kwin/src/unmanaged.h
Vlad Zahorodnii f37acaff54 scene: Split base Scene class from WorkspaceScene class
The main motivation behind this change is to share rendering code
between windows and the cursor, specifically the Item class which
requires a Scene.

Note that Scene subclasses are responsible for issuing
ItemRenderer::renderItem() calls. The main reason for that is the
current architecture of the effects system, specifically we need to call
some effects hooks before and after painting a window.
2022-12-21 12:20:23 +02:00

80 lines
2.7 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2006 Lubos Lunak <l.lunak@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include <netwm.h>
#include "window.h"
namespace KWin
{
class KWIN_EXPORT Unmanaged : public Window
{
Q_OBJECT
public:
explicit Unmanaged();
bool windowEvent(xcb_generic_event_t *e);
bool track(xcb_window_t w);
bool hasScheduledRelease() const;
static void deleteUnmanaged(Unmanaged *c);
int desktop() const override;
QStringList activities() const override;
QVector<VirtualDesktop *> desktops() const override;
QPointF clientPos() const override;
NET::WindowType windowType(bool direct = false, int supported_types = 0) const override;
bool isOutline() const override;
bool isUnmanaged() const override;
QString captionNormal() const override { return {}; }
QString captionSuffix() const override { return {}; }
bool isCloseable() const override { return false; }
bool isShown() const override { return false; }
bool isHiddenInternal() const override { return false; }
void hideClient() override { /* nothing to do */ }
void showClient() override { /* nothing to do */ }
Window *findModal(bool /*allow_itself*/) override { return nullptr; }
bool isResizable() const override { return false; }
bool isMovable() const override { return false; }
bool isMovableAcrossScreens() const override { return false; }
bool takeFocus() override { return false; }
bool wantsInput() const override { return false; }
void killWindow() override { /* nothing to do */ }
void destroyWindow() override { /* nothing to do */ }
void closeWindow() override { /* nothing to do */ }
bool acceptsFocus() const override { return false; }
bool belongsToSameApplication(const Window *other, SameApplicationChecks /*checks*/) const override { return other == this; }
void moveResizeInternal(const QRectF & /*rect*/, KWin::Window::MoveResizeMode /*mode*/) override
{ /* nothing to do */
}
void updateCaption() override { /* nothing to do */ }
QRectF resizeWithChecks(const QRectF &geometry, const QSizeF &) override
{ /* nothing to do */
return geometry;
}
WindowItem *createItem(Scene *scene) override;
public Q_SLOTS:
void release(ReleaseReason releaseReason = ReleaseReason::Release);
private:
~Unmanaged() override; // use release()
// handlers for X11 events
void configureNotifyEvent(xcb_configure_notify_event_t *e);
void damageNotifyEvent();
QWindow *findInternalWindow() const;
void checkOutput();
void associate();
void initialize();
bool m_outline = false;
bool m_scheduledRelease = false;
};
} // namespace