kwin/clients/oxygen/config/oxygenconfigurationui.cpp
2011-08-17 23:51:55 +02:00

202 lines
8.3 KiB
C++

//////////////////////////////////////////////////////////////////////////////
// oxygenconfigurationui.cpp
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "oxygenconfigurationui.h"
#include "oxygenanimationconfigwidget.h"
#include "../oxygenconfiguration.h"
#include <kdeversion.h>
#include <QtGui/QLabel>
#include <QtGui/QLayout>
#include <QtGui/QGroupBox>
#include <KLocale>
#include <KTabWidget>
namespace Oxygen
{
//_________________________________________________________
ConfigurationUi::ConfigurationUi( QWidget* parent ):
QWidget( parent ),
_expertMode( false ),
_animationConfigWidget(0)
{
ui.setupUi( this );
// basic configuration
ui.frameBorder->insertItems(0, QStringList()
<< Configuration::frameBorderName( Configuration::BorderNone, true )
<< Configuration::frameBorderName( Configuration::BorderNoSide, true )
<< Configuration::frameBorderName( Configuration::BorderTiny, true )
<< Configuration::frameBorderName( Configuration::BorderDefault, true )
<< Configuration::frameBorderName( Configuration::BorderLarge, true )
<< Configuration::frameBorderName( Configuration::BorderVeryLarge, true )
<< Configuration::frameBorderName( Configuration::BorderHuge, true )
<< Configuration::frameBorderName( Configuration::BorderVeryHuge, true )
<< Configuration::frameBorderName( Configuration::BorderOversized, true )
);
ui.titleAlignment->insertItems(0, QStringList()
<< Configuration::titleAlignmentName( Qt::AlignLeft, true )
<< Configuration::titleAlignmentName( Qt::AlignHCenter, true, false )
<< Configuration::titleAlignmentName( Qt::AlignHCenter, true, true )
<< Configuration::titleAlignmentName( Qt::AlignRight, true )
);
ui.buttonSize->insertItems(0, QStringList()
<< Configuration::buttonSizeName( Configuration::ButtonSmall, true )
<< Configuration::buttonSizeName( Configuration::ButtonDefault, true )
<< Configuration::buttonSizeName( Configuration::ButtonLarge, true )
<< Configuration::buttonSizeName( Configuration::ButtonVeryLarge, true )
<< Configuration::buttonSizeName( Configuration::ButtonHuge, true )
);
// advanced configuration
ui.blendColor->insertItems(0, QStringList()
<< Configuration::blendColorName( Configuration::NoBlending, true )
<< Configuration::blendColorName( Configuration::RadialBlending, true )
<< Configuration::blendColorName( Configuration::BlendFromStyle, true )
);
// draw size grip
ui.sizeGripMode->insertItems(0, QStringList()
<< Configuration::sizeGripModeName( Configuration::SizeGripNever, true )
<< Configuration::sizeGripModeName( Configuration::SizeGripWhenNeeded, true )
);
shadowConfigurations.push_back( ui.activeShadowConfiguration );
shadowConfigurations.push_back( ui.inactiveShadowConfiguration );
// connections
connect( ui.titleOutline, SIGNAL(toggled(bool)), ui.separatorMode, SLOT(setDisabled(bool)) );
connect( shadowConfigurations[0], SIGNAL(changed()), SIGNAL(changed()) );
connect( shadowConfigurations[0], SIGNAL(toggled(bool)), SIGNAL(changed()) );
connect( shadowConfigurations[1], SIGNAL(changed()), SIGNAL(changed()) );
connect( shadowConfigurations[1], SIGNAL(toggled(bool)), SIGNAL(changed()) );
connect( ui.titleAlignment, SIGNAL(currentIndexChanged(int)), SIGNAL(changed()) );
connect( ui.buttonSize, SIGNAL(currentIndexChanged(int)), SIGNAL(changed()) );
connect( ui.frameBorder, SIGNAL(currentIndexChanged(int)), SIGNAL(changed()) );
connect( ui.blendColor, SIGNAL(currentIndexChanged(int)), SIGNAL(changed()) );
connect( ui.sizeGripMode, SIGNAL(currentIndexChanged(int)), SIGNAL(changed()) );
connect( ui.narrowButtonSpacing, SIGNAL(clicked()), SIGNAL(changed()) );
connect( ui.separatorMode, SIGNAL(currentIndexChanged(int)), SIGNAL(changed()) );
connect( ui.titleOutline, SIGNAL(clicked()), SIGNAL(changed()) );
connect( ui.exceptions, SIGNAL(changed()), SIGNAL(changed()) );
connect( ui._expertModeButton, SIGNAL(pressed()), SLOT(toggleExpertModeInternal()) );
ui._expertModeButton->setIcon( KIcon("configure") );
// animation config widget
connect( ui.animationsEnabled, SIGNAL(clicked()), SIGNAL(changed()) );
_animationConfigWidget = new AnimationConfigWidget();
_animationConfigWidget->installEventFilter( this );
connect( _animationConfigWidget, SIGNAL(changed(bool)), SIGNAL(changed()) );
connect( _animationConfigWidget, SIGNAL(layoutChanged()), SLOT(updateLayout()) );
toggleExpertModeInternal( false );
}
//_________________________________________________________
void ConfigurationUi::toggleExpertMode( bool value )
{
ui._expertModeContainer->hide();
toggleExpertModeInternal( value );
}
//_________________________________________________________
void ConfigurationUi::toggleExpertModeInternal( bool value )
{
// store value
_expertMode = value;
// update button text
ui._expertModeButton->setText( _expertMode ? i18n( "Hide Advanced Configuration Options" ):i18n( "Show Advanced Configuration Options" ) );
// narrow button spacing
ui.narrowButtonSpacing->setVisible( _expertMode );
// size grip mode
ui.sizeGripModeLabel->setVisible( _expertMode );
ui.sizeGripMode->setVisible( _expertMode );
// 'basic' animations enabled flag
ui.animationsEnabled->setVisible( !_expertMode );
// layout and animations
if( _expertMode )
{
// add animationConfigWidget to tabbar if needed
if( ui.tabWidget->indexOf( _animationConfigWidget ) < 0 )
{ ui.tabWidget->insertTab( 1, _animationConfigWidget, i18n( "Animations" ) ); }
ui.shadowSpacer->changeSize(0,0, QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding);
} else {
ui.shadowSpacer->changeSize(0,0, QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
if( int index = ui.tabWidget->indexOf( _animationConfigWidget ) >= 0 )
{ ui.tabWidget->removeTab( index ); }
}
}
//__________________________________________________________________
bool ConfigurationUi::eventFilter( QObject* object, QEvent* event )
{
switch( event->type() )
{
case QEvent::ShowToParent:
object->event( event );
updateLayout();
return true;
default:
return false;
}
}
//__________________________________________________________________
void ConfigurationUi::updateLayout( void )
{
int delta = _animationConfigWidget->minimumSizeHint().height() - _animationConfigWidget->size().height();
window()->setMinimumSize( QSize( window()->minimumSizeHint().width(), window()->size().height() + delta ) );
}
}