0353f3376e
There's also a kwineffects library now, containing the effects API, which makes it possible to write third-party effects. API isn't complete yet and for now just two effects have been converted but I'm working on it :-) svn path=/branches/work/kwin_composite/; revision=652226
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/*****************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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You can Freely distribute this program under the GNU General Public
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License. See the file "COPYING" for the exact licensing terms.
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******************************************************************/
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#ifndef KWIN_SCENE_BASIC_H
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#define KWIN_SCENE_BASIC_H
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#include "scene.h"
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namespace KWin
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{
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class SceneBasic
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: public Scene
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{
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public:
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SceneBasic( Workspace* ws );
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virtual ~SceneBasic();
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virtual CompositingType compositingType() const { return NoCompositing; }
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virtual void paint( QRegion damage, ToplevelList windows );
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protected:
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virtual void paintBackground( QRegion region );
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virtual void windowGeometryShapeChanged( Toplevel* );
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virtual void windowOpacityChanged( Toplevel* );
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virtual void windowAdded( Toplevel* );
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virtual void windowClosed( Toplevel*, Deleted* );
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virtual void windowDeleted( Deleted* );
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};
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} // namespace
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#endif
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