kwin/tabgroup.h
Thomas Lübking 85635dd485 fix tabbing
BUG: 290959
BUG: 265160
BUG: 229292
BUG: 238279
BUG: 290758
BUG: 222831
BUG: 278275
BUG: 245747
BUG: 230000

BUG: 253697
BUG: 230570
BUG: 265977
BUG: 225337
BUG: 225339

REVIEW: 103855
2012-02-11 16:30:22 +01:00

186 lines
4.6 KiB
C++

/*******************************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2011/2012 The KWin team <kwin@kde.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
#ifndef KWIN_TABGROUP_H
#define KWIN_TABGROUP_H
#include <QObject>
#include "kdecoration.h"
#include "utils.h"
namespace KWin
{
class Client;
/**
* This class represents a group of clients for use in window tabbing. All
* clients in the group share the same geometry and state information; I.e if
* one client changes then all others should also be changed.
*
* A group contains at least one client and DOES NOT contain multiple
* copies of the same client. A client MUST NOT be in two groups at the same
* time. All decorated clients SHOULD be in a group, even if it's a group of
* one client.
*
* rohanp: Had to convert this object to a QObject to make it easier for adding
* scripting interface to TabGroup.
*
* If a group contains multiple clients then only one will ever be mapped at
* any given time.
*/
class TabGroup
{
public:
/**
* Creates a new group containing \p c.
*/
TabGroup(Client* c);
~TabGroup();
/**
* Activate next tab (flips)
*/
void activateNext();
/**
* Activate previous tab (flips)
*/
void activatePrev();
/**
* Close all clients in this group.
*/
void closeAll();
/**
* Whether client \p c is member of this group
*/
bool contains(Client* c) const;
/**
* The amount of clients in this group
*/
int count() const;
/**
* Returns whether or not this group contains the active client.
*/
bool isActive() const;
/**
* Returns whether this group is empty (used by workspace to remove it)
*/
bool isEmpty() const;
/**
* Returns the list of all the clients contained in this group in their current order.
*/
const ClientList &clients() const;
/**
* Returns the currently visible client.
*/
Client* current() const;
/**
* Makes \p c the visible client in the group - force is only used when the window becomes ready for painting.
* Any other usage just causes pointless action
*/
void setCurrent(Client* c, bool force = false);
/**
* Returns combined minimum size of all clients in the group.
*/
QSize minSize() const;
/**
* Returns combined maximum size of all clients in the group.
*/
QSize maxSize() const;
/**
* Ensures that all the clients in the group have identical geometries and states using
* \p main as the primary client to copy the settings off. If \p only is set then only
* that client is updated to match \p main.
*/
void updateStates(Client* main, Client* only = NULL);
/**
* updates geometry restrictions of this group, basically called from Client::getWmNormalHints(), otherwise rather private
*/
void updateMinMaxSize();
signals:
void minSizeChanged();
void maxSizeChanged();
private:
friend class Client;
// friend bool Client::tabTo(Client*, bool, bool);
bool add(KWin::Client *c, Client *other, bool behind, bool activateC);
void move(KWin::Client* c, KWin::Client* before, bool behind);
// friend bool Client::untab(const QRect&);
bool remove(KWin::Client *c, const QRect &newGeom = QRect());
ClientList m_clients;
Client *m_current;
QSize m_minSize;
QSize m_maxSize;
};
inline bool TabGroup::contains(Client* c) const
{
return c && m_clients.contains(c);
}
inline int TabGroup::count() const
{
return m_clients.count();
}
inline const ClientList &TabGroup::clients() const
{
return m_clients;
}
inline bool TabGroup::isEmpty() const
{
return m_clients.isEmpty();
}
inline Client* TabGroup::current() const
{
return m_current;
}
inline QSize TabGroup::minSize() const
{
return m_minSize;
}
inline QSize TabGroup::maxSize() const
{
return m_maxSize;
}
}
#endif