kwin/effects/cube
Lucas Murray 81ffa5aec9 Raise electric border windows when an effect mouse input window is
created to allow effects to be toggled by active screen edges.

svn path=/trunk/KDE/kdebase/workspace/; revision=922121
2009-02-06 14:21:20 +00:00
..
data Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
CMakeLists.txt Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cube.cpp Raise electric border windows when an effect mouse input window is 2009-02-06 14:21:20 +00:00
cube.desktop Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cube.h Adding mouse wheel support to effects. First one to use is cube effect. 2009-02-06 09:45:34 +00:00
cube_config.cpp Option to not animate windows shown on all desktops during desktop switching animation. 2009-02-06 09:39:57 +00:00
cube_config.desktop Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cube_config.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cube_config.ui Option to not animate windows shown on all desktops during desktop switching animation. 2009-02-06 09:39:57 +00:00
cylinder.cpp Cylinder and Sphere effect have their own shortcut. Nevertheless it's still not possible to use cube and cylinder or sphere. That'll be fixed when the effects are merged into cube. 2009-02-06 09:51:04 +00:00
cylinder.desktop Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cylinder.h Merge in the first changes from cube git branch (http://github.com/mgraesslin/kwin/tree/cube): 2009-02-06 09:16:30 +00:00
cylinder_config.cpp Cylinder and Sphere effect have their own shortcut. Nevertheless it's still not possible to use cube and cylinder or sphere. That'll be fixed when the effects are merged into cube. 2009-02-06 09:51:04 +00:00
cylinder_config.desktop Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cylinder_config.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cylinder_config.ui Option to not change the opacity of windows in cube mode. That way only the cube (that is the desktops) will be painted in a transparent way. 2009-02-06 09:37:18 +00:00
sphere.cpp Cylinder and Sphere effect have their own shortcut. Nevertheless it's still not possible to use cube and cylinder or sphere. That'll be fixed when the effects are merged into cube. 2009-02-06 09:51:04 +00:00
sphere.desktop Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
sphere.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
sphere_config.cpp Cylinder and Sphere effect have their own shortcut. Nevertheless it's still not possible to use cube and cylinder or sphere. That'll be fixed when the effects are merged into cube. 2009-02-06 09:51:04 +00:00
sphere_config.desktop Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
sphere_config.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
sphere_config.ui Option to not change the opacity of windows in cube mode. That way only the cube (that is the desktops) will be painted in a transparent way. 2009-02-06 09:37:18 +00:00