7c7d9a117b
Summary: In KWin, we need to know when a sub-surface becomes mapped or unmapped so we can generate or filter out window quads for the sub-surface. Reviewers: #kwin, davidedmundson, apol Reviewed By: #kwin, davidedmundson, apol Differential Revision: https://phabricator.kde.org/D29256
969 lines
30 KiB
C++
969 lines
30 KiB
C++
/*
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SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
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*/
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#include "surface_interface.h"
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#include "surface_interface_p.h"
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#include "buffer_interface.h"
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#include "clientconnection.h"
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#include "compositor_interface.h"
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#include "idleinhibit_interface_p.h"
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#include "pointerconstraints_interface_p.h"
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#include "region_interface.h"
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#include "subcompositor_interface.h"
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#include "subsurface_interface_p.h"
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#include "surfacerole_p.h"
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// Qt
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#include <QListIterator>
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// Wayland
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#include <wayland-server.h>
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// std
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#include <algorithm>
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namespace KWaylandServer
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{
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SurfaceInterface::Private::Private(SurfaceInterface *q, CompositorInterface *c, wl_resource *parentResource)
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: Resource::Private(q, c, parentResource, &wl_surface_interface, &s_interface)
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{
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}
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SurfaceInterface::Private::~Private()
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{
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destroy();
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}
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void SurfaceInterface::Private::addChild(QPointer< SubSurfaceInterface > child)
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{
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// protocol is not precise on how to handle the addition of new sub surfaces
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pending.children.append(child);
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subSurfacePending.children.append(child);
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current.children.append(child);
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Q_Q(SurfaceInterface);
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emit q->childSubSurfaceAdded(child);
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emit q->subSurfaceTreeChanged();
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QObject::connect(child.data(), &SubSurfaceInterface::positionChanged, q, &SurfaceInterface::subSurfaceTreeChanged);
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QObject::connect(child->surface().data(), &SurfaceInterface::damaged, q, &SurfaceInterface::subSurfaceTreeChanged);
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QObject::connect(child->surface().data(), &SurfaceInterface::unmapped, q, &SurfaceInterface::subSurfaceTreeChanged);
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QObject::connect(child->surface().data(), &SurfaceInterface::subSurfaceTreeChanged, q, &SurfaceInterface::subSurfaceTreeChanged);
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}
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void SurfaceInterface::Private::removeChild(QPointer< SubSurfaceInterface > child)
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{
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// protocol is not precise on how to handle the addition of new sub surfaces
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pending.children.removeAll(child);
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subSurfacePending.children.removeAll(child);
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current.children.removeAll(child);
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Q_Q(SurfaceInterface);
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emit q->childSubSurfaceRemoved(child);
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emit q->subSurfaceTreeChanged();
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QObject::disconnect(child.data(), &SubSurfaceInterface::positionChanged, q, &SurfaceInterface::subSurfaceTreeChanged);
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if (!child->surface().isNull()) {
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QObject::disconnect(child->surface().data(), &SurfaceInterface::damaged, q, &SurfaceInterface::subSurfaceTreeChanged);
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QObject::disconnect(child->surface().data(), &SurfaceInterface::unmapped, q, &SurfaceInterface::subSurfaceTreeChanged);
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QObject::disconnect(child->surface().data(), &SurfaceInterface::subSurfaceTreeChanged, q, &SurfaceInterface::subSurfaceTreeChanged);
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}
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}
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bool SurfaceInterface::Private::raiseChild(QPointer<SubSurfaceInterface> subsurface, SurfaceInterface *sibling)
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{
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Q_Q(SurfaceInterface);
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auto it = std::find(pending.children.begin(), pending.children.end(), subsurface);
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if (it == pending.children.end()) {
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return false;
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}
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if (pending.children.count() == 1) {
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// nothing to do
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return true;
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}
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if (sibling == q) {
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// it's to the parent, so needs to become last item
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pending.children.append(*it);
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pending.children.erase(it);
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pending.childrenChanged = true;
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return true;
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}
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if (!sibling->subSurface()) {
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// not a sub surface
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return false;
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}
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auto siblingIt = std::find(pending.children.begin(), pending.children.end(), sibling->subSurface());
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if (siblingIt == pending.children.end() || siblingIt == it) {
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// not a sibling
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return false;
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}
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auto value = (*it);
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pending.children.erase(it);
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// find the iterator again
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siblingIt = std::find(pending.children.begin(), pending.children.end(), sibling->subSurface());
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pending.children.insert(++siblingIt, value);
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pending.childrenChanged = true;
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return true;
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}
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bool SurfaceInterface::Private::lowerChild(QPointer<SubSurfaceInterface> subsurface, SurfaceInterface *sibling)
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{
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Q_Q(SurfaceInterface);
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auto it = std::find(pending.children.begin(), pending.children.end(), subsurface);
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if (it == pending.children.end()) {
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return false;
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}
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if (pending.children.count() == 1) {
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// nothing to do
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return true;
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}
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if (sibling == q) {
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// it's to the parent, so needs to become first item
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auto value = *it;
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pending.children.erase(it);
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pending.children.prepend(value);
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pending.childrenChanged = true;
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return true;
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}
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if (!sibling->subSurface()) {
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// not a sub surface
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return false;
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}
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auto siblingIt = std::find(pending.children.begin(), pending.children.end(), sibling->subSurface());
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if (siblingIt == pending.children.end() || siblingIt == it) {
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// not a sibling
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return false;
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}
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auto value = (*it);
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pending.children.erase(it);
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// find the iterator again
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siblingIt = std::find(pending.children.begin(), pending.children.end(), sibling->subSurface());
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pending.children.insert(siblingIt, value);
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pending.childrenChanged = true;
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return true;
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}
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void SurfaceInterface::Private::setShadow(const QPointer<ShadowInterface> &shadow)
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{
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pending.shadow = shadow;
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pending.shadowIsSet = true;
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}
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void SurfaceInterface::Private::setBlur(const QPointer<BlurInterface> &blur)
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{
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pending.blur = blur;
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pending.blurIsSet = true;
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}
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void SurfaceInterface::Private::setSlide(const QPointer<SlideInterface> &slide)
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{
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pending.slide = slide;
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pending.slideIsSet = true;
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}
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void SurfaceInterface::Private::setContrast(const QPointer<ContrastInterface> &contrast)
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{
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pending.contrast = contrast;
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pending.contrastIsSet = true;
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}
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void SurfaceInterface::Private::installPointerConstraint(LockedPointerInterface *lock)
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{
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Q_ASSERT(lockedPointer.isNull());
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Q_ASSERT(confinedPointer.isNull());
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lockedPointer = QPointer<LockedPointerInterface>(lock);
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auto cleanUp = [this]() {
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lockedPointer.clear();
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disconnect(constrainsOneShotConnection);
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constrainsOneShotConnection = QMetaObject::Connection();
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disconnect(constrainsUnboundConnection);
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constrainsUnboundConnection = QMetaObject::Connection();
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emit q_func()->pointerConstraintsChanged();
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};
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if (lock->lifeTime() == LockedPointerInterface::LifeTime::OneShot) {
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constrainsOneShotConnection = QObject::connect(lock, &LockedPointerInterface::lockedChanged, q_func(),
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[this, cleanUp] {
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if (lockedPointer.isNull() || lockedPointer->isLocked()) {
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return;
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}
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cleanUp();
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}
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);
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}
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constrainsUnboundConnection = QObject::connect(lock, &LockedPointerInterface::unbound, q_func(),
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[this, cleanUp] {
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if (lockedPointer.isNull()) {
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return;
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}
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cleanUp();
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}
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);
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emit q_func()->pointerConstraintsChanged();
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}
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void SurfaceInterface::Private::installPointerConstraint(ConfinedPointerInterface *confinement)
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{
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Q_ASSERT(lockedPointer.isNull());
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Q_ASSERT(confinedPointer.isNull());
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confinedPointer = QPointer<ConfinedPointerInterface>(confinement);
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auto cleanUp = [this]() {
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confinedPointer.clear();
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disconnect(constrainsOneShotConnection);
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constrainsOneShotConnection = QMetaObject::Connection();
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disconnect(constrainsUnboundConnection);
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constrainsUnboundConnection = QMetaObject::Connection();
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emit q_func()->pointerConstraintsChanged();
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};
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if (confinement->lifeTime() == ConfinedPointerInterface::LifeTime::OneShot) {
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constrainsOneShotConnection = QObject::connect(confinement, &ConfinedPointerInterface::confinedChanged, q_func(),
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[this, cleanUp] {
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if (confinedPointer.isNull() || confinedPointer->isConfined()) {
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return;
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}
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cleanUp();
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}
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);
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}
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constrainsUnboundConnection = QObject::connect(confinement, &ConfinedPointerInterface::unbound, q_func(),
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[this, cleanUp] {
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if (confinedPointer.isNull()) {
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return;
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}
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cleanUp();
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}
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);
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emit q_func()->pointerConstraintsChanged();
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}
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void SurfaceInterface::Private::installIdleInhibitor(IdleInhibitorInterface *inhibitor)
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{
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idleInhibitors << inhibitor;
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QObject::connect(inhibitor, &IdleInhibitorInterface::aboutToBeUnbound, q,
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[this, inhibitor] {
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idleInhibitors.removeOne(inhibitor);
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if (idleInhibitors.isEmpty()) {
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emit q_func()->inhibitsIdleChanged();
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}
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}
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);
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if (idleInhibitors.count() == 1) {
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emit q_func()->inhibitsIdleChanged();
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}
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}
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#ifndef K_DOXYGEN
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const struct wl_surface_interface SurfaceInterface::Private::s_interface = {
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resourceDestroyedCallback,
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attachCallback,
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damageCallback,
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frameCallback,
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opaqueRegionCallback,
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inputRegionCallback,
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commitCallback,
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bufferTransformCallback,
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bufferScaleCallback,
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damageBufferCallback
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};
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#endif
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SurfaceInterface::SurfaceInterface(CompositorInterface *parent, wl_resource *parentResource)
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: Resource(new Private(this, parent, parentResource))
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{
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}
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SurfaceInterface::~SurfaceInterface() = default;
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void SurfaceInterface::frameRendered(quint32 msec)
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{
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Q_D();
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// notify all callbacks
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const bool needsFlush = !d->current.callbacks.isEmpty();
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while (!d->current.callbacks.isEmpty()) {
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wl_resource *r = d->current.callbacks.takeFirst();
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wl_callback_send_done(r, msec);
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wl_resource_destroy(r);
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}
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for (auto it = d->current.children.constBegin(); it != d->current.children.constEnd(); ++it) {
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const auto &subSurface = *it;
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if (subSurface.isNull() || subSurface->d_func()->surface.isNull()) {
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continue;
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}
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subSurface->d_func()->surface->frameRendered(msec);
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}
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if (needsFlush) {
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client()->flush();
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}
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}
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void SurfaceInterface::Private::destroy()
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{
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// copy all existing callbacks to new list and clear existing lists
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// the wl_resource_destroy on the callback resource goes into destroyFrameCallback
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// which would modify the list we are iterating on
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QList<wl_resource *> callbacksToDestroy;
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callbacksToDestroy << current.callbacks;
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current.callbacks.clear();
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callbacksToDestroy << pending.callbacks;
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pending.callbacks.clear();
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callbacksToDestroy << subSurfacePending.callbacks;
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subSurfacePending.callbacks.clear();
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for (auto it = callbacksToDestroy.constBegin(), end = callbacksToDestroy.constEnd(); it != end; it++) {
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wl_resource_destroy(*it);
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}
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if (current.buffer) {
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current.buffer->unref();
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}
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}
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void SurfaceInterface::Private::swapStates(State *source, State *target, bool emitChanged)
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{
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Q_Q(SurfaceInterface);
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bool bufferChanged = source->bufferIsSet;
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const bool opaqueRegionChanged = source->opaqueIsSet;
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const bool inputRegionChanged = source->inputIsSet;
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const bool scaleFactorChanged = source->scaleIsSet && (target->scale != source->scale);
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const bool transformChanged = source->transformIsSet && (target->transform != source->transform);
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const bool shadowChanged = source->shadowIsSet;
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const bool blurChanged = source->blurIsSet;
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const bool contrastChanged = source->contrastIsSet;
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const bool slideChanged = source->slideIsSet;
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const bool childrenChanged = source->childrenChanged;
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const bool visibilityChanged = bufferChanged && (bool(source->buffer) != bool(target->buffer));
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bool sizeChanged = false;
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auto buffer = target->buffer;
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if (bufferChanged) {
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// TODO: is the reffing correct for subsurfaces?
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QSize oldSize;
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if (target->buffer) {
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oldSize = target->buffer->size();
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if (emitChanged) {
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target->buffer->unref();
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QObject::disconnect(target->buffer, &BufferInterface::sizeChanged, q, &SurfaceInterface::sizeChanged);
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} else {
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delete target->buffer;
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target->buffer = nullptr;
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}
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}
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if (source->buffer) {
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if (emitChanged) {
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source->buffer->ref();
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QObject::connect(source->buffer, &BufferInterface::sizeChanged, q, &SurfaceInterface::sizeChanged);
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}
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const QSize newSize = source->buffer->size();
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sizeChanged = newSize.isValid() && newSize != oldSize;
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}
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if (!target->buffer && !source->buffer && emitChanged) {
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// null buffer set on a not mapped surface, don't emit unmapped
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bufferChanged = false;
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}
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buffer = source->buffer;
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}
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// copy values
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if (bufferChanged) {
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target->buffer = buffer;
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target->offset = source->offset;
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target->damage = source->damage;
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target->bufferDamage = source->bufferDamage;
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target->bufferIsSet = source->bufferIsSet;
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}
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if (childrenChanged) {
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target->childrenChanged = source->childrenChanged;
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target->children = source->children;
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}
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target->callbacks.append(source->callbacks);
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if (shadowChanged) {
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target->shadow = source->shadow;
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target->shadowIsSet = true;
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}
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if (blurChanged) {
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target->blur = source->blur;
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target->blurIsSet = true;
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}
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if (contrastChanged) {
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target->contrast = source->contrast;
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target->contrastIsSet = true;
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}
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if (slideChanged) {
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target->slide = source->slide;
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target->slideIsSet = true;
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}
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if (inputRegionChanged) {
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target->input = source->input;
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target->inputIsInfinite = source->inputIsInfinite;
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target->inputIsSet = true;
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}
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if (opaqueRegionChanged) {
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target->opaque = source->opaque;
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target->opaqueIsSet = true;
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}
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if (scaleFactorChanged) {
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target->scale = source->scale;
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target->scaleIsSet = true;
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}
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if (transformChanged) {
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target->transform = source->transform;
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target->transformIsSet = true;
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}
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if (!lockedPointer.isNull()) {
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lockedPointer->d_func()->commit();
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}
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if (!confinedPointer.isNull()) {
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confinedPointer->d_func()->commit();
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}
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*source = State{};
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source->children = target->children;
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if (opaqueRegionChanged) {
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emit q->opaqueChanged(target->opaque);
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}
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if (inputRegionChanged) {
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emit q->inputChanged(target->input);
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}
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if (scaleFactorChanged) {
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emit q->scaleChanged(target->scale);
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if (buffer && !sizeChanged) {
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emit q->sizeChanged();
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}
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}
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if (transformChanged) {
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emit q->transformChanged(target->transform);
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}
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if (bufferChanged && emitChanged) {
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if (target->buffer && (!target->damage.isEmpty() || !target->bufferDamage.isEmpty())) {
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const QRegion windowRegion = QRegion(0, 0, q->size().width(), q->size().height());
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if (!windowRegion.isEmpty()) {
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QRegion bufferDamage;
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if (!target->bufferDamage.isEmpty()) {
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typedef OutputInterface::Transform Tr;
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const Tr tr = target->transform;
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const qint32 sc = target->scale;
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if (tr == Tr::Rotated90 || tr == Tr::Rotated270 ||
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tr == Tr::Flipped90 || tr == Tr::Flipped270) {
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// calculate transformed + scaled buffer damage
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for (const auto &rect : target->bufferDamage) {
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const auto add = QRegion(rect.x() / sc, rect.y() / sc, rect.height() / sc, rect.width() / sc);
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bufferDamage = bufferDamage.united(add);
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}
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} else if (sc != 1) {
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// calculate scaled buffer damage
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for (const auto &rect : target->bufferDamage) {
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const auto add = QRegion(rect.x() / sc, rect.y() / sc, rect.width() / sc, rect.height() / sc);
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bufferDamage = bufferDamage.united(add);
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}
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} else {
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bufferDamage = target->bufferDamage;
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}
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}
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target->damage = windowRegion.intersected(target->damage.united(bufferDamage));
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if (emitChanged) {
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subSurfaceIsMapped = true;
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if (visibilityChanged) {
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emit q->mapped();
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}
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trackedDamage = trackedDamage.united(target->damage);
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emit q->damaged(target->damage);
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// workaround for https://bugreports.qt.io/browse/QTBUG-52092
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// if the surface is a sub-surface, but the main surface is not yet mapped, fake frame rendered
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if (subSurface) {
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const auto mainSurface = subSurface->mainSurface();
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if (!mainSurface || !mainSurface->buffer()) {
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q->frameRendered(0);
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}
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}
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}
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}
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} else if (!target->buffer && emitChanged) {
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subSurfaceIsMapped = false;
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emit q->unmapped();
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}
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}
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if (!emitChanged) {
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return;
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}
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if (sizeChanged) {
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emit q->sizeChanged();
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}
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if (shadowChanged) {
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emit q->shadowChanged();
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}
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if (blurChanged) {
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emit q->blurChanged();
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}
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if (contrastChanged) {
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emit q->contrastChanged();
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}
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if (slideChanged) {
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emit q->slideOnShowHideChanged();
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}
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if (childrenChanged) {
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emit q->subSurfaceTreeChanged();
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}
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}
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void SurfaceInterface::Private::commit()
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{
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Q_Q(SurfaceInterface);
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if (!subSurface.isNull() && subSurface->isSynchronized()) {
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swapStates(&pending, &subSurfacePending, false);
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} else {
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|
swapStates(&pending, ¤t, true);
|
|
if (!subSurface.isNull()) {
|
|
subSurface->d_func()->commit();
|
|
}
|
|
// commit all subSurfaces to apply position changes
|
|
// "The cached state is applied to the sub-surface immediately after the parent surface's state is applied"
|
|
for (auto it = current.children.constBegin(); it != current.children.constEnd(); ++it) {
|
|
const auto &subSurface = *it;
|
|
if (subSurface.isNull()) {
|
|
continue;
|
|
}
|
|
subSurface->d_func()->commit();
|
|
}
|
|
}
|
|
if (role) {
|
|
role->commit();
|
|
}
|
|
emit q->committed();
|
|
}
|
|
|
|
void SurfaceInterface::Private::commitSubSurface()
|
|
{
|
|
if (subSurface.isNull() || !subSurface->isSynchronized()) {
|
|
return;
|
|
}
|
|
swapStates(&subSurfacePending, ¤t, true);
|
|
// "The cached state is applied to the sub-surface immediately after the parent surface's state is applied"
|
|
for (auto it = current.children.constBegin(); it != current.children.constEnd(); ++it) {
|
|
const auto &subSurface = *it;
|
|
if (subSurface.isNull() || !subSurface->isSynchronized()) {
|
|
continue;
|
|
}
|
|
subSurface->d_func()->commit();
|
|
}
|
|
}
|
|
|
|
void SurfaceInterface::Private::damage(const QRect &rect)
|
|
{
|
|
pending.damage = pending.damage.united(rect);
|
|
}
|
|
|
|
void SurfaceInterface::Private::damageBuffer(const QRect &rect)
|
|
{
|
|
pending.bufferDamage = pending.bufferDamage.united(rect);
|
|
}
|
|
|
|
void SurfaceInterface::Private::setScale(qint32 scale)
|
|
{
|
|
pending.scale = scale;
|
|
pending.scaleIsSet = true;
|
|
}
|
|
|
|
void SurfaceInterface::Private::setTransform(OutputInterface::Transform transform)
|
|
{
|
|
pending.transform = transform;
|
|
}
|
|
|
|
void SurfaceInterface::Private::addFrameCallback(uint32_t callback)
|
|
{
|
|
wl_resource *r = client->createResource(&wl_callback_interface, 1, callback);
|
|
if (!r) {
|
|
wl_resource_post_no_memory(resource);
|
|
return;
|
|
}
|
|
wl_resource_set_implementation(r, nullptr, this, destroyFrameCallback);
|
|
pending.callbacks << r;
|
|
}
|
|
|
|
void SurfaceInterface::Private::attachBuffer(wl_resource *buffer, const QPoint &offset)
|
|
{
|
|
pending.bufferIsSet = true;
|
|
pending.offset = offset;
|
|
if (pending.buffer) {
|
|
delete pending.buffer;
|
|
}
|
|
if (!buffer) {
|
|
// got a null buffer, deletes content in next frame
|
|
pending.buffer = nullptr;
|
|
pending.damage = QRegion();
|
|
pending.bufferDamage = QRegion();
|
|
return;
|
|
}
|
|
Q_Q(SurfaceInterface);
|
|
pending.buffer = new BufferInterface(buffer, q);
|
|
QObject::connect(pending.buffer, &BufferInterface::aboutToBeDestroyed, q,
|
|
[this](BufferInterface *buffer) {
|
|
if (pending.buffer == buffer) {
|
|
pending.buffer = nullptr;
|
|
}
|
|
if (subSurfacePending.buffer == buffer) {
|
|
subSurfacePending.buffer = nullptr;
|
|
}
|
|
if (current.buffer == buffer) {
|
|
current.buffer->unref();
|
|
current.buffer = nullptr;
|
|
}
|
|
}
|
|
);
|
|
}
|
|
|
|
void SurfaceInterface::Private::destroyFrameCallback(wl_resource *r)
|
|
{
|
|
auto s = cast<Private>(r);
|
|
s->current.callbacks.removeAll(r);
|
|
s->pending.callbacks.removeAll(r);
|
|
s->subSurfacePending.callbacks.removeAll(r);
|
|
}
|
|
|
|
void SurfaceInterface::Private::attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy)
|
|
{
|
|
Q_UNUSED(client)
|
|
cast<Private>(resource)->attachBuffer(buffer, QPoint(sx, sy));
|
|
}
|
|
|
|
void SurfaceInterface::Private::damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
Q_UNUSED(client)
|
|
cast<Private>(resource)->damage(QRect(x, y, width, height));
|
|
}
|
|
|
|
void SurfaceInterface::Private::damageBufferCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
Q_UNUSED(client)
|
|
cast<Private>(resource)->damageBuffer(QRect(x, y, width, height));
|
|
}
|
|
|
|
void SurfaceInterface::Private::frameCallback(wl_client *client, wl_resource *resource, uint32_t callback)
|
|
{
|
|
auto s = cast<Private>(resource);
|
|
Q_ASSERT(client == *s->client);
|
|
s->addFrameCallback(callback);
|
|
}
|
|
|
|
void SurfaceInterface::Private::opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region)
|
|
{
|
|
auto s = cast<Private>(resource);
|
|
Q_ASSERT(client == *s->client);
|
|
auto r = RegionInterface::get(region);
|
|
s->setOpaque(r ? r->region() : QRegion());
|
|
}
|
|
|
|
void SurfaceInterface::Private::setOpaque(const QRegion ®ion)
|
|
{
|
|
pending.opaqueIsSet = true;
|
|
pending.opaque = region;
|
|
}
|
|
|
|
void SurfaceInterface::Private::inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region)
|
|
{
|
|
auto s = cast<Private>(resource);
|
|
Q_ASSERT(client == *s->client);
|
|
auto r = RegionInterface::get(region);
|
|
s->setInput(r ? r->region() : QRegion(), !r);
|
|
}
|
|
|
|
void SurfaceInterface::Private::setInput(const QRegion ®ion, bool isInfinite)
|
|
{
|
|
pending.inputIsSet = true;
|
|
pending.inputIsInfinite = isInfinite;
|
|
pending.input = region;
|
|
}
|
|
|
|
void SurfaceInterface::Private::commitCallback(wl_client *client, wl_resource *resource)
|
|
{
|
|
Q_UNUSED(client)
|
|
cast<Private>(resource)->commit();
|
|
}
|
|
|
|
void SurfaceInterface::Private::bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform)
|
|
{
|
|
Q_UNUSED(client)
|
|
cast<Private>(resource)->setTransform(OutputInterface::Transform(transform));
|
|
}
|
|
|
|
void SurfaceInterface::Private::bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale)
|
|
{
|
|
Q_UNUSED(client)
|
|
cast<Private>(resource)->setScale(scale);
|
|
}
|
|
|
|
QRegion SurfaceInterface::damage() const
|
|
{
|
|
Q_D();
|
|
return d->current.damage;
|
|
}
|
|
|
|
QRegion SurfaceInterface::opaque() const
|
|
{
|
|
Q_D();
|
|
return d->current.opaque;
|
|
}
|
|
|
|
QRegion SurfaceInterface::input() const
|
|
{
|
|
Q_D();
|
|
return d->current.input;
|
|
}
|
|
|
|
bool SurfaceInterface::inputIsInfitine() const
|
|
{
|
|
return inputIsInfinite();
|
|
}
|
|
|
|
bool SurfaceInterface::inputIsInfinite() const
|
|
{
|
|
Q_D();
|
|
return d->current.inputIsInfinite;
|
|
}
|
|
|
|
qint32 SurfaceInterface::scale() const
|
|
{
|
|
Q_D();
|
|
return d->current.scale;
|
|
}
|
|
|
|
OutputInterface::Transform SurfaceInterface::transform() const
|
|
{
|
|
Q_D();
|
|
return d->current.transform;
|
|
}
|
|
|
|
BufferInterface *SurfaceInterface::buffer()
|
|
{
|
|
Q_D();
|
|
return d->current.buffer;
|
|
}
|
|
|
|
QPoint SurfaceInterface::offset() const
|
|
{
|
|
Q_D();
|
|
return d->current.offset;
|
|
}
|
|
|
|
SurfaceInterface *SurfaceInterface::get(wl_resource *native)
|
|
{
|
|
return Private::get<SurfaceInterface>(native);
|
|
}
|
|
|
|
SurfaceInterface *SurfaceInterface::get(quint32 id, const ClientConnection *client)
|
|
{
|
|
return Private::get<SurfaceInterface>(id, client);
|
|
}
|
|
|
|
QList< QPointer< SubSurfaceInterface > > SurfaceInterface::childSubSurfaces() const
|
|
{
|
|
Q_D();
|
|
return d->current.children;
|
|
}
|
|
|
|
QPointer< SubSurfaceInterface > SurfaceInterface::subSurface() const
|
|
{
|
|
Q_D();
|
|
return d->subSurface;
|
|
}
|
|
|
|
QSize SurfaceInterface::size() const
|
|
{
|
|
Q_D();
|
|
// TODO: apply transform to the buffer size
|
|
if (d->current.buffer) {
|
|
return d->current.buffer->size() / scale();
|
|
}
|
|
return QSize();
|
|
}
|
|
|
|
QRect SurfaceInterface::boundingRect() const
|
|
{
|
|
QRect rect(QPoint(0, 0), size());
|
|
|
|
const QList<QPointer<SubSurfaceInterface>> subSurfaces = childSubSurfaces();
|
|
for (const SubSurfaceInterface *subSurface : subSurfaces) {
|
|
const SurfaceInterface *childSurface = subSurface->surface();
|
|
rect |= childSurface->boundingRect().translated(subSurface->position());
|
|
}
|
|
|
|
return rect;
|
|
}
|
|
|
|
QPointer< ShadowInterface > SurfaceInterface::shadow() const
|
|
{
|
|
Q_D();
|
|
return d->current.shadow;
|
|
}
|
|
|
|
QPointer< BlurInterface > SurfaceInterface::blur() const
|
|
{
|
|
Q_D();
|
|
return d->current.blur;
|
|
}
|
|
|
|
QPointer< ContrastInterface > SurfaceInterface::contrast() const
|
|
{
|
|
Q_D();
|
|
return d->current.contrast;
|
|
}
|
|
|
|
QPointer< SlideInterface > SurfaceInterface::slideOnShowHide() const
|
|
{
|
|
Q_D();
|
|
return d->current.slide;
|
|
}
|
|
|
|
bool SurfaceInterface::isMapped() const
|
|
{
|
|
Q_D();
|
|
if (d->subSurface) {
|
|
// from spec:
|
|
// "A sub-surface becomes mapped, when a non-NULL wl_buffer is applied and the parent surface is mapped."
|
|
return d->subSurfaceIsMapped && !d->subSurface->parentSurface().isNull() && d->subSurface->parentSurface()->isMapped();
|
|
}
|
|
return d->current.buffer != nullptr;
|
|
}
|
|
|
|
QRegion SurfaceInterface::trackedDamage() const
|
|
{
|
|
Q_D();
|
|
return d->trackedDamage;
|
|
}
|
|
|
|
void SurfaceInterface::resetTrackedDamage()
|
|
{
|
|
Q_D();
|
|
d->trackedDamage = QRegion();
|
|
}
|
|
|
|
QVector<OutputInterface *> SurfaceInterface::outputs() const
|
|
{
|
|
Q_D();
|
|
return d->outputs;
|
|
}
|
|
|
|
void SurfaceInterface::setOutputs(const QVector<OutputInterface *> &outputs)
|
|
{
|
|
Q_D();
|
|
QVector<OutputInterface *> removedOutputs = d->outputs;
|
|
for (auto it = outputs.constBegin(), end = outputs.constEnd(); it != end; ++it) {
|
|
const auto o = *it;
|
|
removedOutputs.removeOne(o);
|
|
}
|
|
for (auto it = removedOutputs.constBegin(), end = removedOutputs.constEnd(); it != end; ++it) {
|
|
const auto resources = (*it)->clientResources(client());
|
|
for (wl_resource *r : resources) {
|
|
wl_surface_send_leave(d->resource, r);
|
|
}
|
|
disconnect(d->outputDestroyedConnections.take(*it));
|
|
}
|
|
QVector<OutputInterface *> addedOutputsOutputs = outputs;
|
|
for (auto it = d->outputs.constBegin(), end = d->outputs.constEnd(); it != end; ++it) {
|
|
const auto o = *it;
|
|
addedOutputsOutputs.removeOne(o);
|
|
}
|
|
for (auto it = addedOutputsOutputs.constBegin(), end = addedOutputsOutputs.constEnd(); it != end; ++it) {
|
|
const auto o = *it;
|
|
const auto resources = o->clientResources(client());
|
|
for (wl_resource *r : resources) {
|
|
wl_surface_send_enter(d->resource, r);
|
|
}
|
|
d->outputDestroyedConnections[o] = connect(o, &Global::aboutToDestroyGlobal, this, [this, o] {
|
|
Q_D();
|
|
auto outputs = d->outputs;
|
|
if (outputs.removeOne(o)) {
|
|
setOutputs(outputs);
|
|
}});
|
|
}
|
|
// TODO: send enter when the client binds the OutputInterface another time
|
|
|
|
d->outputs = outputs;
|
|
}
|
|
|
|
SurfaceInterface *SurfaceInterface::surfaceAt(const QPointF &position)
|
|
{
|
|
if (!isMapped()) {
|
|
return nullptr;
|
|
}
|
|
Q_D();
|
|
// go from top to bottom. Top most child is last in list
|
|
QListIterator<QPointer<SubSurfaceInterface>> it(d->current.children);
|
|
it.toBack();
|
|
while (it.hasPrevious()) {
|
|
const auto ¤t = it.previous();
|
|
auto surface = current->surface();
|
|
if (surface.isNull()) {
|
|
continue;
|
|
}
|
|
if (auto s = surface->surfaceAt(position - current->position())) {
|
|
return s;
|
|
}
|
|
}
|
|
// check whether the geometry contains the pos
|
|
if (!size().isEmpty() && QRectF(QPoint(0, 0), size()).contains(position)) {
|
|
return this;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
SurfaceInterface *SurfaceInterface::inputSurfaceAt(const QPointF &position)
|
|
{
|
|
// TODO: Most of this is very similar to SurfaceInterface::surfaceAt
|
|
// Is there a way to reduce the code duplication?
|
|
if (!isMapped()) {
|
|
return nullptr;
|
|
}
|
|
Q_D();
|
|
// go from top to bottom. Top most child is last in list
|
|
QListIterator<QPointer<SubSurfaceInterface>> it(d->current.children);
|
|
it.toBack();
|
|
while (it.hasPrevious()) {
|
|
const auto ¤t = it.previous();
|
|
auto surface = current->surface();
|
|
if (surface.isNull()) {
|
|
continue;
|
|
}
|
|
if (auto s = surface->inputSurfaceAt(position - current->position())) {
|
|
return s;
|
|
}
|
|
}
|
|
// check whether the geometry and input region contain the pos
|
|
if (!size().isEmpty() && QRectF(QPoint(0, 0), size()).contains(position) &&
|
|
(inputIsInfinite() || input().contains(position.toPoint()))) {
|
|
return this;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
QPointer<LockedPointerInterface> SurfaceInterface::lockedPointer() const
|
|
{
|
|
Q_D();
|
|
return d->lockedPointer;
|
|
}
|
|
|
|
QPointer<ConfinedPointerInterface> SurfaceInterface::confinedPointer() const
|
|
{
|
|
Q_D();
|
|
return d->confinedPointer;
|
|
}
|
|
|
|
bool SurfaceInterface::inhibitsIdle() const
|
|
{
|
|
Q_D();
|
|
return !d->idleInhibitors.isEmpty();
|
|
}
|
|
|
|
void SurfaceInterface::setDataProxy(SurfaceInterface *surface)
|
|
{
|
|
Q_D();
|
|
d->dataProxy = surface;
|
|
}
|
|
|
|
SurfaceInterface* SurfaceInterface::dataProxy() const
|
|
{
|
|
Q_D();
|
|
return d->dataProxy;
|
|
}
|
|
|
|
SurfaceInterface::Private *SurfaceInterface::d_func() const
|
|
{
|
|
return reinterpret_cast<Private*>(d.data());
|
|
}
|
|
|
|
}
|