2f000e3df4
I build kwindowsystem with -DEXCLUDE_DEPRECATED_BEFORE_AND_AT=5.62.0, and this broke here. Use the exact same condition as the one around those virtual methods in the base class. Same fix as https://phabricator.kde.org/D25488
328 lines
6.7 KiB
C++
328 lines
6.7 KiB
C++
/*
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* Copyright 2019 Martin Flöser <mgraesslin@kde.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License or (at your option) version 3 or any later version
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* accepted by the membership of KDE e.V. (or its successor approved
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* by the membership of KDE e.V.), which shall act as a proxy
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* defined in Section 14 of version 3 of the license.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "windowsystem.h"
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#include <KWindowSystem/KWindowSystem>
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#include <QGuiApplication>
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#include <QWindow>
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Q_DECLARE_METATYPE(NET::WindowType)
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namespace KWin
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{
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WindowSystem::WindowSystem()
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: QObject()
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, KWindowSystemPrivate()
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{
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}
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void WindowSystem::activateWindow(WId win, long int time)
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{
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Q_UNUSED(win)
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Q_UNUSED(time)
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// KWin cannot activate own windows
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}
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void WindowSystem::forceActiveWindow(WId win, long int time)
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{
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Q_UNUSED(win)
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Q_UNUSED(time)
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// KWin cannot activate own windows
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}
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WId WindowSystem::activeWindow()
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{
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// KWin internal should not use KWindowSystem to find active window
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return 0;
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}
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bool WindowSystem::allowedActionsSupported()
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{
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return false;
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}
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void WindowSystem::allowExternalProcessWindowActivation(int pid)
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{
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Q_UNUSED(pid)
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}
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bool WindowSystem::compositingActive()
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{
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// wayland is always composited
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return true;
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}
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void WindowSystem::connectNotify(const QMetaMethod &signal)
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{
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Q_UNUSED(signal)
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}
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QPoint WindowSystem::constrainViewportRelativePosition(const QPoint &pos)
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{
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Q_UNUSED(pos)
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return QPoint();
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}
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int WindowSystem::currentDesktop()
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{
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// KWin internal should not use KWindowSystem to find current desktop
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return 0;
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}
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void WindowSystem::demandAttention(WId win, bool set)
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{
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Q_UNUSED(win)
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Q_UNUSED(set)
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}
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QString WindowSystem::desktopName(int desktop)
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{
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Q_UNUSED(desktop)
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return QString();
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}
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QPoint WindowSystem::desktopToViewport(int desktop, bool absolute)
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{
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Q_UNUSED(desktop)
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Q_UNUSED(absolute)
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return QPoint();
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}
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#if KWINDOWSYSTEM_BUILD_DEPRECATED_SINCE(5, 0)
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WId WindowSystem::groupLeader(WId window)
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{
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Q_UNUSED(window)
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return 0;
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}
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#endif
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bool WindowSystem::icccmCompliantMappingState()
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{
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return false;
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}
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QPixmap WindowSystem::icon(WId win, int width, int height, bool scale, int flags)
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{
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Q_UNUSED(win)
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Q_UNUSED(width)
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Q_UNUSED(height)
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Q_UNUSED(scale)
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Q_UNUSED(flags)
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return QPixmap();
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}
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void WindowSystem::lowerWindow(WId win)
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{
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Q_UNUSED(win)
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}
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bool WindowSystem::mapViewport()
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{
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return false;
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}
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void WindowSystem::minimizeWindow(WId win)
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{
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Q_UNUSED(win)
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}
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void WindowSystem::unminimizeWindow(WId win)
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{
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Q_UNUSED(win)
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}
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int WindowSystem::numberOfDesktops()
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{
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// KWin internal should not use KWindowSystem to find number of desktops
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return 1;
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}
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void WindowSystem::raiseWindow(WId win)
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{
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Q_UNUSED(win)
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}
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QString WindowSystem::readNameProperty(WId window, long unsigned int atom)
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{
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Q_UNUSED(window)
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Q_UNUSED(atom)
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return QString();
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}
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void WindowSystem::setBlockingCompositing(WId window, bool active)
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{
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Q_UNUSED(window)
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Q_UNUSED(active)
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}
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void WindowSystem::setCurrentDesktop(int desktop)
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{
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Q_UNUSED(desktop)
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// KWin internal should not use KWindowSystem to set current desktop
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}
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void WindowSystem::setDesktopName(int desktop, const QString &name)
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{
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Q_UNUSED(desktop)
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Q_UNUSED(name)
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// KWin internal should not use KWindowSystem to set desktop name
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}
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void WindowSystem::setExtendedStrut(WId win, int left_width, int left_start, int left_end, int right_width, int right_start, int right_end, int top_width, int top_start, int top_end, int bottom_width, int bottom_start, int bottom_end)
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{
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Q_UNUSED(win)
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Q_UNUSED(left_width)
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Q_UNUSED(left_start)
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Q_UNUSED(left_end)
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Q_UNUSED(right_width)
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Q_UNUSED(right_start)
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Q_UNUSED(right_end)
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Q_UNUSED(top_width)
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Q_UNUSED(top_start)
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Q_UNUSED(top_end)
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Q_UNUSED(bottom_width)
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Q_UNUSED(bottom_start)
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Q_UNUSED(bottom_end)
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}
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void WindowSystem::setStrut(WId win, int left, int right, int top, int bottom)
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{
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Q_UNUSED(win)
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Q_UNUSED(left)
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Q_UNUSED(right)
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Q_UNUSED(top)
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Q_UNUSED(bottom)
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}
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void WindowSystem::setIcons(WId win, const QPixmap &icon, const QPixmap &miniIcon)
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{
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Q_UNUSED(win)
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Q_UNUSED(icon)
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Q_UNUSED(miniIcon)
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}
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void WindowSystem::setOnActivities(WId win, const QStringList &activities)
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{
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Q_UNUSED(win)
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Q_UNUSED(activities)
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}
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void WindowSystem::setOnAllDesktops(WId win, bool b)
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{
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Q_UNUSED(win)
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Q_UNUSED(b)
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}
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void WindowSystem::setOnDesktop(WId win, int desktop)
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{
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Q_UNUSED(win)
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Q_UNUSED(desktop)
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}
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void WindowSystem::setShowingDesktop(bool showing)
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{
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Q_UNUSED(showing)
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// KWin should not use KWindowSystem to set showing desktop state
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}
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void WindowSystem::clearState(WId win, NET::States state)
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{
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// KWin's windows don't support state
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Q_UNUSED(win)
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Q_UNUSED(state)
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}
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void WindowSystem::setState(WId win, NET::States state)
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{
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// KWin's windows don't support state
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Q_UNUSED(win)
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Q_UNUSED(state)
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}
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void WindowSystem::setType(WId win, NET::WindowType windowType)
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{
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const auto windows = qApp->allWindows();
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auto it = std::find_if(windows.begin(), windows.end(), [win] (QWindow *w) { return w->winId() == win; });
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if (it == windows.end()) {
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return;
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}
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(*it)->setProperty("kwin_windowType", QVariant::fromValue(windowType));
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}
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void WindowSystem::setUserTime(WId win, long int time)
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{
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Q_UNUSED(win)
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Q_UNUSED(time)
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}
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bool WindowSystem::showingDesktop()
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{
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// KWin should not use KWindowSystem for showing desktop state
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return false;
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}
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QList< WId > WindowSystem::stackingOrder()
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{
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// KWin should not use KWindowSystem for stacking order
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return {};
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}
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#if KWINDOWSYSTEM_BUILD_DEPRECATED_SINCE(5, 0)
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WId WindowSystem::transientFor(WId window)
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{
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Q_UNUSED(window)
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return 0;
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}
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#endif
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int WindowSystem::viewportToDesktop(const QPoint &pos)
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{
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Q_UNUSED(pos)
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return 0;
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}
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int WindowSystem::viewportWindowToDesktop(const QRect &r)
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{
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Q_UNUSED(r)
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return 0;
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}
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QList< WId > WindowSystem::windows()
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{
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return {};
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}
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QRect WindowSystem::workArea(const QList< WId > &excludes, int desktop)
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{
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Q_UNUSED(excludes)
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Q_UNUSED(desktop)
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return {};
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}
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QRect WindowSystem::workArea(int desktop)
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{
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Q_UNUSED(desktop)
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return {};
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}
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}
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