fb2d4c113f
Summary: Currently our Scene is quite naive about geometry. It assumes that the window frame wraps the attached buffer/client. While this is true for X11 clients, such geometry model is not suitable for client-side decorated clients, in our case for xdg-shell clients that set window geometry other than the bounding rectangle of the main surface. In general, the proposed solution doesn't make any concrete assumptions about the order between frame and buffer geometry, however we may still need to reconsider the design of Scene once it starts to generate quads for sub-surfaces. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, romangg, kwin Tags: #kwin Maniphest Tasks: T10867 Differential Revision: https://phabricator.kde.org/D24462 |
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opengl | ||
qpainter | ||
xrender | ||
CMakeLists.txt |