23f2de009b
The supportInformation is extended to also read the properties on all effects. In addition each effect can be queried just for itself through D-Bus, e.g.: qdbus org.kde.kwin /KWin supportInformationForEffect kwin4_effect_blur All effects are extended to provide their configured and read settings through properties. In some cases also important runtime information is exposed. REVIEW: 105977 BUG: 305338 FIXED-IN: 4.9.1
67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2010 Thomas Lübking <thomas.luebking@web.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef WINDOWGEOMETRY_H
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#define WINDOWGEOMETRY_H
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#include <kwineffects.h>
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namespace KWin
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{
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class WindowGeometry : public Effect
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{
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Q_OBJECT
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Q_PROPERTY(bool handlesMoves READ isHandlesMoves)
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Q_PROPERTY(bool handlesResizes READ isHandlesResizes)
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public:
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WindowGeometry();
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~WindowGeometry();
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inline bool provides(Effect::Feature ef) {
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return ef == Effect::GeometryTip;
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}
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void reconfigure(ReconfigureFlags);
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void paintScreen(int mask, QRegion region, ScreenPaintData &data);
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virtual bool isActive() const;
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// for properties
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bool isHandlesMoves() const {
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return iHandleMoves;
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}
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bool isHandlesResizes() const {
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return iHandleResizes;
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}
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private slots:
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void toggle();
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void slotWindowStartUserMovedResized(KWin::EffectWindow *w);
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void slotWindowFinishUserMovedResized(KWin::EffectWindow *w);
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void slotWindowStepUserMovedResized(KWin::EffectWindow *w, const QRect &geometry);
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private:
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EffectWindow *myResizeWindow;
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EffectFrame *myMeasure[3];
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QRect myOriginalGeometry, myCurrentGeometry;
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bool iAmActive, iAmActivated, iHandleMoves, iHandleResizes;
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QString myCoordString[2], myResizeString;
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};
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} // namespace
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#endif
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