8303a4cdf8
A timer could have fired at any time. We process mulitple QtQuickViews on timers which change the GL context. Deleting a kwin GLTexture calls glDeleteTextures/glDeleteFramebuffers. Surprisingly I haven't seen a crash report from this, but it doesn't look right. |
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idletime | ||
kdecorations | ||
kglobalaccel | ||
kpackage | ||
platforms | ||
qpa | ||
scenes | ||
windowsystem | ||
CMakeLists.txt |