kwin/effects/invert
Martin Gräßlin 612972eea0 Boxswitch uses paintWindow instead of drawWindow to paint the thumbnail and invert uses drawWindow instead of paintWindow to set the shader.
That way the thumbnail is passed through the whole rendering pass and has the same invert state as the window.
BUG: 212348

svn path=/trunk/KDE/kdebase/workspace/; revision=1059463
2009-12-06 17:25:35 +00:00
..
data Correctly handle pre-multiplied textures in the invert effect. 2009-10-30 01:34:03 +00:00
CMakeLists.txt Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
invert.cpp Boxswitch uses paintWindow instead of drawWindow to paint the thumbnail and invert uses drawWindow instead of paintWindow to set the shader. 2009-12-06 17:25:35 +00:00
invert.desktop SVN_SILENT made messages (.desktop file) 2009-11-10 10:19:04 +00:00
invert.h Boxswitch uses paintWindow instead of drawWindow to paint the thumbnail and invert uses drawWindow instead of paintWindow to set the shader. 2009-12-06 17:25:35 +00:00
invert_config.cpp Fix "Mouse Mark" color chooser 2009-07-20 18:13:20 +00:00
invert_config.desktop SVN_SILENT made messages (.desktop file) 2009-11-10 10:19:04 +00:00
invert_config.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00