GL_RGBA, GL_UNSIGNED_BYTE, im.copy(rect).bits());
}
}
} else {
const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
for (const QRect &rect : damage.rects()) {
glTexSubImage2D(m_target, 0, rect.x(), rect.y(), rect.width(), rect.height(),
GL_BGRA, GL_UNSIGNED_BYTE, im.copy(rect).bits());
}
}
q->unbind();
}
bool AbstractEglTexture::loadShmTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
{
const QImage &image = buffer->data();
if (image.isNull()) {
return false;
}
glGenTextures(1, &m_texture);
q->setWrapMode(GL_CLAMP_TO_EDGE);
q->setFilter(GL_LINEAR);
q->bind();
const QSize &size = image.size();
// TODO: this should be shared with GLTexture(const QImage&, GLenum)
GLenum format = 0;
switch (image.format()) {
case QImage::Format_ARGB32:
case QImage::Format_ARGB32_Premultiplied:
format = GL_RGBA8;
break;
case QImage::Format_RGB32:
format = GL_RGB8;
break;
default:
return false;
}
if (GLPlatform::instance()->isGLES()) {
if (s_supportsARGB32 && format == GL_RGBA8) {
const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
glTexImage2D(m_target, 0, GL_BGRA_EXT, im.width(), im.height(),
0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, im.bits());
} else {
const QImage im = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
glTexImage2D(m_target, 0, GL_RGBA, im.width(), im.height(),
0, GL_RGBA, GL_UNSIGNED_BYTE, im.bits());
}
} else {
glTexImage2D(m_target, 0, format, size.width(), size.height(), 0,
GL_BGRA, GL_UNSIGNED_BYTE, image.bits());
}
q->unbind();
q->setYInverted(true);
m_size = size;
updateMatrix();
return true;
}
bool AbstractEglTexture::loadEglTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
{
if (!eglQueryWaylandBufferWL) {
return false;
}
if (!buffer->resource()) {
return false;
}
glGenTextures(1, &m_texture);
q->setWrapMode(GL_CLAMP_TO_EDGE);
q->setFilter(GL_LINEAR);
q->bind();
m_image = attach(buffer);
q->unbind();
if (EGL_NO_IMAGE_KHR == m_image) {
qCDebug(KWIN_CORE) << "failed to create egl image";
q->discard();
return false;
}
return true;
}
EGLImageKHR AbstractEglTexture::attach(const QPointer< KWayland::Server::BufferInterface > &buffer)
{
EGLint format, yInverted;
eglQueryWaylandBufferWL(m_backend->eglDisplay(), buffer->resource(), EGL_TEXTURE_FORMAT, &format);
if (format != EGL_TEXTURE_RGB && format != EGL_TEXTURE_RGBA) {
qCDebug(KWIN_CORE) << "Unsupported texture format: " << format;
return EGL_NO_IMAGE_KHR;
}
if (!eglQueryWaylandBufferWL(m_backend->eglDisplay(), buffer->resource(), EGL_WAYLAND_Y_INVERTED_WL, &yInverted)) {
// if EGL_WAYLAND_Y_INVERTED_WL is not supported wl_buffer should be treated as if value were EGL_TRUE
yInverted = EGL_TRUE;
}
const EGLint attribs[] = {
EGL_WAYLAND_PLANE_WL, 0,
EGL_NONE
};
EGLImageKHR image = eglCreateImageKHR(m_backend->eglDisplay(), EGL_NO_CONTEXT, EGL_WAYLAND_BUFFER_WL,
(EGLClientBuffer)buffer->resource(), attribs);
if (image != EGL_NO_IMAGE_KHR) {
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
m_size = buffer->size();
updateMatrix();
q->setYInverted(yInverted);
}
return image;
}
bool AbstractEglTexture::updateFromFBO(const QSharedPointer<QOpenGLFramebufferObject> &fbo)
{
if (fbo.isNull()) {
return false;
}
m_texture = fbo->texture();
m_size = fbo->size();
q->setWrapMode(GL_CLAMP_TO_EDGE);
q->setFilter(GL_LINEAR);
q->setYInverted(false);
updateMatrix();
return true;
}
}