7d4471eba6
Summary: In order to properly implement xdg_surface.set_window_geometry we need two kinds of geometry - frame and buffer. The frame geometry specifies visible bounds of the client on the screen, excluding client-side drop shadows. The buffer geometry specifies rectangle on the screen that the attached buffer or x11 pixmap occupies on the screen. This change renames the geometry property to frameGeometry in order to reflect the new meaning assigned to it as well to make it easier to differentiate between frame geometry and buffer geometry in the future. Reviewers: #kwin Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D24334
143 lines
4.8 KiB
C++
143 lines
4.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "x11client.h"
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#include "cursor.h"
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#include "screenedge.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "xdgshellclient.h"
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#include <kwineffects.h>
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#include <KDecoration2/Decoration>
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#include <netwm.h>
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#include <xcb/xcb_icccm.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_shade-0");
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class ShadeTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void testShadeGeometry();
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};
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void ShadeTest::initTestCase()
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{
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qRegisterMetaType<KWin::XdgShellClient *>();
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qRegisterMetaType<KWin::AbstractClient*>();
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QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
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QVERIFY(workspaceCreatedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
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kwinApp()->start();
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QVERIFY(workspaceCreatedSpy.wait());
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QCOMPARE(screens()->count(), 2);
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QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
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QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
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setenv("QT_QPA_PLATFORM", "wayland", true);
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waylandServer()->initWorkspace();
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}
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void ShadeTest::init()
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{
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screens()->setCurrent(0);
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Cursor::setPos(QPoint(640, 512));
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}
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void ShadeTest::testShadeGeometry()
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{
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// this test verifies that the geometry is properly restored after shading
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// see BUG: 362501
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// create an xcb window
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struct XcbConnectionDeleter
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{
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static inline void cleanup(xcb_connection_t *pointer)
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{
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xcb_disconnect(pointer);
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}
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};
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QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
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QVERIFY(!xcb_connection_has_error(c.data()));
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const QRect windowGeometry(0, 0, 100, 200);
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xcb_window_t w = xcb_generate_id(c.data());
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xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
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windowGeometry.x(),
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windowGeometry.y(),
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windowGeometry.width(),
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windowGeometry.height(),
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0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
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xcb_size_hints_t hints;
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memset(&hints, 0, sizeof(hints));
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xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
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xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
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xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
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xcb_map_window(c.data(), w);
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xcb_flush(c.data());
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// we should get a client for it
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QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
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QVERIFY(windowCreatedSpy.isValid());
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QVERIFY(windowCreatedSpy.wait());
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X11Client *client = windowCreatedSpy.first().first().value<X11Client *>();
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QVERIFY(client);
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QCOMPARE(client->window(), w);
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QVERIFY(client->isDecorated());
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QVERIFY(client->isShadeable());
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QVERIFY(!client->isShade());
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QVERIFY(client->isActive());
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// now shade the window
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const QRect geoBeforeShade = client->frameGeometry();
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QVERIFY(geoBeforeShade.isValid());
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QVERIFY(!geoBeforeShade.isEmpty());
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workspace()->slotWindowShade();
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QVERIFY(client->isShade());
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QVERIFY(client->frameGeometry() != geoBeforeShade);
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// and unshade again
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workspace()->slotWindowShade();
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QVERIFY(!client->isShade());
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QCOMPARE(client->frameGeometry(), geoBeforeShade);
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// and destroy the window again
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xcb_unmap_window(c.data(), w);
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xcb_destroy_window(c.data(), w);
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xcb_flush(c.data());
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c.reset();
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QSignalSpy windowClosedSpy(client, &X11Client::windowClosed);
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QVERIFY(windowClosedSpy.isValid());
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QVERIFY(windowClosedSpy.wait());
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}
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}
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WAYLANDTEST_MAIN(KWin::ShadeTest)
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#include "shade_test.moc"
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