9f2cb0ae1b
Effects are given the interval between two consecutive frames. The main flaw of this approach is that if the Compositor transitions from the idle state to "active" state, i.e. when there is something to repaint, effects may see a very large interval between the last painted frame and the current. In order to address this issue, the Scene invalidates the timer that is used to measure time between consecutive frames before the Compositor is about to become idle. While this works perfectly fine with Xinerama-style rendering, with per screen rendering, determining whether the compositor is about to idle is rather a tedious task mostly because a single output can't be used for the test. Furthermore, since the Compositor schedules pointless repaints just to ensure that it's idle, it might take several attempts to figure out whether the scene timer must be invalidated if you use (true) per screen rendering. Ideally, all effects should use a timeline helper that is aware of the underlying render loop and its timings. However, this option is off the table because it will involve a lot of work to implement it. Alternative and much simpler option is to pass the expected presentation time to effects rather than time between consecutive frames. This means that effects are responsible for determining how much animation timelines have to be advanced. Typically, an effect would have to store the presentation timestamp provided in either prePaint{Screen,Window} and use it in the subsequent prePaint{Screen,Window} call to estimate the amount of time passed between the next and the last frames. Unfortunately, this is an API incompatible change. However, it shouldn't take a lot of work to port third-party binary effects, which don't use the AnimationEffect class, to the new API. On the bright side, we no longer need to be concerned about the Compositor getting idle. We do still try to determine whether the Compositor is about to idle, primarily, because the OpenGL render backend swaps buffers on present, but that will change with the ongoing compositing timing rework.
537 lines
19 KiB
C++
537 lines
19 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2006 Lubos Lunak <l.lunak@kde.org>
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SPDX-FileCopyrightText: 2010 Sebastian Sauer <sebsauer@kdab.com>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "zoom.h"
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// KConfigSkeleton
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#include "zoomconfig.h"
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#if HAVE_ACCESSIBILITY
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#include "accessibilityintegration.h"
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#endif
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#include <QAction>
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#include <QApplication>
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#include <QStyle>
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#include <QVector2D>
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#include <kstandardaction.h>
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#include <KConfigGroup>
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#include <KGlobalAccel>
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#include <KLocalizedString>
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#include <kwinglutils.h>
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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#include <kwinxrenderutils.h>
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#include <xcb/render.h>
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#endif
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namespace KWin
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{
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ZoomEffect::ZoomEffect()
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: Effect()
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, zoom(1)
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, target_zoom(1)
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, polling(false)
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, zoomFactor(1.25)
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, mouseTracking(MouseTrackingProportional)
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, mousePointer(MousePointerScale)
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, focusDelay(350) // in milliseconds
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, imageWidth(0)
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, imageHeight(0)
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, isMouseHidden(false)
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, xMove(0)
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, yMove(0)
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, moveFactor(20.0)
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, lastPresentTime(std::chrono::milliseconds::zero())
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{
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initConfig<ZoomConfig>();
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QAction* a = nullptr;
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a = KStandardAction::zoomIn(this, SLOT(zoomIn()), this);
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
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effects->registerGlobalShortcut(Qt::META + Qt::Key_Equal, a);
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effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisDown, a);
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a = KStandardAction::zoomOut(this, SLOT(zoomOut()), this);
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
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effects->registerGlobalShortcut(Qt::META + Qt::Key_Minus, a);
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effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisUp, a);
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a = KStandardAction::actualSize(this, SLOT(actualSize()), this);
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
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effects->registerGlobalShortcut(Qt::META + Qt::Key_0, a);
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a = new QAction(this);
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a->setObjectName(QStringLiteral("MoveZoomLeft"));
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a->setText(i18n("Move Zoomed Area to Left"));
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
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effects->registerGlobalShortcut(QKeySequence(), a);
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connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomLeft);
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a = new QAction(this);
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a->setObjectName(QStringLiteral("MoveZoomRight"));
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a->setText(i18n("Move Zoomed Area to Right"));
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
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effects->registerGlobalShortcut(QKeySequence(), a);
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connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomRight);
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a = new QAction(this);
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a->setObjectName(QStringLiteral("MoveZoomUp"));
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a->setText(i18n("Move Zoomed Area Upwards"));
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
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effects->registerGlobalShortcut(QKeySequence(), a);
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connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomUp);
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a = new QAction(this);
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a->setObjectName(QStringLiteral("MoveZoomDown"));
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a->setText(i18n("Move Zoomed Area Downwards"));
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
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effects->registerGlobalShortcut(QKeySequence(), a);
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connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomDown);
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// TODO: these two actions don't belong into the effect. They need to be moved into KWin core
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a = new QAction(this);
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a->setObjectName(QStringLiteral("MoveMouseToFocus"));
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a->setText(i18n("Move Mouse to Focus"));
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F5);
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F5);
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effects->registerGlobalShortcut(Qt::META + Qt::Key_F5, a);
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connect(a, &QAction::triggered, this, &ZoomEffect::moveMouseToFocus);
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a = new QAction(this);
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a->setObjectName(QStringLiteral("MoveMouseToCenter"));
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a->setText(i18n("Move Mouse to Center"));
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F6);
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F6);
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effects->registerGlobalShortcut(Qt::META + Qt::Key_F6, a);
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connect(a, &QAction::triggered, this, &ZoomEffect::moveMouseToCenter);
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timeline.setDuration(350);
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timeline.setFrameRange(0, 100);
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connect(&timeline, &QTimeLine::frameChanged, this, &ZoomEffect::timelineFrameChanged);
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connect(effects, &EffectsHandler::mouseChanged, this, &ZoomEffect::slotMouseChanged);
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#if HAVE_ACCESSIBILITY
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m_accessibilityIntegration = new ZoomAccessibilityIntegration(this);
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connect(m_accessibilityIntegration, &ZoomAccessibilityIntegration::focusPointChanged, this, &ZoomEffect::moveFocus);
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#endif
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source_zoom = -1; // used to trigger initialZoom reading
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reconfigure(ReconfigureAll);
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}
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ZoomEffect::~ZoomEffect()
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{
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// switch off and free resources
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showCursor();
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// Save the zoom value.
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ZoomConfig::setInitialZoom(target_zoom);
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ZoomConfig::self()->save();
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}
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bool ZoomEffect::isFocusTrackingEnabled() const
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{
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#if HAVE_ACCESSIBILITY
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return m_accessibilityIntegration->isFocusTrackingEnabled();
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#else
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return false;
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#endif
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}
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bool ZoomEffect::isTextCaretTrackingEnabled() const
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{
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#if HAVE_ACCESSIBILITY
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return m_accessibilityIntegration->isTextCaretTrackingEnabled();
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#else
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return false;
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#endif
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}
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void ZoomEffect::showCursor()
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{
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if (isMouseHidden) {
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disconnect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture);
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// show the previously hidden mouse-pointer again and free the loaded texture/picture.
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effects->showCursor();
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texture.reset();
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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xrenderPicture.reset();
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#endif
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isMouseHidden = false;
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}
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}
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void ZoomEffect::hideCursor()
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{
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if (mouseTracking == MouseTrackingProportional && mousePointer == MousePointerKeep)
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return; // don't replace the actual cursor by a static image for no reason.
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if (!isMouseHidden) {
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// try to load the cursor-theme into a OpenGL texture and if successful then hide the mouse-pointer
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recreateTexture();
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bool shouldHide = false;
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if (effects->isOpenGLCompositing()) {
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shouldHide = !texture.isNull();
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} else if (effects->compositingType() == XRenderCompositing) {
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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shouldHide = !xrenderPicture.isNull();
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#endif
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}
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if (shouldHide) {
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effects->hideCursor();
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connect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture);
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isMouseHidden = true;
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}
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}
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}
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void ZoomEffect::recreateTexture()
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{
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effects->makeOpenGLContextCurrent();
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const auto cursor = effects->cursorImage();
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if (!cursor.image().isNull()) {
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imageWidth = cursor.image().width();
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imageHeight = cursor.image().height();
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cursorHotSpot = cursor.hotSpot();
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if (effects->isOpenGLCompositing()) {
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texture.reset(new GLTexture(cursor.image()));
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texture->setWrapMode(GL_CLAMP_TO_EDGE);
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}
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (effects->compositingType() == XRenderCompositing)
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xrenderPicture.reset(new XRenderPicture(cursor.image()));
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#endif
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}
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else {
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qCDebug(KWINEFFECTS) << "Falling back to proportional mouse tracking!";
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mouseTracking = MouseTrackingProportional;
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}
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}
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void ZoomEffect::reconfigure(ReconfigureFlags)
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{
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ZoomConfig::self()->read();
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// On zoom-in and zoom-out change the zoom by the defined zoom-factor.
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zoomFactor = qMax(0.1, ZoomConfig::zoomFactor());
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// Visibility of the mouse-pointer.
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mousePointer = MousePointerType(ZoomConfig::mousePointer());
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// Track moving of the mouse.
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mouseTracking = MouseTrackingType(ZoomConfig::mouseTracking());
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#if HAVE_ACCESSIBILITY
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// Enable tracking of the focused location.
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m_accessibilityIntegration->setFocusTrackingEnabled(ZoomConfig::enableFocusTracking());
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// Enable tracking of the text caret.
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m_accessibilityIntegration->setTextCaretTrackingEnabled(ZoomConfig::enableTextCaretTracking());
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#endif
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// The time in milliseconds to wait before a focus-event takes away a mouse-move.
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focusDelay = qMax(uint(0), ZoomConfig::focusDelay());
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// The factor the zoom-area will be moved on touching an edge on push-mode or using the navigation KAction's.
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moveFactor = qMax(0.1, ZoomConfig::moveFactor());
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if (source_zoom < 0) {
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// Load the saved zoom value.
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source_zoom = 1.0;
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target_zoom = ZoomConfig::initialZoom();
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if (target_zoom > 1.0)
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zoomIn(target_zoom);
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} else {
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source_zoom = 1.0;
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}
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}
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void ZoomEffect::prePaintScreen(ScreenPrePaintData& data, std::chrono::milliseconds presentTime)
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{
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if (zoom != target_zoom) {
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int time = 0;
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if (lastPresentTime.count())
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time = (presentTime - lastPresentTime).count();
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lastPresentTime = presentTime;
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const float zoomDist = qAbs(target_zoom - source_zoom);
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if (target_zoom > zoom)
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zoom = qMin(zoom + ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
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else
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zoom = qMax(zoom - ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
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}
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if (zoom == 1.0) {
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showCursor();
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} else {
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hideCursor();
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data.mask |= PAINT_SCREEN_TRANSFORMED;
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}
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effects->prePaintScreen(data, presentTime);
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}
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void ZoomEffect::paintScreen(int mask, const QRegion ®ion, ScreenPaintData& data)
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{
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if (zoom != 1.0) {
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data *= QVector2D(zoom, zoom);
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const QSize screenSize = effects->virtualScreenSize();
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// mouse-tracking allows navigation of the zoom-area using the mouse.
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switch(mouseTracking) {
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case MouseTrackingProportional:
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data.setXTranslation(- int(cursorPoint.x() * (zoom - 1.0)));
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data.setYTranslation(- int(cursorPoint.y() * (zoom - 1.0)));
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prevPoint = cursorPoint;
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break;
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case MouseTrackingCentred:
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prevPoint = cursorPoint;
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// fall through
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case MouseTrackingDisabled:
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data.setXTranslation(qMin(0, qMax(int(screenSize.width() - screenSize.width() * zoom), int(screenSize.width() / 2 - prevPoint.x() * zoom))));
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data.setYTranslation(qMin(0, qMax(int(screenSize.height() - screenSize.height() * zoom), int(screenSize.height() / 2 - prevPoint.y() * zoom))));
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break;
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case MouseTrackingPush: {
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// touching an edge of the screen moves the zoom-area in that direction.
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int x = cursorPoint.x() * zoom - prevPoint.x() * (zoom - 1.0);
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int y = cursorPoint.y() * zoom - prevPoint.y() * (zoom - 1.0);
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int threshold = 4;
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xMove = yMove = 0;
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if (x < threshold)
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xMove = (x - threshold) / zoom;
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else if (x + threshold > screenSize.width())
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xMove = (x + threshold - screenSize.width()) / zoom;
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if (y < threshold)
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yMove = (y - threshold) / zoom;
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else if (y + threshold > screenSize.height())
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yMove = (y + threshold - screenSize.height()) / zoom;
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if (xMove)
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prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove)));
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if (yMove)
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prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove)));
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data.setXTranslation(- int(prevPoint.x() * (zoom - 1.0)));
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data.setYTranslation(- int(prevPoint.y() * (zoom - 1.0)));
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break;
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}
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}
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// use the focusPoint if focus tracking is enabled
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if (isFocusTrackingEnabled() || isTextCaretTrackingEnabled()) {
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bool acceptFocus = true;
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if (mouseTracking != MouseTrackingDisabled && focusDelay > 0) {
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// Wait some time for the mouse before doing the switch. This serves as threshold
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// to prevent the focus from jumping around to much while working with the mouse.
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const int msecs = lastMouseEvent.msecsTo(lastFocusEvent);
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acceptFocus = msecs > focusDelay;
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}
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if (acceptFocus) {
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data.setXTranslation(- int(focusPoint.x() * (zoom - 1.0)));
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data.setYTranslation(- int(focusPoint.y() * (zoom - 1.0)));
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prevPoint = focusPoint;
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}
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}
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}
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effects->paintScreen(mask, region, data);
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if (zoom != 1.0 && mousePointer != MousePointerHide) {
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// Draw the mouse-texture at the position matching to zoomed-in image of the desktop. Hiding the
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// previous mouse-cursor and drawing our own fake mouse-cursor is needed to be able to scale the
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// mouse-cursor up and to re-position those mouse-cursor to match to the chosen zoom-level.
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int w = imageWidth;
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int h = imageHeight;
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if (mousePointer == MousePointerScale) {
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w *= zoom;
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h *= zoom;
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}
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const QPoint p = effects->cursorPos() - cursorHotSpot;
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QRect rect(p.x() * zoom + data.xTranslation(), p.y() * zoom + data.yTranslation(), w, h);
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if (texture) {
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texture->bind();
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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auto s = ShaderManager::instance()->pushShader(ShaderTrait::MapTexture);
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QMatrix4x4 mvp = data.projectionMatrix();
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mvp.translate(rect.x(), rect.y());
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s->setUniform(GLShader::ModelViewProjectionMatrix, mvp);
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texture->render(region, rect);
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ShaderManager::instance()->popShader();
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texture->unbind();
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glDisable(GL_BLEND);
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}
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (xrenderPicture) {
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#define DOUBLE_TO_FIXED(d) ((xcb_render_fixed_t) ((d) * 65536))
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static const xcb_render_transform_t xrenderIdentity = {
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DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0),
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
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};
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if (mousePointer == MousePointerScale) {
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xcb_render_set_picture_filter(xcbConnection(), *xrenderPicture, 4, const_cast<char*>("good"), 0, nullptr);
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const xcb_render_transform_t xform = {
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DOUBLE_TO_FIXED(1.0 / zoom), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1.0 / zoom), DOUBLE_TO_FIXED(0),
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
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};
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xcb_render_set_picture_transform(xcbConnection(), *xrenderPicture, xform);
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}
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xcb_render_composite(xcbConnection(), XCB_RENDER_PICT_OP_OVER, *xrenderPicture, XCB_RENDER_PICTURE_NONE,
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effects->xrenderBufferPicture(), 0, 0, 0, 0, rect.x(), rect.y(), rect.width(), rect.height());
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if (mousePointer == MousePointerScale)
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xcb_render_set_picture_transform(xcbConnection(), *xrenderPicture, xrenderIdentity);
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#undef DOUBLE_TO_FIXED
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}
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#endif
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}
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}
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void ZoomEffect::postPaintScreen()
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{
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if (zoom != target_zoom)
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effects->addRepaintFull();
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else
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lastPresentTime = std::chrono::milliseconds::zero();
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effects->postPaintScreen();
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}
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void ZoomEffect::zoomIn(double to)
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{
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source_zoom = zoom;
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if (to < 0.0)
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target_zoom *= zoomFactor;
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else
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target_zoom = to;
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if (!polling) {
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polling = true;
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effects->startMousePolling();
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}
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cursorPoint = effects->cursorPos();
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if (mouseTracking == MouseTrackingDisabled)
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prevPoint = cursorPoint;
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effects->addRepaintFull();
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}
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void ZoomEffect::zoomOut()
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{
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source_zoom = zoom;
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target_zoom /= zoomFactor;
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if ((zoomFactor > 1 && target_zoom < 1.01) || (zoomFactor < 1 && target_zoom > 0.99)) {
|
|
target_zoom = 1;
|
|
if (polling) {
|
|
polling = false;
|
|
effects->stopMousePolling();
|
|
}
|
|
}
|
|
if (mouseTracking == MouseTrackingDisabled)
|
|
prevPoint = effects->cursorPos();
|
|
effects->addRepaintFull();
|
|
}
|
|
|
|
void ZoomEffect::actualSize()
|
|
{
|
|
source_zoom = zoom;
|
|
target_zoom = 1;
|
|
if (polling) {
|
|
polling = false;
|
|
effects->stopMousePolling();
|
|
}
|
|
effects->addRepaintFull();
|
|
}
|
|
|
|
void ZoomEffect::timelineFrameChanged(int /* frame */)
|
|
{
|
|
const QSize screenSize = effects->virtualScreenSize();
|
|
prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove)));
|
|
prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove)));
|
|
cursorPoint = prevPoint;
|
|
effects->addRepaintFull();
|
|
}
|
|
|
|
void ZoomEffect::moveZoom(int x, int y)
|
|
{
|
|
if (timeline.state() == QTimeLine::Running)
|
|
timeline.stop();
|
|
|
|
const QSize screenSize = effects->virtualScreenSize();
|
|
if (x < 0)
|
|
xMove = - qMax(1.0, screenSize.width() / zoom / moveFactor);
|
|
else if (x > 0)
|
|
xMove = qMax(1.0, screenSize.width() / zoom / moveFactor);
|
|
else
|
|
xMove = 0;
|
|
|
|
if (y < 0)
|
|
yMove = - qMax(1.0, screenSize.height() / zoom / moveFactor);
|
|
else if (y > 0)
|
|
yMove = qMax(1.0, screenSize.height() / zoom / moveFactor);
|
|
else
|
|
yMove = 0;
|
|
|
|
timeline.start();
|
|
}
|
|
|
|
void ZoomEffect::moveZoomLeft()
|
|
{
|
|
moveZoom(-1, 0);
|
|
}
|
|
|
|
void ZoomEffect::moveZoomRight()
|
|
{
|
|
moveZoom(1, 0);
|
|
}
|
|
|
|
void ZoomEffect::moveZoomUp()
|
|
{
|
|
moveZoom(0, -1);
|
|
}
|
|
|
|
void ZoomEffect::moveZoomDown()
|
|
{
|
|
moveZoom(0, 1);
|
|
}
|
|
|
|
void ZoomEffect::moveMouseToFocus()
|
|
{
|
|
QCursor::setPos(focusPoint.x(), focusPoint.y());
|
|
}
|
|
|
|
void ZoomEffect::moveMouseToCenter()
|
|
{
|
|
const QRect r = effects->virtualScreenGeometry();
|
|
QCursor::setPos(r.x() + r.width() / 2, r.y() + r.height() / 2);
|
|
}
|
|
|
|
void ZoomEffect::slotMouseChanged(const QPoint& pos, const QPoint& old, Qt::MouseButtons,
|
|
Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers)
|
|
{
|
|
if (zoom == 1.0)
|
|
return;
|
|
cursorPoint = pos;
|
|
if (pos != old) {
|
|
lastMouseEvent = QTime::currentTime();
|
|
effects->addRepaintFull();
|
|
}
|
|
}
|
|
|
|
void ZoomEffect::moveFocus(const QPoint &point)
|
|
{
|
|
if (zoom == 1.0)
|
|
return;
|
|
focusPoint = point;
|
|
lastFocusEvent = QTime::currentTime();
|
|
effects->addRepaintFull();
|
|
}
|
|
|
|
bool ZoomEffect::isActive() const
|
|
{
|
|
return zoom != 1.0 || zoom != target_zoom;
|
|
}
|
|
|
|
} // namespace
|
|
|