921 lines
34 KiB
Text
921 lines
34 KiB
Text
# Traducerea kcmkwincompositing.po în Română
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# translation of kcmkwincompositing to Romanian
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# Copyright (C) 2008 This_file_is_part_of_KDE
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# This file is distributed under the same license as the kcmkwincompositing package.
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# Laurenţiu Buzdugan <lbuz@rolix.org>, 2008, 2009".
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# Sergiu Bivol <sergiu@cip.md>, 2008, 2009, 2010, 2011, 2012, 2013, 2020, 2021, 2022.
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# Cristian Oneț <onet.cristian@gmail.com>, 2011.
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# Cristian Buzduga <cristianbzdg@gmail.com>, 2011.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: kcmkwincompositing\n"
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"Report-Msgid-Bugs-To: https://bugs.kde.org\n"
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"POT-Creation-Date: 2023-11-09 01:39+0000\n"
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"PO-Revision-Date: 2022-04-01 10:26+0100\n"
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"Last-Translator: Sergiu Bivol <sergiu@cip.md>\n"
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"Language-Team: Romanian <kde-i18n-ro@kde.org>\n"
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"Language: ro\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=n==1 ? 0 : (n==0 || (n%100 > 0 && n%100 < "
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"20)) ? 1 : 2;\n"
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"X-Generator: Lokalize 21.12.3\n"
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#. i18n: ectx: property (text), widget (KMessageWidget, glCrashedWarning)
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#: compositing.ui:31
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#, kde-format
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msgid ""
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"OpenGL compositing (the default) has crashed KWin in the past.\n"
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"This was most likely due to a driver bug.\n"
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"If you think that you have meanwhile upgraded to a stable driver,\n"
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"you can reset this protection but be aware that this might result in an "
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"immediate crash!"
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msgstr ""
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"Compoziționarea OpenGL (implicită) a provocat prăbușirea KWin în trecut.\n"
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"Aceasta s-a datorat, cel mai probabil, unui defect în driver.\n"
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"Dacă credeți că ați înnoit între timp driver-ul la unul stabil, puteți "
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"reinițializa\n"
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"această protecție, dar aveți în vedere că aceasta poate provoca o prăbușire "
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"imediată!"
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#. i18n: ectx: property (text), widget (KMessageWidget, windowThumbnailWarning)
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#: compositing.ui:44
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#, kde-format
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msgid ""
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"Keeping the window thumbnail always interferes with the minimized state of "
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"windows. This can result in windows not suspending their work when minimized."
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msgstr ""
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"Păstrarea miniaturii ferestrei interferează întotdeauna cu starea minimizată "
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"a ferestrelor. Aceasta poate face ca ferestrele să nu-și suspende lucrul "
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"când sunt minimizate."
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#. i18n: ectx: property (text), widget (QLabel, compositingLabel)
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#: compositing.ui:56
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#, kde-format
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msgid "Compositing:"
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msgstr "Compoziționare:"
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_Enabled)
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#: compositing.ui:63
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#, kde-format
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msgid "Enable on startup"
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msgstr "Activează la pornire"
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#. i18n: ectx: property (toolTip), widget (QCheckBox, kcfg_WindowsBlockCompositing)
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#: compositing.ui:72
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#, kde-format
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msgid ""
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"Applications can set a hint to block compositing when the window is open.\n"
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" This brings performance improvements for e.g. games.\n"
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" The setting can be overruled by window-specific rules."
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msgstr ""
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"Aplicațiile pot inițializa un indiciu pentru a bloca compoziționarea când e "
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"deschisă fereastra.\n"
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"Aceasta aduce îmbunătățiri de performanță, de exemplu în jocuri.\n"
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"Configurarea poate fi anulată de reguli specifice ferestrei."
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_WindowsBlockCompositing)
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#: compositing.ui:75
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#, kde-format
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msgid "Allow applications to block compositing"
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msgstr "Permite aplicațiilor să blocheze compoziționarea"
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#. i18n: ectx: property (text), widget (QLabel, animationSpeedLabel)
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#: compositing.ui:82
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#, kde-format
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msgid "Animation speed:"
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msgstr "Viteza animației:"
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#. i18n: ectx: property (text), widget (QLabel, label_3)
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#: compositing.ui:119
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#, kde-format
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msgid "Very slow"
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msgstr "Foarte lentă"
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#. i18n: ectx: property (text), widget (QLabel, label)
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#: compositing.ui:139
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#, kde-format
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msgid "Instant"
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msgstr "Instantanee"
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#. i18n: ectx: property (text), widget (QLabel, label_HiddenPreviews)
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#: compositing.ui:151
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#, kde-format
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msgid "Keep window thumbnails:"
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msgstr "Păstrează miniaturile ferestrelor:"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:159
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#, kde-format
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msgid "Never"
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msgstr "Niciodată"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:164
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#, kde-format
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msgid "Only for Shown Windows"
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msgstr "Doar pentru ferestre arătate"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:169
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#, kde-format
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msgid "Always"
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msgstr "Întotdeauna"
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#: main.cpp:78
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#, kde-format
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msgid "Re-enable OpenGL detection"
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msgstr "Reactivează detectarea OpenGL"
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#~ msgid "Latency:"
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#~ msgstr "Latență:"
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#~ msgid "Force lowest latency (may cause dropped frames)"
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#~ msgstr "Forțează cea mai mică latență (poate provoca cadre scăpate)"
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#~ msgid "Prefer lower latency"
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#~ msgstr "Preferă latență mai mică"
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#~ msgid "Balance of latency and smoothness"
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#~ msgstr "Balanță între latență și netezime"
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#~ msgid "Prefer smoother animations"
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#~ msgstr "Preferă animații mai netede"
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#~ msgid "Force smoothest animations"
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#~ msgstr "Forțează cele mai netede animații"
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#~ msgid ""
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#~ "Scale method \"Accurate\" is not supported by all hardware and can cause "
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#~ "performance regressions and rendering artifacts."
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#~ msgstr ""
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#~ "Metoda de scalare „Precisă” nu este susținută de toate echipamentele și "
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#~ "poate provoca scăderi ale performanței și artefacte la randare."
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#~ msgid "Scale method:"
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#~ msgstr "Metoda de scalare:"
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#~ msgid "Smooth"
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#~ msgstr "Netedă"
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#~ msgid "Accurate"
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#~ msgstr "Exactă"
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#~ msgid "Tearing prevention (\"vsync\"):"
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#~ msgstr "Prevenirea frânturilor („vsync”):"
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#~ msgid "Automatic"
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#~ msgstr "Automată"
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#~ msgid "Only when cheap"
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#~ msgstr "Doar când e ieftină"
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#~ msgid "Full screen repaints"
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#~ msgstr "Redesenare ecran întreg"
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#~ msgid "Re-use screen content"
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#~ msgstr "Refolosește conținutul ecranului"
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#~ msgid ""
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#~ "\"Only when cheap\" only prevents tearing for full screen changes like a "
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#~ "video."
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#~ msgstr ""
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#~ "„Doar când e ieftină” previne frânturile doar pentru schimbări ale "
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#~ "întregului ecran, ca un film."
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#~ msgid "\"Full screen repaints\" can cause performance problems."
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#~ msgstr "„Redesenare ecran întreg” poate provoca probleme de performanță."
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#~ msgid ""
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#~ "\"Re-use screen content\" causes severe performance problems on MESA "
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#~ "drivers."
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#~ msgstr ""
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#~ "„Refolosește conținutul ecranului” provoacă probleme grave de performanță "
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#~ "cu driver-i MESA."
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#~ msgid "Rendering backend:"
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#~ msgstr "Platformă de randare:"
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#~ msgid "OpenGL 3.1"
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#~ msgstr "OpenGL 3.1"
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#~ msgid "OpenGL 2.0"
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#~ msgstr "OpenGL 2.0"
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#~ msgid "Crisp"
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#~ msgstr "Aspră"
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#~ msgid "Smooth (slower)"
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#~ msgstr "Netedă (mai încet)"
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#~ msgid "XRender"
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#~ msgstr "XRender"
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#~ msgid ""
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#~ "Hint: To find out or configure how to activate an effect, look at the "
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#~ "effect's settings."
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#~ msgstr ""
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#~ "Indiciu: pentru găsi sau configura cum se activează un efect, aruncați o "
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#~ "privire la setările efectului."
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#, fuzzy
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#~| msgid "Texture filter:"
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#~ msgid "Configure filter"
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#~ msgstr "Filtru texturi:"
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#, fuzzy
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#~| msgid "Suspend Desktop Effects"
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#~ msgid "Exclude internal Desktop Effects"
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#~ msgstr "Suspendă efectele de birou"
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#, fuzzy
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#~| msgid "Get New Effects ..."
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#~ msgid "Get New Desktop Effects..."
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#~ msgstr "Obține efecte noi..."
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#~ msgctxt "NAME OF TRANSLATORS"
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#~ msgid "Your names"
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#~ msgstr "Sergiu Bivol"
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#~ msgctxt "EMAIL OF TRANSLATORS"
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#~ msgid "Your emails"
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#~ msgstr "sergiu@ase.md"
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#, fuzzy
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#~| msgid "Accessibility"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Accessibility"
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#~ msgstr "Accesibilitate"
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#, fuzzy
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#~| msgid "Appearance"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Appearance"
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#~ msgstr "Aspect"
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#, fuzzy
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#~| msgid "Candy"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Candy"
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#~ msgstr "Atrăgător"
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#, fuzzy
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#~| msgid "Focus"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Focus"
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#~ msgstr "Focalizare"
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#, fuzzy
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#~| msgid "Tools"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Tools"
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#~ msgstr "Unelte"
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#, fuzzy
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#~| msgid "Window Management"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Window Management"
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#~ msgstr "Gestiunea ferestrelor"
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#, fuzzy
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#~| msgid "Enable color correction (experimental)"
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#~ msgid "Enable color correction"
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#~ msgstr "Activează corecția de culoare (experimentală)"
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#, fuzzy
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#~| msgid "Suspend desktop effects for fullscreen windows"
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#~ msgid "Suspend compositor for full screen windows"
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#~ msgstr "Suspendă efectele de birou pentru ferestrele pe ecran complet"
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#, fuzzy
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#~| msgid "OpenGL mode:"
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#~ msgid "OpenGL interface:"
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#~ msgstr "Mod OpenGL:"
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#, fuzzy
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#~| msgid "Animation speed:"
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#~ msgid "Animation Speed:"
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#~ msgstr "Viteza animației:"
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#, fuzzy
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#~| msgid "Scale method:"
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#~ msgid "Scale Method:"
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#~ msgstr "Metoda de scalare:"
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#, fuzzy
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#~| msgid "Tearing Prevention (VSync)"
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#~ msgid "Tearing Prevention (VSync):"
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#~ msgstr "Prevenirea frânturilor (VSync)"
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#, fuzzy
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#~| msgid "Keep window thumbnails:"
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#~ msgid "Keep Window Thumbnails:"
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#~ msgstr "Păstrează miniaturile ferestrei:"
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#, fuzzy
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#~| msgctxt ""
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#~| "A window thumbnail requires to have the corresponding window mapped. To "
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#~| "have thumbnails at all time, windows are not unmapped. This can break "
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#~| "window minimization as it is modelled as unmapping of windows."
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#~| msgid "Always (Breaks minimization)"
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#~ msgid "Always (Breaks Animations)"
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#~ msgstr "Întotdeauna (strică minimizarea)"
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#~ msgid "1 second remaining:"
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#~ msgid_plural "%1 seconds remaining:"
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#~ msgstr[0] "1 secundă rămasă:"
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#~ msgstr[1] "%1 secunde rămase:"
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#~ msgstr[2] "%1 de secunde rămase:"
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#~ msgid "Confirm Desktop Effects Change"
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#~ msgstr "Confirmarea modificării efectelor de birou"
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#~ msgid "&Accept Configuration"
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#~ msgstr "&Acceptare configurație"
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#~ msgid "&Return to Previous Configuration"
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#~ msgstr "&Revenire la configurația precedentă"
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#~ msgid ""
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#~ "Desktop effects settings have changed.\n"
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#~ "Do you want to keep the new settings?\n"
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#~ "They will be automatically reverted in 10 seconds."
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#~ msgstr ""
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#~ "Setările efectelor de birou s-au modificat.\n"
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#~ "Doriți să păstrați noile setări?\n"
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#~ "Revenire automată în 10 secunde."
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#~ msgctxt ""
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#~ "Action to open a dialog showing detailed information why an effect could "
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#~ "not be loaded"
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#~ msgid "Details"
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#~ msgstr "Detalii"
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#~ msgctxt "Prevent warning from bein displayed again"
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#~ msgid "Don't show again!"
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#~ msgstr "Nu mai arăta!"
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#~ msgid "Use GLSL shaders"
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#~ msgstr "Folosește shader-i GLSL"
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#~ msgid "None"
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#~ msgstr "Niciuna"
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#~ msgid "The painting is not synchronized with the screen."
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#~ msgstr "Desenarea nu este sincronizată cu ecranul"
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#~ msgid "kcmkwincompositing"
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#~ msgstr "kcmkwincompositing"
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#~ msgid "KWin Desktop Effects Configuration Module"
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#~ msgstr "Modulul de configurare a efectelor de birou KWin"
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#~ msgid "(c) 2007 Rivo Laks"
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#~ msgstr "(c) 2007 Rivo Laks"
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#~ msgid "Rivo Laks"
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#~ msgstr "Rivo Laks"
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#~ msgid "No effect"
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#~ msgstr "Fără efect"
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#~ msgid ""
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#~ "Failed to activate desktop effects using the given configuration options. "
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#~ "Settings will be reverted to their previous values.\n"
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#~ "\n"
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#~ "Check your X configuration. You may also consider changing advanced "
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#~ "options, especially changing the compositing type."
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#~ msgstr ""
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#~ "Activarea efectelor de birou cu configurările date a eșuat. Configurările "
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#~ "vor fi întoarse la valorile precedente.\n"
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#~ "\n"
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#~ "Verificați configurația X. Puteți de asemenea să încercați modificarea "
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#~ "opțiunilor avansate, în special schimbarea tipului de compoziționare."
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#~ msgid "Demos"
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#~ msgstr "Demonstrații"
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#~ msgid "Tests"
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#~ msgstr "Teste"
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#~ msgid ""
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#~ "Desktop effects are not available on this system due to the following "
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#~ "technical issues:"
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#~ msgstr ""
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#~ "Efectele de birou nu sunt disponibile pe acest sistem din cauza "
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#~ "următoarelor deficiențe tehnice:"
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#~ msgctxt ""
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#~ "Reason shown when trying to activate desktop effects and KWin (most "
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#~ "likely) crashes"
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#~ msgid "Window Manager seems not to be running"
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#~ msgstr "Gestionarul de ferestre nu pare să ruleze"
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#~ msgid ""
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#~ "Your settings have been saved but as KDE is currently running in failsafe "
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#~ "mode desktop effects cannot be enabled at this time.\n"
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#~ "\n"
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#~ "Please exit failsafe mode to enable desktop effects."
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#~ msgstr ""
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#~ "Configurările au fost salvate, dar, întrucât KDE rulează în regimul de "
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#~ "siguranță, efectele de birou nu pot fi activate momentan.\n"
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#~ "\n"
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#~ "Părăsiți regimul de siguranță pentru a activa efectele de birou."
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#~ msgctxt "Error Message shown when a desktop effect could not be loaded"
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#~ msgid "One desktop effect could not be loaded."
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#~ msgid_plural "%1 desktop effects could not be loaded."
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#~ msgstr[0] "Un efect de birou nu a putut fi încărcat."
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#~ msgstr[1] "%1 efecte de birou nu au putut fi activate."
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#~ msgstr[2] "%1 de efecte de birou nu au putut fi activate."
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#~ msgctxt ""
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#~ "Effect with given name could not be activated due to unknown reason"
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#~ msgid "%1 effect failed to load due to unknown reason."
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#~ msgstr "Efectul %1 a eșuat la încărcare din cauză necunoscută."
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#~ msgctxt ""
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#~ "Effect with given name could not be activated as it requires hardware "
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#~ "shaders"
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#~ msgid "%1 effect requires hardware support."
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#~ msgstr "Efectul %1 necesită suport în echipament."
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#~ msgctxt ""
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#~ "Effect with given name could not be activated as it requires OpenGL"
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#~ msgid "%1 effect requires OpenGL."
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#~ msgstr "Efectul %1 necesită OpenGL."
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#~ msgctxt ""
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#~ "Effect with given name could not be activated as it requires OpenGL 2"
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#~ msgid "%1 effect requires OpenGL 2."
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#~ msgstr "Efectul %1 necesită OpenGL 2."
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#~ msgctxt "Window title"
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#~ msgid "List of effects which could not be loaded"
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#~ msgstr "Lista efectelor ce nu au putut fi încărcate"
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#~ msgid ""
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#~ "For technical reasons it is not possible to determine all possible error "
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#~ "causes."
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#~ msgstr ""
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#~ "Din motive tehnice, nu e posibil să se determine toate cauzele posibile "
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#~ "ale erorilor."
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#~ msgctxt ""
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#~ "Error Message shown when compositing is not active after tried activation"
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|
#~ msgid "Desktop effect system is not running."
|
|
#~ msgstr "Sistemul de efecte de birou nu rulează."
|
|
|
|
#~ msgid "<h1>Desktop Effects</h1>"
|
|
#~ msgstr "<h1>Efecte de birou</h1>"
|
|
|
|
#~ msgid "General"
|
|
#~ msgstr "General"
|
|
|
|
#~ msgid "Pressing this button can crash the desktop."
|
|
#~ msgstr "Apăsarea acestui buton poate duce la prăbușirea biroului."
|
|
|
|
#~ msgid "I have saved my data."
|
|
#~ msgstr "Mi-am salvat datele."
|
|
|
|
#~ msgid "Activation"
|
|
#~ msgstr "Activare"
|
|
|
|
#~ msgid "Desktop effects can be toggled anytime using this shortcut:"
|
|
#~ msgstr ""
|
|
#~ "Efectele de birou pot fi comutate oricând folosind această scurtătură:"
|
|
|
|
#~ msgctxt "@title:group a few general options to set up desktop effects"
|
|
#~ msgid "Simple effect setup"
|
|
#~ msgstr "Opțiuni simple ale efectelor"
|
|
|
|
#~ msgid "Improved window management"
|
|
#~ msgstr "Gestiune îmbunătățită a ferestrelor"
|
|
|
|
#~ msgid "Effect for desktop switching:"
|
|
#~ msgstr "Efect pentru comutarea birourilor:"
|
|
|
|
#~ msgid "Very Fast"
|
|
#~ msgstr "Foarte rapid"
|
|
|
|
#~ msgid "Fast"
|
|
#~ msgstr "Rapid"
|
|
|
|
#~ msgid "Normal"
|
|
#~ msgstr "Normal"
|
|
|
|
#~ msgid "Slow"
|
|
#~ msgstr "Lent"
|
|
|
|
#~ msgid "Extremely Slow"
|
|
#~ msgstr "Extrem de lent"
|
|
|
|
#~ msgid ""
|
|
#~ "You can find more effects, as well as effect-specific settings, in the "
|
|
#~ "\"All Effects\" tab above."
|
|
#~ msgstr ""
|
|
#~ "Puteți găsi mai multe efecte, precum și configurări specifice fiecărui "
|
|
#~ "efect, în fila „Toate efectele” de mai sus."
|
|
|
|
#~ msgid "All Effects"
|
|
#~ msgstr "Toate efectele"
|
|
|
|
#~ msgid "Advanced"
|
|
#~ msgstr "Avansat"
|
|
|
|
#~ msgid "OpenGL Options"
|
|
#~ msgstr "Opțiuni OpenGL"
|
|
|
|
#~ msgid ""
|
|
#~ "<p>Activates color correction if possible, using the Kolor-Manager. "
|
|
#~ "Requires OpenGL 2 Shaders to be enabled and Kolor-Manager to be "
|
|
#~ "installed. May fail silently.</p><p><strong>Experimental</strong>.</p>"
|
|
#~ msgstr ""
|
|
#~ "<p>Activează corecția de culoare, dacă e posibil, folosind Kolor-Manager. "
|
|
#~ "Necesită ca shader-ele OpenGL 2 să fie active și Kolor-Manager să fie "
|
|
#~ "instalat. Poate eșua neobservat.</p><p><strong>Experimental</strong>.</p>"
|
|
|
|
#~ msgid "General Options"
|
|
#~ msgstr "Opțiuni generale"
|
|
|
|
#~ msgid ""
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
#~ "css\">\n"
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Crisp:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> - Pretty fast "
|
|
#~ "on all GPUs but looks bricky</p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Smooth:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- linear "
|
|
#~ "blending.</p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fast enough on newer "
|
|
#~ "nvidia GPUs and maybe others but also can be <span style=\" text-"
|
|
#~ "decoration: underline;\">very</span> slow, you will have to try it.</p></"
|
|
#~ "body></html>"
|
|
#~ msgstr ""
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
#~ "css\">\n"
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Aspru:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> - Destul de "
|
|
#~ "rapid pe toate GPU-urile dar arată pătrățos</p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Neted:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- îmbinare "
|
|
#~ "liniară</p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Suficient de rapid pe "
|
|
#~ "cele mai noi GPU-uri nvidia și poate și altele dar poate fi și <span "
|
|
#~ "style=\" text-decoration: underline;\">foarte</span> încet, va trebui să-"
|
|
#~ "l încercați.</p></body></html>"
|
|
|
|
#, fuzzy
|
|
#~| msgid ""
|
|
#~| "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/"
|
|
#~| "TR/REC-html40/strict.dtd\">\n"
|
|
#~| "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
#~| "css\">\n"
|
|
#~| "p, li { white-space: pre-wrap; }\n"
|
|
#~| "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
#~| "weight:400; font-style:normal;\">\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~| "weight:600;\">Crisp:</span></p>\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~| "style:italic;\">GL_NEAREST</span> - (very) fast on all GPUs but looks "
|
|
#~| "bricky</p>\n"
|
|
#~| "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~| "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~| "\"></p>\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~| "weight:600;\">Smooth:</span></p>\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~| "style:italic;\">GL_LINEAR</span> - fast on most GPUs but a little "
|
|
#~| "blurry</p>\n"
|
|
#~| "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~| "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~| "\"></p>\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~| "weight:600;\">Accurate:</span></p>\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\">Lanczos filter, "
|
|
#~| "requires shader support (glsl or arb).</p>\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\">Might be slow on "
|
|
#~| "weaker GPUs and even cause various troubles with broken drivers (from "
|
|
#~| "overbrightening to segfaults.)</p>\n"
|
|
#~| "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~| "right:0px; -qt-block-indent:0; text-indent:0px;\">Fall back to \"Smooth"
|
|
#~| "\" if you have problems.</p></body></html>"
|
|
#~ msgid ""
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
#~ "css\">\n"
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Crisp:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">GL_NEAREST</span> - (very) fast on all GPUs but looks "
|
|
#~ "bricky</p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Smooth:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">GL_LINEAR</span> - fast on most GPUs but a little blurry</"
|
|
#~ "p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Accurate:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Lanczos filter, "
|
|
#~ "requires glsl shader support.</p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Might be slow on weaker "
|
|
#~ "GPUs and even cause various troubles with broken drivers (from "
|
|
#~ "overbrightening to segfaults).</p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fall back to \"Smooth\" "
|
|
#~ "if you have problems.</p></body></html>"
|
|
#~ msgstr ""
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
#~ "css\">\n"
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Aspru:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">GL_NEAREST</span> - (foarte) rapid pe toate GPU-urile "
|
|
#~ "dar arată pătrățos</p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Neted:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "style:italic;\">GL_LINEAR</span> - rapid pe cele mai multe GPU-uri dar un "
|
|
#~ "pic neclar</p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
#~ "weight:600;\">Precis:</span></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Filtru Lanczos, "
|
|
#~ "necesită suport de umbrire (glsl sau arb).</p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Poate fi încet pe GPU-"
|
|
#~ "urile mai slabe și chiar cauza necazuri variate cu driverele stricate (de "
|
|
#~ "la supraluminozitate până la „segfaults”).</p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Reveniți la „Neted” "
|
|
#~ "dacă aveți probleme.</p></body></html>"
|
|
|
|
#~ msgid "OpenGL 1.2"
|
|
#~ msgstr "OpenGL 1.2"
|
|
|
|
#~ msgid "Qt graphics system:"
|
|
#~ msgstr "Sistem grafic Qt:"
|
|
|
|
#~ msgid ""
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
#~ "css\">\n"
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">It is <span style=\" "
|
|
#~ "font-weight:600;\">strongly recommended</span> to use the <span style=\" "
|
|
#~ "font-weight:600;\">native</span> system when using the <span style=\" "
|
|
#~ "font-weight:600;\">XRender</span> backend.</p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">On the other hand, many "
|
|
#~ "decorations perform better with the <span style=\" font-weight:600;"
|
|
#~ "\">raster</span> system on the <span style=\" font-weight:600;\">default "
|
|
#~ "and generally preferred OpenGL</span> backend (though some don't - also "
|
|
#~ "the impact here can be anything between \"slight\" and \"incredible\" "
|
|
#~ "depending on the GPU and driver)</p></body></html>"
|
|
#~ msgstr ""
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
#~ "css\">\n"
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Se <span style=\" font-"
|
|
#~ "weight:600;\">recomandă insistent</span> să folosiți sistemul <span style="
|
|
#~ "\" font-weight:600;\">nativ</span> când folosiți infrastructura <span "
|
|
#~ "style=\" font-weight:600;\">XRender</span>.</p>\n"
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
#~ "\"></p>\n"
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Pe de altă parte, multe "
|
|
#~ "decorații au performanță mai bună cu sistemul <span style=\" font-"
|
|
#~ "weight:600;\">rastru</span> pe infrastructura <span style=\" font-"
|
|
#~ "weight:600;\">implicită și în general preferată OpenGL</span> (cu toate "
|
|
#~ "că altele nu, iar impactul aici variază între „foarte puțin” și "
|
|
#~ "„incredibil”, în dependență de placa grafică și driver)</p></body></html>"
|
|
|
|
#~ msgid "Native"
|
|
#~ msgstr "Nativ"
|
|
|
|
#~ msgid "Raster"
|
|
#~ msgstr "Rastru"
|
|
|
|
#~ msgid ""
|
|
#~ "If enabled all rendering will be performed with Shaders written in the "
|
|
#~ "OpenGL Shading Language.\n"
|
|
#~ "On legacy hardware disabling Shaders can improve the performance."
|
|
#~ msgstr ""
|
|
#~ "Dacă este activat toată randarea va fi făcută cu Umbriri scrise în "
|
|
#~ "Limbajul de umbrire OpenGL.\n"
|
|
#~ "Pe echipamentele depășite dezactivarea Umbririlor poate îmbunătăți "
|
|
#~ "performanța."
|
|
|
|
#~ msgid "Use OpenGL 2 Shaders"
|
|
#~ msgstr "Folosește umbriri OpenGL 2"
|
|
|
|
#~ msgid "Use VSync"
|
|
#~ msgstr "Utilizare VSync"
|
|
|
|
#~ msgid "Effect for window switching:"
|
|
#~ msgstr "Efect pentru comutarea ferestrelor:"
|
|
|
|
#~ msgid "Enable direct rendering"
|
|
#~ msgstr "Activează randarea directă"
|
|
|
|
#~ msgid "Disable functionality checks"
|
|
#~ msgstr "Dezactivează verificările de funcționalitate"
|
|
|
|
#~ msgid "Desktop effects are temporarily disabled"
|
|
#~ msgstr "Efectele de birou sunt dezactivate temporar"
|
|
|
|
#~ msgid "Resume Desktop Effects"
|
|
#~ msgstr "Reia efectele de birou"
|
|
|
|
#~ msgid "Desktop effects are disabled"
|
|
#~ msgstr "Efectele de birou sunt dezactivate"
|
|
|
|
#~ msgid "Common Settings"
|
|
#~ msgstr "Configurări generale"
|
|
|
|
#~ msgid "Compositing State"
|
|
#~ msgstr "Starea compoziționării"
|
|
|
|
#~ msgid "Shadows"
|
|
#~ msgstr "Umbre"
|
|
|
|
#~ msgid "Texture From Pixmap"
|
|
#~ msgstr "Textură din Pixmap"
|
|
|
|
#~ msgid "Shared Memory"
|
|
#~ msgstr "Memorie partajată"
|
|
|
|
#~ msgid "Fallback"
|
|
#~ msgstr "Revenire"
|
|
|
|
#~ msgid ""
|
|
#~ "Enabling this option allows compositing to be activated even if some of "
|
|
#~ "the internal checks fail. Doing so may make the whole desktop unusable "
|
|
#~ "and its use is not recommened. Use only if KWin refuses to activate "
|
|
#~ "compositing on a system that should be capable of compositing.\n"
|
|
#~ msgstr ""
|
|
#~ "Activarea acestei opțiuni permite activarea compoziționării chiar și la "
|
|
#~ "eșuarea unor verificări interne. Această opțiune poate face întregul "
|
|
#~ "birou inutilizabil și utilizarea ei nu este recomandată. Utilizați-o "
|
|
#~ "numai dacă KWin refuză să activeze compoziționarea pe un sistem care ar "
|
|
#~ "trebui să fie capabil de compoziționare.\n"
|
|
|
|
#~ msgid "Nearest (fastest)"
|
|
#~ msgstr "„Cel mai apropiat” (rapid)"
|
|
|
|
#~ msgid "Bilinear"
|
|
#~ msgstr "Biliniar"
|
|
|
|
#~ msgid "Trilinear (best quality)"
|
|
#~ msgstr "Triliniar (cea mai bună calitate)"
|
|
|
|
#~ msgid "Compositing is not supported on your system."
|
|
#~ msgstr "Compoziția nu este susținută de sistemul dumneavoastră."
|
|
|
|
#~ msgid "Compositing is active"
|
|
#~ msgstr "Compoziționarea este activă"
|
|
|
|
#~ msgid "Suspend Compositing"
|
|
#~ msgstr "Suspendă compoziționarea"
|
|
|
|
#~ msgid "Resume Compositing"
|
|
#~ msgstr "Reia compoziționarea"
|
|
|
|
#~ msgid "Compositing is disabled"
|
|
#~ msgstr "Compoziționarea este dezactivată"
|
|
|
|
#~ msgid "All Desktops"
|
|
#~ msgstr "Toate birourile"
|
|
|
|
#~ msgid "Current Desktop"
|
|
#~ msgstr "Biroul curent"
|
|
|
|
#~ msgid "Cube"
|
|
#~ msgstr "Cub"
|
|
|
|
#~| msgid "Bilinear"
|
|
#~ msgid "Cylinder"
|
|
#~ msgstr "Cilindru"
|
|
|
|
#~ msgid "Sphere"
|
|
#~ msgstr "Sferă"
|
|
|
|
#~ msgid "Screen Edges"
|
|
#~ msgstr "Muchiile ecranului"
|
|
|
|
#~ msgid ""
|
|
#~ "Active screen edges allow you to activate effects by pushing your mouse "
|
|
#~ "cursor against the edge of the screen. Here you can configure which "
|
|
#~ "effect will get activated on each edge and corner of the screen."
|
|
#~ msgstr ""
|
|
#~ "Muchiile ecranului activ vă permit să activați efecte împingând cursorul "
|
|
#~ "mausului spre marginea ecranului. Aici puteți configura ce efect va fi "
|
|
#~ "activat la fiecare muchie și colț al ecranului."
|
|
|
|
#~ msgid ""
|
|
#~ "If you are looking for the setting to enable switching of desktops by "
|
|
#~ "pushing your mouse cursor against the edge of the screen you can find it "
|
|
#~ "in the \"Window Behavior\" advanced tab under the name of \"Active "
|
|
#~ "Desktop Borders\"."
|
|
#~ msgstr ""
|
|
#~ "Dacă căutați opțiunea ce activează comutarea birourilor prin împingerea "
|
|
#~ "cursorului mausului spre marginea ecranului, o puteți găsi în fila "
|
|
#~ "avansată „Comportament fereastră” cu denumirea „Margini de birou active”."
|
|
|
|
#~ msgid "Advanced Compositing Options"
|
|
#~ msgstr "Opțiuni de compoziție avansate"
|
|
|
|
#~ msgid "Misc"
|
|
#~ msgstr "Diverse"
|
|
|
|
#~ msgid "Keep thumbnails of hidden windows up to date"
|
|
#~ msgstr "Actualizează pictogramele ferestrelor ascunse"
|