kwin/plugins/platforms/x11/standalone/x11_platform.h
Martin Flöser 7ef8409157 Move X11-only specific part of EffectsHandlerImpl to x11 platform plugin
Summary:
The Platform API is extended by a call to create the EffectsHandler. In
X11 standalone Platform a new EffectsHandlerImplX11 is added which
contains the X11 only parts of the EffectsHandler, such as grabbing the
X keyboard and the X11 mouse interception window.

The EffectsHandlerImpl gains some virtual methods for the parts which
are now done in the X11 specific implementation. In return we get rid of
lots of if-else structures checking for the operation mode.

Test Plan: Only compile tested.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D7955
2017-10-16 16:54:17 +02:00

96 lines
3.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_X11STANDALONE_PLATFORM_H
#define KWIN_X11STANDALONE_PLATFORM_H
#include "platform.h"
#include <kwin_export.h>
#include <QObject>
namespace KWin
{
class XInputIntegration;
class WindowSelector;
class X11EventFilter;
class KWIN_EXPORT X11StandalonePlatform : public Platform
{
Q_OBJECT
Q_INTERFACES(KWin::Platform)
Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "x11.json")
public:
X11StandalonePlatform(QObject *parent = nullptr);
virtual ~X11StandalonePlatform();
void init() override;
Screens *createScreens(QObject *parent = nullptr) override;
OpenGLBackend *createOpenGLBackend() override;
Edge *createScreenEdge(ScreenEdges *parent) override;
void createPlatformCursor(QObject *parent = nullptr) override;
bool requiresCompositing() const override;
bool compositingPossible() const override;
QString compositingNotPossibleReason() const override;
bool openGLCompositingIsBroken() const override;
void createOpenGLSafePoint(OpenGLSafePoint safePoint) override;
void startInteractiveWindowSelection(std::function<void (KWin::Toplevel *)> callback, const QByteArray &cursorName = QByteArray()) override;
PlatformCursorImage cursorImage() const override;
void setupActionForGlobalAccel(QAction *action) override;
OverlayWindow *createOverlayWindow() override;
void updateXTime() override;
OutlineVisual *createOutline(Outline *outline) override;
Decoration::Renderer *createDecorationRenderer(Decoration::DecoratedClientImpl *client) override;
void invertScreen() override;
void createEffectsHandler(Compositor *compositor, Scene *scene) override;
protected:
void doHideCursor() override;
void doShowCursor() override;
private:
/**
* Tests whether GLX is supported and returns @c true
* in case KWin is compiled with OpenGL support and GLX
* is available.
*
* If KWin is compiled with OpenGL ES or without OpenGL at
* all, @c false is returned.
* @returns @c true if GLX is available, @c false otherwise and if not build with OpenGL support.
**/
static bool hasGlx();
XInputIntegration *m_xinputIntegration = nullptr;
QThread *m_openGLFreezeProtectionThread = nullptr;
QTimer *m_openGLFreezeProtection = nullptr;
Display *m_x11Display;
QScopedPointer<WindowSelector> m_windowSelector;
QScopedPointer<X11EventFilter> m_screenEdgesFilter;
};
}
#endif