e24ee60bb2
It reduces the amount of boilerplate code and makes startup sequence in autotests similar to the one in kwin_wayland.
307 lines
11 KiB
C++
307 lines
11 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2017 Martin Flöser <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "virtualdesktops.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KWayland/Client/surface.h>
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using namespace KWin;
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using namespace KWayland::Client;
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_idle_inhbition_test-0");
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class TestIdleInhibition : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testInhibit();
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void testDontInhibitWhenNotOnCurrentDesktop();
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void testDontInhibitWhenMinimized();
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void testDontInhibitWhenUnmapped();
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void testDontInhibitWhenLeftCurrentDesktop();
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};
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void TestIdleInhibition::initTestCase()
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{
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName));
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QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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}
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void TestIdleInhibition::init()
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{
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::IdleInhibitV1));
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}
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void TestIdleInhibition::cleanup()
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{
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Test::destroyWaylandConnection();
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VirtualDesktopManager::self()->setCount(1);
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QCOMPARE(VirtualDesktopManager::self()->count(), 1u);
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}
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void TestIdleInhibition::testInhibit()
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{
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// no idle inhibitors at the start
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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// now create window
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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// now create inhibition on window
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std::unique_ptr<Test::IdleInhibitorV1> inhibitor(Test::createIdleInhibitorV1(surface.get()));
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QVERIFY(inhibitor);
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// render the window
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auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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// this should inhibit our server object
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// deleting the object should uninhibit again
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inhibitor.reset();
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Test::flushWaylandConnection(); // don't use QTRY_COMPARE(), it doesn't spin event loop
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QGuiApplication::processEvents();
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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// inhibit again and destroy window
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std::unique_ptr<Test::IdleInhibitorV1> inhibitor2(Test::createIdleInhibitorV1(surface.get()));
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Test::flushWaylandConnection();
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QGuiApplication::processEvents();
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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}
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void TestIdleInhibition::testDontInhibitWhenNotOnCurrentDesktop()
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{
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// This test verifies that the idle inhibitor object is not honored when
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// the associated surface is not on the current virtual desktop.
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VirtualDesktopManager::self()->setCount(2);
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QCOMPARE(VirtualDesktopManager::self()->count(), 2u);
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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// Create the inhibitor object.
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std::unique_ptr<Test::IdleInhibitorV1> inhibitor(Test::createIdleInhibitorV1(surface.get()));
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QVERIFY(inhibitor);
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// Render the window.
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auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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// The test window should be only on the first virtual desktop.
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QCOMPARE(window->desktops().count(), 1);
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QCOMPARE(window->desktops().first(), VirtualDesktopManager::self()->desktops().first());
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// This should inhibit our server object.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Switch to the second virtual desktop.
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VirtualDesktopManager::self()->setCurrent(2);
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// The surface is no longer visible, so the compositor don't have to honor the
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// idle inhibitor object.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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// Switch back to the first virtual desktop.
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VirtualDesktopManager::self()->setCurrent(1);
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// The test window became visible again, so the compositor has to honor the idle
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// inhibitor object back again.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Destroy the test window.
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shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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}
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void TestIdleInhibition::testDontInhibitWhenMinimized()
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{
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// This test verifies that the idle inhibitor object is not honored when the
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// associated surface is minimized.
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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// Create the inhibitor object.
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std::unique_ptr<Test::IdleInhibitorV1> inhibitor(Test::createIdleInhibitorV1(surface.get()));
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QVERIFY(inhibitor);
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// Render the window.
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auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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// This should inhibit our server object.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Minimize the window, the idle inhibitor object should not be honored.
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window->minimize();
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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// Unminimize the window, the idle inhibitor object should be honored back again.
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window->unminimize();
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Destroy the test window.
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shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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}
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void TestIdleInhibition::testDontInhibitWhenUnmapped()
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{
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// This test verifies that the idle inhibitor object is not honored by KWin
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// when the associated window is unmapped.
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
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QVERIFY(surfaceConfigureRequestedSpy.isValid());
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// Create the inhibitor object.
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std::unique_ptr<Test::IdleInhibitorV1> inhibitor(Test::createIdleInhibitorV1(surface.get()));
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QVERIFY(inhibitor);
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// Map the window.
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QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
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QVERIFY(windowAddedSpy.isValid());
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Test::render(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(windowAddedSpy.isEmpty());
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QVERIFY(windowAddedSpy.wait());
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QCOMPARE(windowAddedSpy.count(), 1);
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Window *window = windowAddedSpy.last().first().value<Window *>();
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QVERIFY(window);
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QCOMPARE(window->readyForPainting(), true);
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// The compositor will respond with a configure event when the surface becomes active.
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QVERIFY(surfaceConfigureRequestedSpy.wait());
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QCOMPARE(surfaceConfigureRequestedSpy.count(), 1);
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// This should inhibit our server object.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Unmap the window.
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surface->attachBuffer(Buffer::Ptr());
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surface->commit(KWayland::Client::Surface::CommitFlag::None);
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QVERIFY(Test::waitForWindowDestroyed(window));
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// The surface is no longer visible, so the compositor doesn't have to honor the
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// idle inhibitor object.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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// Tell the compositor that we want to map the surface.
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surface->commit(KWayland::Client::Surface::CommitFlag::None);
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// The compositor will respond with a configure event.
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QVERIFY(surfaceConfigureRequestedSpy.wait());
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QCOMPARE(surfaceConfigureRequestedSpy.count(), 2);
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// Map the window.
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Test::render(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(windowAddedSpy.wait());
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QCOMPARE(windowAddedSpy.count(), 2);
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window = windowAddedSpy.last().first().value<Window *>();
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QVERIFY(window);
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QCOMPARE(window->readyForPainting(), true);
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// The test window became visible again, so the compositor has to honor the idle
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// inhibitor object back again.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Destroy the test window.
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shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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}
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void TestIdleInhibition::testDontInhibitWhenLeftCurrentDesktop()
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{
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// This test verifies that the idle inhibitor object is not honored by KWin
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// when the associated surface leaves the current virtual desktop.
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VirtualDesktopManager::self()->setCount(2);
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QCOMPARE(VirtualDesktopManager::self()->count(), 2u);
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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// Create the inhibitor object.
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std::unique_ptr<Test::IdleInhibitorV1> inhibitor(Test::createIdleInhibitorV1(surface.get()));
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QVERIFY(inhibitor);
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// Render the window.
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auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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// The test window should be only on the first virtual desktop.
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QCOMPARE(window->desktops().count(), 1);
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QCOMPARE(window->desktops().first(), VirtualDesktopManager::self()->desktops().first());
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// This should inhibit our server object.
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Let the window enter the second virtual desktop.
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window->enterDesktop(VirtualDesktopManager::self()->desktops().at(1));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// If the window leaves the first virtual desktop, then the associated idle
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// inhibitor object should not be honored.
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window->leaveDesktop(VirtualDesktopManager::self()->desktops().at(0));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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// If the window enters the first desktop, then the associated idle inhibitor
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// object should be honored back again.
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window->enterDesktop(VirtualDesktopManager::self()->desktops().at(0));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{window});
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// Destroy the test window.
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shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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QCOMPARE(input()->idleInhibitors(), QList<Window *>{});
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}
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WAYLANDTEST_MAIN(TestIdleInhibition)
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#include "idle_inhibition_test.moc"
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