17e0bad922
Summary: The feature has always been considered experimental. Unfortunately it is completely unmaintained and hasn't seen any commits in years. It requires kolor-manager to function, but that has not seen a release based on frameworks yet. This makes it difficult to maintain. In fact I have never been able from the introduction till now to setup a color corrected system. One needs kolor-manager and oyranos and especially the latter is hardly available on any linux distribution (e.g. not on the Debian/Ubuntu systems). Due to being unmaintained color correction in KWin did not keep up with recent changes. Neither did it see any updates during the xlib->xcb port, nor during the Wayland port. Especially the Wayland port with the rendering changes make it unlikely to function correctly. E.g. Wayland introduced a proper per-screen rendering, while color correction did a "fake" per screen rendering. How that is going to work in combination is something nobody ever tried. Now after the introduction of proper per-screen rendering the solution would be to port color correction to the new api, but that never happened. Color correction also modified the shaders, but a newer shader API got introduced some time ago. Whether the color correction shader support that or not, is unknown to me. Also which shader language versions are supported. I know it was based on 3d texture support, which back on introduction was partially lacking in OpenGL ES. Nowadays that changed, but color correction didn't update. Last but not least it is completely X11 based and there is no work on how to make it work with Wayland. Given all the problems, especially the fact that it is unmaintained and cannot be setup on my system, means to me that the only solution is to remove it. I'm open to having it reintroduced in future, but only if the availability on Linux distributions gets addressed before. As long as major linux distributions do not ship this feature, it should not be in KWin. Given that I must say that it was a mistake to add it in the first place and I need to point out that I was against the merge back then. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D3402
181 lines
6.6 KiB
C++
181 lines
6.6 KiB
C++
/**************************************************************************
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* KWin - the KDE window manager *
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* This file is part of the KDE project. *
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* *
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* Copyright (C) 2013 Antonis Tsiapaliokas <kok3rs@gmail.com> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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**************************************************************************/
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#ifndef COMPOSITING_H
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#define COMPOSITING_H
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#include <QAbstractItemModel>
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#include <QObject>
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class OrgKdeKwinCompositingInterface;
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namespace KWin {
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namespace Compositing {
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class OpenGLPlatformInterfaceModel;
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class Compositing : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(int animationSpeed READ animationSpeed WRITE setAnimationSpeed NOTIFY animationSpeedChanged)
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Q_PROPERTY(int windowThumbnail READ windowThumbnail WRITE setWindowThumbnail NOTIFY windowThumbnailChanged)
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Q_PROPERTY(int glScaleFilter READ glScaleFilter WRITE setGlScaleFilter NOTIFY glScaleFilterChanged)
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Q_PROPERTY(bool xrScaleFilter READ xrScaleFilter WRITE setXrScaleFilter NOTIFY xrScaleFilterChanged)
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Q_PROPERTY(int glSwapStrategy READ glSwapStrategy WRITE setGlSwapStrategy NOTIFY glSwapStrategyChanged)
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Q_PROPERTY(int compositingType READ compositingType WRITE setCompositingType NOTIFY compositingTypeChanged)
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Q_PROPERTY(bool compositingEnabled READ compositingEnabled WRITE setCompositingEnabled NOTIFY compositingEnabledChanged)
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Q_PROPERTY(KWin::Compositing::OpenGLPlatformInterfaceModel *openGLPlatformInterfaceModel READ openGLPlatformInterfaceModel CONSTANT)
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Q_PROPERTY(int openGLPlatformInterface READ openGLPlatformInterface WRITE setOpenGLPlatformInterface NOTIFY openGLPlatformInterfaceChanged)
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Q_PROPERTY(bool windowsBlockCompositing READ windowsBlockCompositing WRITE setWindowsBlockCompositing NOTIFY windowsBlockCompositingChanged)
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Q_PROPERTY(bool compositingRequired READ compositingRequired CONSTANT)
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public:
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explicit Compositing(QObject *parent = 0);
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Q_INVOKABLE bool OpenGLIsUnsafe() const;
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Q_INVOKABLE bool OpenGLIsBroken();
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Q_INVOKABLE void reenableOpenGLDetection();
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int animationSpeed() const;
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int windowThumbnail() const;
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int glScaleFilter() const;
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bool xrScaleFilter() const;
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int glSwapStrategy() const;
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int compositingType() const;
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bool compositingEnabled() const;
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int openGLPlatformInterface() const;
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bool windowsBlockCompositing() const;
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bool compositingRequired() const;
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OpenGLPlatformInterfaceModel *openGLPlatformInterfaceModel() const;
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void setAnimationSpeed(int speed);
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void setWindowThumbnail(int index);
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void setGlScaleFilter(int index);
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void setXrScaleFilter(bool filter);
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void setGlSwapStrategy(int strategy);
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void setCompositingType(int index);
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void setCompositingEnabled(bool enalbed);
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void setOpenGLPlatformInterface(int interface);
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void setWindowsBlockCompositing(bool set);
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void save();
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public Q_SLOTS:
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void reset();
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void defaults();
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Q_SIGNALS:
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void changed();
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void animationSpeedChanged(int);
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void windowThumbnailChanged(int);
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void glScaleFilterChanged(int);
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void xrScaleFilterChanged(int);
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void glSwapStrategyChanged(int);
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void compositingTypeChanged(int);
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void compositingEnabledChanged(bool);
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void openGLPlatformInterfaceChanged(int);
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void windowsBlockCompositingChanged(bool);
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private:
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int m_animationSpeed;
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int m_windowThumbnail;
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int m_glScaleFilter;
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bool m_xrScaleFilter;
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int m_glSwapStrategy;
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int m_compositingType;
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bool m_compositingEnabled;
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bool m_changed;
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OpenGLPlatformInterfaceModel *m_openGLPlatformInterfaceModel;
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int m_openGLPlatformInterface;
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bool m_windowsBlockCompositing;
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bool m_windowsBlockingCompositing;
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OrgKdeKwinCompositingInterface *m_compositingInterface;
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};
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struct CompositingData;
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class CompositingType : public QAbstractItemModel
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{
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Q_OBJECT
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Q_ENUMS(CompositingTypeIndex)
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public:
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enum CompositingTypeIndex {
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OPENGL31_INDEX = 0,
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OPENGL20_INDEX,
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XRENDER_INDEX
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};
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enum CompositingTypeRoles {
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NameRole = Qt::UserRole +1,
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TypeRole = Qt::UserRole +2
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};
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explicit CompositingType(QObject *parent = 0);
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QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
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QModelIndex parent(const QModelIndex &child) const override;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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virtual QHash< int, QByteArray > roleNames() const override;
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Q_INVOKABLE int compositingTypeForIndex(int row) const;
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Q_INVOKABLE int indexForCompositingType(int type) const;
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private:
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void generateCompositing();
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QList<CompositingData> m_compositingList;
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};
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struct CompositingData {
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QString name;
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CompositingType::CompositingTypeIndex type;
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};
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class OpenGLPlatformInterfaceModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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explicit OpenGLPlatformInterfaceModel(QObject *parent = nullptr);
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virtual ~OpenGLPlatformInterfaceModel();
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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QModelIndex indexForKey(const QString &key) const;
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QHash< int, QByteArray > roleNames() const override;
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private:
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QStringList m_keys;
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QStringList m_names;
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};
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}//end namespace Compositing
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}//end namespace KWin
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Q_DECLARE_METATYPE(KWin::Compositing::OpenGLPlatformInterfaceModel*)
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#endif
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