kwin/autotests/integration/window_selection_test.cpp
Martin Gräßlin 67295336e5 Add support for interactive selection through touch events
Summary:
This was forgotten during implementing the interactive window/point
selection. With this change it is also possible to perform the
interaction through touch events. In that case KWin takes over any
existing touch sequence.

This implements T5315.

Test Plan: Added auto test and took a screenshot through touch events

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D5203
2017-03-31 07:44:38 +02:00

558 lines
22 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "cursor.h"
#include "keyboard_input.h"
#include "platform.h"
#include "pointer_input.h"
#include "shell_client.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/shell.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
#include <linux/input.h>
using namespace KWin;
using namespace KWayland::Client;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_window_selection-0");
class TestWindowSelection : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSelectOnWindowPointer();
void testSelectOnWindowKeyboard_data();
void testSelectOnWindowKeyboard();
void testSelectOnWindowTouch();
void testCancelOnWindowPointer();
void testCancelOnWindowKeyboard();
void testSelectPointPointer();
void testSelectPointTouch();
};
void TestWindowSelection::initTestCase()
{
qRegisterMetaType<KWin::ShellClient*>();
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QMetaObject::invokeMethod(kwinApp()->platform(), "setOutputCount", Qt::DirectConnection, Q_ARG(int, 2));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
waylandServer()->initWorkspace();
}
void TestWindowSelection::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
screens()->setCurrent(0);
KWin::Cursor::setPos(QPoint(1280, 512));
}
void TestWindowSelection::cleanup()
{
Test::destroyWaylandConnection();
}
void TestWindowSelection::testSelectOnWindowPointer()
{
// this test verifies window selection through pointer works
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursor::setPos(client->geometry().center());
QCOMPARE(input()->pointer()->window().data(), client);
QVERIFY(pointerEnteredSpy.wait());
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QVERIFY(input()->pointer()->window().isNull());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(input()->pointer()->window().isNull());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
kwinApp()->platform()->pointerButtonPressed(BTN_RIGHT, timestamp++);
kwinApp()->platform()->pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// now release
kwinApp()->platform()->pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->pointer()->window().data(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectOnWindowKeyboard_data()
{
QTest::addColumn<qint32>("key");
QTest::newRow("enter") << KEY_ENTER;
QTest::newRow("keypad enter") << KEY_KPENTER;
QTest::newRow("space") << KEY_SPACE;
}
void TestWindowSelection::testSelectOnWindowKeyboard()
{
// this test verifies window selection through keyboard key
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
QVERIFY(!client->geometry().contains(KWin::Cursor::pos()));
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(keyboardLeftSpy.wait());
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate key press
quint32 timestamp = 0;
// move cursor through keys
auto keyPress = [&timestamp] (qint32 key) {
kwinApp()->platform()->keyboardKeyPressed(key, timestamp++);
kwinApp()->platform()->keyboardKeyReleased(key, timestamp++);
};
while (KWin::Cursor::pos().x() >= client->geometry().x() + client->geometry().width()) {
keyPress(KEY_LEFT);
}
while (KWin::Cursor::pos().x() <= client->geometry().x()) {
keyPress(KEY_RIGHT);
}
while (KWin::Cursor::pos().y() <= client->geometry().y()) {
keyPress(KEY_DOWN);
}
while (KWin::Cursor::pos().y() >= client->geometry().y() + client->geometry().height()) {
keyPress(KEY_UP);
}
QFETCH(qint32, key);
kwinApp()->platform()->keyboardKeyPressed(key, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->pointer()->window().data(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 1);
QCOMPARE(keyboardEnteredSpy.count(), 2);
kwinApp()->platform()->keyboardKeyReleased(key, timestamp++);
}
void TestWindowSelection::testSelectOnWindowTouch()
{
// this test verifies window selection through touch
QScopedPointer<Touch> touch(Test::waylandSeat()->createTouch());
QSignalSpy touchStartedSpy(touch.data(), &Touch::sequenceStarted);
QVERIFY(touchStartedSpy.isValid());
QSignalSpy touchCanceledSpy(touch.data(), &Touch::sequenceCanceled);
QVERIFY(touchCanceledSpy.isValid());
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// simulate touch down
quint32 timestamp = 0;
kwinApp()->platform()->touchDown(0, client->geometry().center(), timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, client);
// with movement
selectedWindow = nullptr;
kwinApp()->platform()->startInteractiveWindowSelection(callback);
kwinApp()->platform()->touchDown(0, client->geometry().bottomRight() + QPoint(20, 20), timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchMotion(0, client->geometry().bottomRight() - QPoint(1, 1), timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->isSelectingWindow(), false);
// it cancels active touch sequence on the window
kwinApp()->platform()->touchDown(0, client->geometry().center(), timestamp++);
QVERIFY(touchStartedSpy.wait());
selectedWindow = nullptr;
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(touchCanceledSpy.wait());
QVERIFY(!selectedWindow);
// this touch up does not yet select the window, it was started prior to the selection
kwinApp()->platform()->touchUp(0, timestamp++);
QVERIFY(!selectedWindow);
kwinApp()->platform()->touchDown(0, client->geometry().center(), timestamp++);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(selectedWindow, client);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(touchStartedSpy.count(), 1);
QCOMPARE(touchCanceledSpy.count(), 1);
}
void TestWindowSelection::testCancelOnWindowPointer()
{
// this test verifies that window selection cancels through right button click
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursor::setPos(client->geometry().center());
QCOMPARE(input()->pointer()->window().data(), client);
QVERIFY(pointerEnteredSpy.wait());
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->pointerButtonPressed(BTN_RIGHT, timestamp++);
kwinApp()->platform()->pointerButtonReleased(BTN_RIGHT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->window().data(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testCancelOnWindowKeyboard()
{
// this test verifies that cancel window selection through escape key works
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursor::setPos(client->geometry().center());
QCOMPARE(input()->pointer()->window().data(), client);
QVERIFY(pointerEnteredSpy.wait());
Toplevel *selectedWindow = nullptr;
auto callback = [&selectedWindow] (Toplevel *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->keyboardKeyPressed(KEY_ESC, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->window().data(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
kwinApp()->platform()->keyboardKeyReleased(KEY_ESC, timestamp++);
}
void TestWindowSelection::testSelectPointPointer()
{
// this test verifies point selection through pointer works
QScopedPointer<Surface> surface(Test::createSurface());
QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(pointerEnteredSpy.isValid());
QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
QVERIFY(pointerLeftSpy.isValid());
QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(keyboardEnteredSpy.isValid());
QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(keyboardLeftSpy.isValid());
auto client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(keyboardEnteredSpy.wait());
KWin::Cursor::setPos(client->geometry().center());
QCOMPARE(input()->pointer()->window().data(), client);
QVERIFY(pointerEnteredSpy.wait());
QPoint point;
auto callback = [&point] (const QPoint &p) {
point = p;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractivePositionSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// trying again should not be allowed
QPoint point2;
kwinApp()->platform()->startInteractivePositionSelection([&point2] (const QPoint &p) {
point2 = p;
});
QCOMPARE(point2, QPoint(-1, -1));
// simulate left button press
quint32 timestamp = 0;
kwinApp()->platform()->pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QVERIFY(input()->pointer()->window().isNull());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(input()->pointer()->window().isNull());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
kwinApp()->platform()->pointerButtonPressed(BTN_RIGHT, timestamp++);
kwinApp()->platform()->pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// now release
kwinApp()->platform()->pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, input()->globalPointer().toPoint());
QCOMPARE(input()->pointer()->window().data(), client);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectPointTouch()
{
// this test verifies point selection through touch works
QPoint point;
auto callback = [&point] (const QPoint &p) {
point = p;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->platform()->startInteractivePositionSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// let's create multiple touch points
quint32 timestamp = 0;
kwinApp()->platform()->touchDown(0, QPointF(0, 1), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchDown(1, QPointF(10, 20), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchDown(2, QPointF(30, 40), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
// let's move our points
kwinApp()->platform()->touchMotion(0, QPointF(5, 10), timestamp++);
kwinApp()->platform()->touchMotion(2, QPointF(20, 25), timestamp++);
kwinApp()->platform()->touchMotion(1, QPointF(25, 35), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchUp(2, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
kwinApp()->platform()->touchUp(1, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, QPoint(25, 35));
}
WAYLANDTEST_MAIN(TestWindowSelection)
#include "window_selection_test.moc"