kwin/effects/zoom.h
Luboš Luňák e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00

41 lines
1.1 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_ZOOM_H
#define KWIN_ZOOM_H
#include <kwineffects.h>
namespace KWin
{
class ZoomEffect
: public QObject, public Effect
{
Q_OBJECT
public:
ZoomEffect();
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
virtual void postPaintScreen();
virtual void mouseChanged( const QPoint& pos, const QPoint& old,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers );
private slots:
void zoomIn();
void zoomOut();
void actualSize();
private:
double zoom;
double target_zoom;
};
} // namespace
#endif