kwin/abstract_client.h
Martin Gräßlin 23862e512d Move implementation of ::palette to AbstractClient
Includes moving of the colorscheme and DecorationPalette related
functionality.
2015-05-08 12:43:47 +02:00

391 lines
14 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_ABSTRACT_CLIENT_H
#define KWIN_ABSTRACT_CLIENT_H
#include "toplevel.h"
#include "options.h"
#include "rules.h"
#include <memory>
namespace KWin
{
class TabGroup;
namespace TabBox
{
class TabBoxClientImpl;
}
namespace Decoration
{
class DecorationPalette;
}
class AbstractClient : public Toplevel
{
Q_OBJECT
/**
* Whether this Client is the currently visible Client in its Client Group (Window Tabs).
* For change connect to the visibleChanged signal on the Client's Group.
**/
Q_PROPERTY(bool isCurrentTab READ isCurrentTab)
/**
* Whether this Client is active or not. Use Workspace::activateClient() to activate a Client.
* @see Workspace::activateClient
**/
Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
/**
* The desktop this Client is on. If the Client is on all desktops the property has value -1.
**/
Q_PROPERTY(int desktop READ desktop WRITE setDesktop NOTIFY desktopChanged)
/**
* Whether the Client is on all desktops. That is desktop is -1.
**/
Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops WRITE setOnAllDesktops NOTIFY desktopChanged)
/**
* Whether the Client should be excluded from window switching effects.
**/
Q_PROPERTY(bool skipSwitcher READ skipSwitcher WRITE setSkipSwitcher NOTIFY skipSwitcherChanged)
/**
* Whether the window can be closed by the user. The value is evaluated each time the getter is called.
* Because of that no changed signal is provided.
**/
Q_PROPERTY(bool closeable READ isCloseable)
Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged)
/**
* Whether the Client is set to be kept above other windows.
**/
Q_PROPERTY(bool keepAbove READ keepAbove WRITE setKeepAbove NOTIFY keepAboveChanged)
/**
* Whether the Client is set to be kept below other windows.
**/
Q_PROPERTY(bool keepBelow READ keepBelow WRITE setKeepBelow NOTIFY keepBelowChanged)
/**
* Whether the Client can be shaded. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
**/
Q_PROPERTY(bool shadeable READ isShadeable)
/**
* Whether the Client is shaded.
**/
Q_PROPERTY(bool shade READ isShade WRITE setShade NOTIFY shadeChanged)
/**
* Whether the Client can be minimized. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
**/
Q_PROPERTY(bool minimizable READ isMinimizable)
/**
* Whether the Client is minimized.
**/
Q_PROPERTY(bool minimized READ isMinimized WRITE setMinimized NOTIFY minimizedChanged)
/**
* Returns whether the window is any of special windows types (desktop, dock, splash, ...),
* i.e. window types that usually don't have a window frame and the user does not use window
* management (moving, raising,...) on them.
* The value is evaluated each time the getter is called.
* Because of that no changed signal is provided.
**/
Q_PROPERTY(bool specialWindow READ isSpecialWindow)
/**
* Whether window state _NET_WM_STATE_DEMANDS_ATTENTION is set. This state indicates that some
* action in or with the window happened. For example, it may be set by the Window Manager if
* the window requested activation but the Window Manager refused it, or the application may set
* it if it finished some work. This state may be set by both the Client and the Window Manager.
* It should be unset by the Window Manager when it decides the window got the required attention
* (usually, that it got activated).
**/
Q_PROPERTY(bool demandsAttention READ isDemandingAttention WRITE demandAttention NOTIFY demandsAttentionChanged)
public:
virtual ~AbstractClient();
QWeakPointer<TabBox::TabBoxClientImpl> tabBoxClient() const {
return m_tabBoxClient.toWeakRef();
}
bool isFirstInTabBox() const {
return m_firstInTabBox;
}
bool skipSwitcher() const {
return m_skipSwitcher;
}
void setSkipSwitcher(bool set);
const QIcon &icon() const {
return m_icon;
}
bool isActive() const {
return m_active;
}
/**
* Sets the client's active state to \a act.
*
* This function does only change the visual appearance of the client,
* it does not change the focus setting. Use
* Workspace::activateClient() or Workspace::requestFocus() instead.
*
* If a client receives or looses the focus, it calls setActive() on
* its own.
**/
void setActive(bool);
bool keepAbove() const {
return m_keepAbove;
}
void setKeepAbove(bool);
bool keepBelow() const {
return m_keepBelow;
}
void setKeepBelow(bool);
void demandAttention(bool set = true);
bool isDemandingAttention() const {
return m_demandsAttention;
}
void cancelAutoRaise();
bool wantsTabFocus() const;
virtual void updateMouseGrab();
virtual QString caption(bool full = true, bool stripped = false) const = 0;
virtual bool isCloseable() const = 0;
// TODO: remove boolean trap
virtual bool isShown(bool shaded_is_shown) const = 0;
virtual bool isFullScreen() const = 0;
// TODO: remove boolean trap
virtual AbstractClient *findModal(bool allow_itself = false) = 0;
virtual bool isTransient() const;
/**
* Returns true for "special" windows and false for windows which are "normal"
* (normal=window which has a border, can be moved by the user, can be closed, etc.)
* true for Desktop, Dock, Splash, Override and TopMenu (and Toolbar??? - for now)
* false for Normal, Dialog, Utility and Menu (and Toolbar??? - not yet) TODO
*/
bool isSpecialWindow() const;
virtual void sendToScreen(int screen) = 0;
virtual const QKeySequence &shortcut() const = 0;
virtual void setShortcut(const QString &cut) = 0;
virtual bool performMouseCommand(Options::MouseCommand, const QPoint &globalPos) = 0;
void setOnAllDesktops(bool set);
void setDesktop(int);
int desktop() const override {
return m_desktop;
}
void setMinimized(bool set);
/**
* Minimizes this client plus its transients
*/
void minimize(bool avoid_animation = false);
void unminimize(bool avoid_animation = false);
bool isMinimized() const {
return m_minimized;
}
virtual void setFullScreen(bool set, bool user = true) = 0;
virtual TabGroup *tabGroup() const;
Q_INVOKABLE virtual bool untab(const QRect &toGeometry = QRect(), bool clientRemoved = false);
virtual bool isCurrentTab() const;
virtual MaximizeMode maximizeMode() const = 0;
virtual void maximize(MaximizeMode) = 0;
virtual bool noBorder() const = 0;
virtual void setNoBorder(bool set) = 0;
virtual void blockActivityUpdates(bool b = true) = 0;
QPalette palette() const;
const Decoration::DecorationPalette *decorationPalette() const;
virtual bool isResizable() const = 0;
virtual bool isMovable() const = 0;
virtual bool isMovableAcrossScreens() const = 0;
/**
* @c true only for @c ShadeNormal
**/
bool isShade() const {
return shadeMode() == ShadeNormal;
}
/**
* Default implementation returns @c ShadeNone
**/
virtual ShadeMode shadeMode() const; // Prefer isShade()
void setShade(bool set);
/**
* Default implementation does nothing
**/
virtual void setShade(ShadeMode mode);
/**
* Whether the Client can be shaded. Default implementation returns @c false.
**/
virtual bool isShadeable() const;
virtual bool isMaximizable() const = 0;
virtual bool isMinimizable() const = 0;
virtual bool userCanSetFullScreen() const = 0;
virtual bool userCanSetNoBorder() const = 0;
virtual void setOnAllActivities(bool set) = 0;
virtual const WindowRules* rules() const = 0;
virtual void takeFocus() = 0;
virtual bool wantsInput() const = 0;
virtual void checkWorkspacePosition(QRect oldGeometry = QRect(), int oldDesktop = -2) = 0;
virtual xcb_timestamp_t userTime() const;
virtual void updateWindowRules(Rules::Types selection) = 0;
virtual void growHorizontal();
virtual void shrinkHorizontal();
virtual void growVertical();
virtual void shrinkVertical();
/**
* These values represent positions inside an area
*/
enum Position {
// without prefix, they'd conflict with Qt::TopLeftCorner etc. :(
PositionCenter = 0x00,
PositionLeft = 0x01,
PositionRight = 0x02,
PositionTop = 0x04,
PositionBottom = 0x08,
PositionTopLeft = PositionLeft | PositionTop,
PositionTopRight = PositionRight | PositionTop,
PositionBottomLeft = PositionLeft | PositionBottom,
PositionBottomRight = PositionRight | PositionBottom
};
Position titlebarPosition() const;
// a helper for the workspace window packing. tests for screen validity and updates since in maximization case as with normal moving
virtual void packTo(int left, int top);
enum QuickTileFlag {
QuickTileNone = 0,
QuickTileLeft = 1,
QuickTileRight = 1<<1,
QuickTileTop = 1<<2,
QuickTileBottom = 1<<3,
QuickTileHorizontal = QuickTileLeft|QuickTileRight,
QuickTileVertical = QuickTileTop|QuickTileBottom,
QuickTileMaximize = QuickTileLeft|QuickTileRight|QuickTileTop|QuickTileBottom
};
Q_DECLARE_FLAGS(QuickTileMode, QuickTileFlag)
/** Set the quick tile mode ("snap") of this window.
* This will also handle preserving and restoring of window geometry as necessary.
* @param mode The tile mode (left/right) to give this window.
*/
virtual void setQuickTileMode(QuickTileMode mode, bool keyboard = false) = 0;
virtual void updateLayer();
// TODO: remove boolean trap
static bool belongToSameApplication(const AbstractClient* c1, const AbstractClient* c2, bool active_hack = false);
public Q_SLOTS:
virtual void closeWindow() = 0;
Q_SIGNALS:
void skipSwitcherChanged();
void iconChanged();
void activeChanged();
void keepAboveChanged(bool);
void keepBelowChanged(bool);
/**
* Emitted whenever the demands attention state changes.
**/
void demandsAttentionChanged();
void desktopPresenceChanged(KWin::AbstractClient*, int); // to be forwarded by Workspace
void desktopChanged();
void shadeChanged();
void minimizedChanged();
void clientMinimized(KWin::AbstractClient* client, bool animate);
void clientUnminimized(KWin::AbstractClient* client, bool animate);
void paletteChanged(const QPalette &p);
protected:
AbstractClient();
void setFirstInTabBox(bool enable) {
m_firstInTabBox = enable;
}
void setIcon(const QIcon &icon);
void startAutoRaise();
void autoRaise();
/**
* Called from ::setActive once the active value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
**/
virtual void doSetActive();
/**
* Called from ::setKeepAbove once the keepBelow value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
**/
virtual void doSetKeepAbove();
/**
* Called from ::setKeepBelow once the keepBelow value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
**/
virtual void doSetKeepBelow();
/**
* Called from ::setDeskop once the desktop value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
* @param desktop The new desktop the Client is on
* @param was_desk The desktop the Client was on before
**/
virtual void doSetDesktop(int desktop, int was_desk);
/**
* Called from ::minimize and ::unminimize once the minimized value got updated, but before the
* changed signal is emitted.
*
* Default implementation does nothig.
**/
virtual void doMinimize();
// TODO: remove boolean trap
virtual bool belongsToSameApplication(const AbstractClient *other, bool active_hack) const = 0;
void updateColorScheme(QString path);
private:
void handlePaletteChange();
QSharedPointer<TabBox::TabBoxClientImpl> m_tabBoxClient;
bool m_firstInTabBox = false;
bool m_skipSwitcher = false;
QIcon m_icon;
bool m_active = false;
bool m_keepAbove = false;
bool m_keepBelow = false;
bool m_demandsAttention = false;
bool m_minimized = false;
QTimer *m_autoRaiseTimer = nullptr;
int m_desktop = 0; // 0 means not on any desktop yet
QString m_colorScheme;
std::shared_ptr<Decoration::DecorationPalette> m_palette;
static QHash<QString, std::weak_ptr<Decoration::DecorationPalette>> s_palettes;
static std::shared_ptr<Decoration::DecorationPalette> s_defaultPalette;
};
}
Q_DECLARE_METATYPE(KWin::AbstractClient*)
Q_DECLARE_METATYPE(QList<KWin::AbstractClient*>)
Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::AbstractClient::QuickTileMode)
#endif