kwin/effects/invert
Script Kiddy 5ee1caeaaf SVN_SILENT made messages (.desktop file)
svn path=/branches/KDE/4.3/kdebase/workspace/; revision=999073

The following changes were in SVN, but were removed from git:

M	wallpapers/Aghi/metadata.desktop
M	wallpapers/Atra_Dot/metadata.desktop
M	wallpapers/Code_Poets_Dream/metadata.desktop
M	wallpapers/Curls_on_Green/metadata.desktop
M	wallpapers/Evening/metadata.desktop
M	wallpapers/Fields_of_Peace/metadata.desktop
M	wallpapers/Finally_Summer_in_Germany/metadata.desktop
M	wallpapers/Fresh_Morning/metadata.desktop
M	wallpapers/Plasmalicious/metadata.desktop
M	wallpapers/Red_Leaf/metadata.desktop
M	wallpapers/Spring_Sunray/metadata.desktop
M	wallpapers/The_Rings_of_Saturn/metadata.desktop
M	wallpapers/There_is_Rain_on_the_Table/metadata.desktop
2009-07-19 07:49:59 +00:00
..
data Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
CMakeLists.txt Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
invert.cpp Texture width and height is stored in GLShader and the uniform value is set during prepareShaderRenderStates in scene_opengl. So the effects do not have to set the uniform manually. This is useful as other effects can still set this uniform if something different is rendered with a different texture width/height (e.g. shadows or thumbnails). When the window is finally rendered the original value set by the effect is definatelly used. 2009-04-27 11:07:15 +00:00
invert.desktop SVN_SILENT made messages (.desktop file) 2009-07-19 07:49:59 +00:00
invert.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
invert_config.cpp Commit 921749 changed the component name for kwin effects configuration kcms 2009-02-11 00:34:09 +00:00
invert_config.desktop SVN_SILENT made messages (.desktop file) 2009-07-07 07:50:04 +00:00
invert_config.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00