141 lines
4.3 KiB
C++
141 lines
4.3 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "compositor.h"
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#include "core/output.h"
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#include "libkwineffects/effectloader.h"
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#include "libkwineffects/effects.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KWayland/Client/surface.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_dont_crash_reinitialize_compositor-0");
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class DontCrashReinitializeCompositorTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testReinitializeCompositor_data();
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void testReinitializeCompositor();
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};
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void DontCrashReinitializeCompositorTest::initTestCase()
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{
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if (!Test::renderNodeAvailable()) {
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QSKIP("no render node available");
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return;
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}
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qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(waylandServer()->init(s_socketName));
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Test::setOutputConfig({
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QRect(0, 0, 1280, 1024),
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QRect(1280, 0, 1280, 1024),
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});
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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const auto builtinNames = EffectLoader().listOfKnownEffects();
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for (const QString &name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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const auto outputs = workspace()->outputs();
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QCOMPARE(outputs.count(), 2);
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QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
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QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
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}
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void DontCrashReinitializeCompositorTest::init()
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{
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QVERIFY(Test::setupWaylandConnection());
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}
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void DontCrashReinitializeCompositorTest::cleanup()
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{
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// Unload all effects.
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effects->unloadAllEffects();
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QVERIFY(effects->loadedEffects().isEmpty());
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Test::destroyWaylandConnection();
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}
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void DontCrashReinitializeCompositorTest::testReinitializeCompositor_data()
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{
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QTest::addColumn<QString>("effectName");
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QTest::newRow("Fade") << QStringLiteral("fade");
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QTest::newRow("Glide") << QStringLiteral("glide");
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QTest::newRow("Scale") << QStringLiteral("scale");
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}
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void DontCrashReinitializeCompositorTest::testReinitializeCompositor()
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{
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// This test verifies that KWin doesn't crash when the compositor settings
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// have been changed while a scripted effect animates the disappearing of
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// a window.
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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// Make sure that only the test effect is loaded.
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QFETCH(QString, effectName);
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QVERIFY(effects->loadEffect(effectName));
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QCOMPARE(effects->loadedEffects().count(), 1);
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QCOMPARE(effects->loadedEffects().first(), effectName);
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Effect *effect = effects->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Close the test window.
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QSignalSpy windowClosedSpy(window, &Window::closed);
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shellSurface.reset();
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surface.reset();
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QVERIFY(windowClosedSpy.wait());
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// The test effect should start animating the test window. Is there a better
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// way to verify that the test effect actually animates the test window?
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QVERIFY(effect->isActive());
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// Re-initialize the compositor, effects will be destroyed and created again.
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Compositor::self()->reinitialize();
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// By this time, KWin should still be alive.
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}
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} // namespace KWin
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WAYLANDTEST_MAIN(KWin::DontCrashReinitializeCompositorTest)
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#include "dont_crash_reinitialize_compositor.moc"
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