c4bb3d11fc
Libinput is an optional dependency for getting low level input events. As opening the input devices requires root privs this is rather pointless in the current state. But there is a small added test app which can be executed with root privs to demonstrate the functionality. To properly get input events we need a wrapper like it's used in weston. So far the following is setup: * opening devices found by udev * forwarding keyboard events to InputRedirection * forwarding pointer button events to InputRedirection * forwarding pointer axis events to InputRedirection * signals emitted for pointer motion events Pointer motion events need some further work as they are provided as delta events. We need to track that and map them properly. Also missing are touch events due to me not having a touch screen. It should be fairly simple to setup the touch events, though. Also hotplugging of devices is not yet implemented.
165 lines
4.7 KiB
C++
165 lines
4.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "events.h"
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#include <QSize>
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namespace KWin
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{
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namespace LibInput
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{
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Event *Event::create(libinput_event *event)
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{
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if (!event) {
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return nullptr;
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}
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const auto t = libinput_event_get_type(event);
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// TODO: add touch events
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// TODO: add device notify events
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switch (t) {
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case LIBINPUT_EVENT_KEYBOARD_KEY:
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return new KeyEvent(event);
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case LIBINPUT_EVENT_POINTER_AXIS:
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case LIBINPUT_EVENT_POINTER_BUTTON:
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case LIBINPUT_EVENT_POINTER_MOTION:
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case LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE:
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return new PointerEvent(event, t);
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default:
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return new Event(event, t);
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}
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}
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Event::Event(libinput_event *event, libinput_event_type type)
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: m_event(event)
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, m_type(type)
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{
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}
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Event::~Event()
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{
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libinput_event_destroy(m_event);
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}
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libinput_device *Event::device() const
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{
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return libinput_event_get_device(m_event);
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}
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KeyEvent::KeyEvent(libinput_event *event)
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: Event(event, LIBINPUT_EVENT_KEYBOARD_KEY)
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, m_keyboardEvent(libinput_event_get_keyboard_event(event))
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{
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}
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KeyEvent::~KeyEvent() = default;
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uint32_t KeyEvent::key() const
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{
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return libinput_event_keyboard_get_key(m_keyboardEvent);
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}
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InputRedirection::KeyboardKeyState KeyEvent::state() const
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{
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switch (libinput_event_keyboard_get_key_state(m_keyboardEvent)) {
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case LIBINPUT_KEY_STATE_PRESSED:
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return InputRedirection::KeyboardKeyPressed;
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case LIBINPUT_KEY_STATE_RELEASED:
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return InputRedirection::KeyboardKeyReleased;
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}
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abort();
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}
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uint32_t KeyEvent::time() const
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{
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return libinput_event_keyboard_get_time(m_keyboardEvent);
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}
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PointerEvent::PointerEvent(libinput_event *event, libinput_event_type type)
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: Event(event, type)
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, m_pointerEvent(libinput_event_get_pointer_event(event))
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{
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}
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PointerEvent::~PointerEvent() = default;
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QPointF PointerEvent::absolutePos() const
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{
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Q_ASSERT(type() == LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE);
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return QPointF(libinput_event_pointer_get_absolute_x(m_pointerEvent),
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libinput_event_pointer_get_absolute_y(m_pointerEvent));
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}
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QPointF PointerEvent::absolutePos(const QSize &size) const
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{
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Q_ASSERT(type() == LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE);
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return QPointF(libinput_event_pointer_get_absolute_x_transformed(m_pointerEvent, size.width()),
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libinput_event_pointer_get_absolute_y_transformed(m_pointerEvent, size.height()));
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}
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QPointF PointerEvent::delta() const
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{
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Q_ASSERT(type() == LIBINPUT_EVENT_POINTER_MOTION);
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return QPointF(libinput_event_pointer_get_dx(m_pointerEvent), libinput_event_pointer_get_dy(m_pointerEvent));
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}
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uint32_t PointerEvent::time() const
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{
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return libinput_event_pointer_get_time(m_pointerEvent);
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}
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uint32_t PointerEvent::button() const
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{
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Q_ASSERT(type() == LIBINPUT_EVENT_POINTER_BUTTON);
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return libinput_event_pointer_get_button(m_pointerEvent);
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}
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InputRedirection::PointerButtonState PointerEvent::buttonState() const
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{
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Q_ASSERT(type() == LIBINPUT_EVENT_POINTER_BUTTON);
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switch (libinput_event_pointer_get_button_state(m_pointerEvent)) {
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case LIBINPUT_BUTTON_STATE_PRESSED:
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return InputRedirection::PointerButtonPressed;
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case LIBINPUT_BUTTON_STATE_RELEASED:
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return InputRedirection::PointerButtonReleased;
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}
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abort();
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}
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InputRedirection::PointerAxis PointerEvent::axis() const
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{
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Q_ASSERT(type() == LIBINPUT_EVENT_POINTER_AXIS);
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switch (libinput_event_pointer_get_axis(m_pointerEvent)) {
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case LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL:
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return InputRedirection::PointerAxisHorizontal;
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case LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL:
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return InputRedirection::PointerAxisVertical;
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}
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abort();
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}
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qreal PointerEvent::axisValue() const
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{
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Q_ASSERT(type() == LIBINPUT_EVENT_POINTER_AXIS);
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return libinput_event_pointer_get_axis_value(m_pointerEvent);
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}
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}
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}
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