e88a4e34a3
It seems we've settled on dir/dir/header.h includes, so let's use them consistently.
229 lines
8.9 KiB
C++
229 lines
8.9 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2012 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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// KWin
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#include "libkwineffects/kwinglobals.h"
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// Qt
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#include <QHash>
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#include <QObject>
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namespace KWin
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{
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// forward declarations
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class Window;
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class Output;
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class VirtualDesktop;
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/**
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* @brief Singleton class to handle the various focus chains.
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*
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* A focus chain is a list of Windows containing information on which Window should be activated.
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*
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* Internally this FocusChain holds multiple independent chains. There is one chain of most recently
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* used Windows which is primarily used by TabBox to build up the list of Windows for navigation.
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* The chains are organized as a normal QList of Windows with the most recently used Window being the
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* last item of the list, that is a LIFO like structure.
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*
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* In addition there is one chain for each virtual desktop which is used to determine which Window
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* should get activated when the user switches to another virtual desktop.
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*
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* Furthermore this class contains various helper methods for the two different kind of chains.
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*/
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class FocusChain : public QObject
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{
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Q_OBJECT
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public:
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enum Change {
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MakeFirst,
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MakeLast,
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Update,
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MakeFirstMinimized = MakeFirst
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};
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explicit FocusChain() = default;
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/**
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* @brief Updates the position of the @p window according to the requested @p change in the
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* focus chain.
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*
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* This method affects both the most recently used focus chain and the per virtual desktop focus
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* chain.
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*
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* In case the window does no longer want to get focus, it is removed from all chains. In case
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* the window is on all virtual desktops it is ensured that it is present in each of the virtual
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* desktops focus chain. In case it's on exactly one virtual desktop it is ensured that it is only
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* in the focus chain for that virtual desktop.
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*
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* Depending on @p change the Window is inserted at different positions in the focus chain. In case
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* of @c MakeFirst it is moved to the first position of the chain, in case of
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* @c MakeLast it is moved to the last position of the chain. In all other cases it
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* depends on whether the @p window is the currently active Window. If it is the active Window it
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* becomes the first Window in the chain, otherwise it is inserted at the second position that is
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* directly after the currently active Window.
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*
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* @param window The Window which should be moved inside the chains.
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* @param change Where to move the Window
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* @return void
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*/
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void update(Window *window, Change change);
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/**
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* @brief Moves @p window behind the @p reference Window in all focus chains.
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*
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* @param window The Window to move in the chains
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* @param reference The Window behind which the @p window should be moved
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* @return void
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*/
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void moveAfterWindow(Window *window, Window *reference);
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/**
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* @brief Finds the best Window to become the new active Window in the focus chain for the given
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* virtual @p desktop.
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*
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* In case that separate screen focus is used only Windows on the current screen are considered.
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* If no Window for activation is found @c null is returned.
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*
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* @param desktop The virtual desktop to look for a Window for activation
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* @return :X11Window *The Window which could be activated or @c null if there is none.
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*/
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Window *getForActivation(VirtualDesktop *desktop) const;
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/**
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* @brief Finds the best Window to become the new active Window in the focus chain for the given
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* virtual @p desktop on the given @p screen.
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*
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* This method makes only sense to use if separate screen focus is used. If separate screen focus
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* is disabled the @p screen is ignored.
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* If no Window for activation is found @c null is returned.
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*
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* @param desktop The virtual desktop to look for a Window for activation
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* @param output The screen to constrain the search on with separate screen focus
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* @return :X11Window *The Window which could be activated or @c null if there is none.
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*/
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Window *getForActivation(VirtualDesktop *desktop, Output *output) const;
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/**
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* @brief Checks whether the most recently used focus chain contains the given @p window.
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*
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* Does not consider the per-desktop focus chains.
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* @param window The Window to look for.
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* @return bool @c true if the most recently used focus chain contains @p window, @c false otherwise.
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*/
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bool contains(Window *window) const;
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/**
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* @brief Checks whether the focus chain for the given @p desktop contains the given @p window.
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*
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* Does not consider the most recently used focus chain.
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*
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* @param window The Window to look for.
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* @param desktop The virtual desktop whose focus chain should be used
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* @return bool @c true if the focus chain for @p desktop contains @p window, @c false otherwise.
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*/
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bool contains(Window *window, VirtualDesktop *desktop) const;
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/**
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* @brief Queries the most recently used focus chain for the next Window after the given
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* @p reference Window.
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*
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* The navigation wraps around the borders of the chain. That is if the @p reference Window is
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* the last item of the focus chain, the first Window will be returned.
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*
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* If the @p reference Window cannot be found in the focus chain, the first element of the focus
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* chain is returned.
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*
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* @param reference The start point in the focus chain to search
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* @return :X11Window *The relatively next Window in the most recently used chain.
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*/
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Window *nextMostRecentlyUsed(Window *reference) const;
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/**
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* @brief Queries the focus chain for @p desktop for the next Window in relation to the given
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* @p reference Window.
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*
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* The method finds the first usable Window which is not the @p reference Window. If no Window
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* can be found @c null is returned
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*
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* @param reference The reference Window which should not be returned
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* @param desktop The virtual desktop whose focus chain should be used
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* @return :X11Window *The next usable Window or @c null if none can be found.
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*/
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Window *nextForDesktop(Window *reference, VirtualDesktop *desktop) const;
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/**
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* @brief Returns the first Window in the most recently used focus chain. First Window in this
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* case means really the first Window in the chain and not the most recently used Window.
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*
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* @return :X11Window *The first Window in the most recently used chain.
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*/
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Window *firstMostRecentlyUsed() const;
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bool isUsableFocusCandidate(Window *window, Window *prev) const;
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public Q_SLOTS:
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/**
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* @brief Removes @p window from all focus chains.
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*
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* @param window The Window to remove from all focus chains.
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* @return void
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*/
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void remove(KWin::Window *window);
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void setSeparateScreenFocus(bool enabled);
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void setActiveWindow(KWin::Window *window);
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void setCurrentDesktop(VirtualDesktop *desktop);
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void addDesktop(VirtualDesktop *desktop);
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void removeDesktop(VirtualDesktop *desktop);
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private:
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using Chain = QList<Window *>;
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/**
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* @brief Makes @p window the first Window in the given focus @p chain.
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*
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* This means the existing position of @p window is dropped and @p window is appended to the
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* @p chain which makes it the first item.
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*
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* @param window The Window to become the first in @p chain
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* @param chain The focus chain to operate on
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* @return void
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*/
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void makeFirstInChain(Window *window, Chain &chain);
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/**
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* @brief Makes @p window the last Window in the given focus @p chain.
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*
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* This means the existing position of @p window is dropped and @p window is prepended to the
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* @p chain which makes it the last item.
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*
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* @param window The Window to become the last in @p chain
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* @param chain The focus chain to operate on
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* @return void
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*/
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void makeLastInChain(Window *window, Chain &chain);
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void moveAfterWindowInChain(Window *window, Window *reference, Chain &chain);
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void updateWindowInChain(Window *window, Change change, Chain &chain);
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void insertWindowIntoChain(Window *window, Chain &chain);
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Chain m_mostRecentlyUsed;
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QHash<VirtualDesktop *, Chain> m_desktopFocusChains;
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bool m_separateScreenFocus = false;
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Window *m_activeWindow = nullptr;
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VirtualDesktop *m_currentDesktop = nullptr;
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};
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inline bool FocusChain::contains(Window *window) const
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{
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return m_mostRecentlyUsed.contains(window);
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}
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inline void FocusChain::setSeparateScreenFocus(bool enabled)
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{
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m_separateScreenFocus = enabled;
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}
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inline void FocusChain::setActiveWindow(Window *window)
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{
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m_activeWindow = window;
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}
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inline void FocusChain::setCurrentDesktop(VirtualDesktop *desktop)
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{
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m_currentDesktop = desktop;
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}
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} // namespace
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