kwin/effects/glide/glide.h
Thomas Lübking 4b0278ff86 * replace qhash by qmap and avoid side-effect prone QHash::operator[]
* use TimeLine data memeber instead pointer to prevent leaking
* only setTransformed() if there's really a current animation, not if "a window we know is mapped"
* therefore use a poperty to know whether the effect manages a deleted window
* set the TRANSFORMED flag in prePaintWindow as it should be

BUG: 242693


svn path=/trunk/KDE/kdebase/workspace/; revision=1192387
2010-11-02 20:33:54 +00:00

84 lines
2.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
Copyright (C) 2010 Alexandre Pereira <pereira.alex@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_GLIDE_H
#define KWIN_GLIDE_H
#include <kwineffects.h>
namespace KWin
{
class GlideEffect
: public Effect
{
public:
GlideEffect();
virtual void reconfigure( ReconfigureFlags );
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void postPaintWindow( EffectWindow* w );
virtual void windowAdded( EffectWindow* c );
virtual void windowClosed( EffectWindow* c );
virtual void windowDeleted( EffectWindow* c );
static bool supported();
private:
class WindowInfo;
typedef QMap< const EffectWindow*, WindowInfo > InfoHash;
void glideIn( EffectWindow* w, WindowPaintData& data );
void glideOut( EffectWindow* w, WindowPaintData& data );
bool isGlideWindow( EffectWindow* w );
InfoHash windows;
float duration;
int angle;
enum EffectStyle
{
GlideIn = 0,
GlideInOut = 1,
GlideOutIn = 2,
GlideOut = 3
};
EffectStyle effect;
};
class GlideEffect::WindowInfo
{
public:
WindowInfo()
: deleted( false )
, added( false )
, closed( false ) { }
~WindowInfo()
{
}
bool deleted;
bool added;
bool closed;
TimeLine timeLine;
};
} // namespace
#endif