kwin/autotests/integration/dont_crash_reinitialize_compositor.cpp
Martin Flöser 99df3c82f3 [autotests] Don't check whether there is a /dev/dri/card0
Summary:
With EGL_MESA_platform_surfaceless we don't need a dri device anymore.
So we don't need to skip the tests if the device is missing. Instead the
tests verify that OpenGL compositing is used if requested.

Test Plan: ctest passes

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18014
2019-01-12 07:36:28 +01:00

169 lines
5.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2018 Vlad Zagorodniy <vladzzag@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "composite.h"
#include "deleted.h"
#include "effectloader.h"
#include "effects.h"
#include "platform.h"
#include "screens.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "workspace.h"
#include "effect_builtins.h"
#include <KWayland/Client/surface.h>
#include <KWayland/Client/xdgshell.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_dont_crash_reinitialize_compositor-0");
class DontCrashReinitializeCompositorTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testReinitializeCompositor_data();
void testReinitializeCompositor();
};
void DontCrashReinitializeCompositorTest::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::AbstractClient *>();
qRegisterMetaType<KWin::Deleted *>();
qRegisterMetaType<KWin::ShellClient *>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
waylandServer()->initWorkspace();
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
QCOMPARE(scene->compositingType(), KWin::OpenGL2Compositing);
}
void DontCrashReinitializeCompositorTest::init()
{
QVERIFY(Test::setupWaylandConnection());
}
void DontCrashReinitializeCompositorTest::cleanup()
{
// Unload all effects.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
Test::destroyWaylandConnection();
}
void DontCrashReinitializeCompositorTest::testReinitializeCompositor_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade");
QTest::newRow("Glide") << QStringLiteral("glide");
QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale");
}
void DontCrashReinitializeCompositorTest::testReinitializeCompositor()
{
// This test verifies that KWin doesn't crash when the compositor settings
// have been changed while a scripted effect animates the disappearing of
// a window.
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Create the test client.
using namespace KWayland::Client;
QScopedPointer<Surface> surface(Test::createSurface());
QVERIFY(!surface.isNull());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QVERIFY(!shellSurface.isNull());
ShellClient *client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
// Make sure that only the test effect is loaded.
QFETCH(QString, effectName);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Close the test client.
QSignalSpy windowClosedSpy(client, &ShellClient::windowClosed);
QVERIFY(windowClosedSpy.isValid());
shellSurface.reset();
surface.reset();
QVERIFY(windowClosedSpy.wait());
// The test effect should start animating the test client. Is there a better
// way to verify that the test effect actually animates the test client?
QVERIFY(effect->isActive());
// Re-initialize the compositor, effects will be destroyed and created again.
Compositor::self()->slotReinitialize();
// By this time, KWin should still be alive.
}
} // namespace KWin
WAYLANDTEST_MAIN(KWin::DontCrashReinitializeCompositorTest)
#include "dont_crash_reinitialize_compositor.moc"