kwin/effects/morphingpopups/package/contents/code/morphingpopups.js
Vlad Zahorodnii 7b910c51b1 [effects/morphingpopups] Don't animate popups when only shape changes
Summary:
The frame geometry stays still when only shape changes.

BUG: 416531

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D26809
2020-01-23 11:47:49 +02:00

143 lines
5 KiB
JavaScript

/********************************************************************
This file is part of the KDE project.
Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
Copyright (C) 2016 Marco Martin <mart@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
"use strict";
var morphingEffect = {
duration: animationTime(150),
loadConfig: function () {
morphingEffect.duration = animationTime(150);
},
geometryChange: function (window, oldGeometry) {
//only tooltips and notifications
if (!window.tooltip && !window.notification && !window.criticalNotification) {
return;
}
var newGeometry = window.geometry;
//only do the transition for near enough tooltips,
//don't cross the whole screen: ugly
var distance = Math.abs(oldGeometry.x - newGeometry.x) + Math.abs(oldGeometry.y - newGeometry.y);
if (newGeometry.x == oldGeometry.x &&
newGeometry.y == oldGeometry.y &&
newGeometry.width == oldGeometry.width &&
newGeometry.height == oldGeometry.height) {
return;
}
if (distance > (newGeometry.width + newGeometry.height) * 2) {
if (window.moveAnimation) {
delete window.moveAnimation;
}
if (window.fadeAnimation) {
delete window.fadeAnimation;
}
return;
}
//don't resize it "too much", set as four times
if ((newGeometry.width / oldGeometry.width) > 4 ||
(oldGeometry.width / newGeometry.width) > 4 ||
(newGeometry.height / oldGeometry.height) > 4 ||
(oldGeometry.height / newGeometry.height) > 4) {
return;
}
window.setData(Effect.WindowForceBackgroundContrastRole, true);
window.setData(Effect.WindowForceBlurRole, true);
var couldRetarget = false;
if (window.moveAnimation) {
if (window.moveAnimation[0]) {
couldRetarget = retarget(window.moveAnimation[0], {
value1: newGeometry.width,
value2: newGeometry.height
}, morphingEffect.duration);
}
if (couldRetarget && window.moveAnimation[1]) {
couldRetarget = retarget(window.moveAnimation[1], {
value1: newGeometry.x + newGeometry.width/2,
value2: newGeometry.y + newGeometry.height / 2
}, morphingEffect.duration);
}
if (!couldRetarget) {
cancel(window.moveAnimation[0]);
}
}
if (!couldRetarget) {
window.moveAnimation = animate({
window: window,
duration: morphingEffect.duration,
animations: [{
type: Effect.Size,
to: {
value1: newGeometry.width,
value2: newGeometry.height
},
from: {
value1: oldGeometry.width,
value2: oldGeometry.height
}
}, {
type: Effect.Position,
to: {
value1: newGeometry.x + newGeometry.width / 2,
value2: newGeometry.y + newGeometry.height / 2
},
from: {
value1: oldGeometry.x + oldGeometry.width / 2,
value2: oldGeometry.y + oldGeometry.height / 2
}
}]
});
}
couldRetarget = false;
if (window.fadeAnimation) {
couldRetarget = retarget(window.fadeAnimation[0], 1.0, morphingEffect.duration);
}
if (!couldRetarget) {
window.fadeAnimation = animate({
window: window,
duration: morphingEffect.duration,
animations: [{
type: Effect.CrossFadePrevious,
to: 1.0,
from: 0.0
}]
});
}
},
init: function () {
effect.configChanged.connect(morphingEffect.loadConfig);
effects.windowGeometryShapeChanged.connect(morphingEffect.geometryChange);
}
};
morphingEffect.init();