752 lines
28 KiB
C++
752 lines
28 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2018 David Edmundson <davidedmundson@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "composite.h"
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#include "core/renderbackend.h"
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#include "cursor.h"
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#include "effectloader.h"
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#include "effects.h"
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#include "libkwineffects/anidata_p.h"
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#include "scripting/scriptedeffect.h"
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#include "virtualdesktops.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KConfigGroup>
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#include <KGlobalAccel>
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/registry.h>
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#include <KWayland/Client/slide.h>
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#include <KWayland/Client/surface.h>
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#include <QJSValue>
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#include <QQmlEngine>
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using namespace KWin;
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using namespace std::chrono_literals;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_scripts-0");
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class ScriptedEffectsTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testEffectsHandler();
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void testEffectsContext();
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void testShortcuts();
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void testAnimations_data();
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void testAnimations();
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void testScreenEdge();
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void testScreenEdgeTouch();
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void testFullScreenEffect_data();
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void testFullScreenEffect();
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void testKeepAlive_data();
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void testKeepAlive();
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void testGrab();
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void testGrabAlreadyGrabbedWindow();
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void testGrabAlreadyGrabbedWindowForced();
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void testUngrab();
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void testRedirect_data();
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void testRedirect();
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void testComplete();
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private:
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ScriptedEffect *loadEffect(const QString &name);
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};
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class ScriptedEffectWithDebugSpy : public KWin::ScriptedEffect
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{
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Q_OBJECT
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public:
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ScriptedEffectWithDebugSpy();
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bool load(const QString &name);
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using AnimationEffect::AniMap;
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using AnimationEffect::state;
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Q_INVOKABLE void sendTestResponse(const QString &out); // proxies triggers out from the tests
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QList<QAction *> actions(); // returns any QActions owned by the ScriptEngine
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Q_SIGNALS:
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void testOutput(const QString &data);
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};
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void ScriptedEffectWithDebugSpy::sendTestResponse(const QString &out)
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{
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Q_EMIT testOutput(out);
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}
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QList<QAction *> ScriptedEffectWithDebugSpy::actions()
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{
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return findChildren<QAction *>(QString(), Qt::FindDirectChildrenOnly);
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}
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ScriptedEffectWithDebugSpy::ScriptedEffectWithDebugSpy()
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: ScriptedEffect()
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{
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}
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bool ScriptedEffectWithDebugSpy::load(const QString &name)
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{
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auto selfContext = engine()->newQObject(this);
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QQmlEngine::setObjectOwnership(this, QQmlEngine::CppOwnership);
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const QString path = QFINDTESTDATA("./scripts/" + name + ".js");
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engine()->globalObject().setProperty("sendTestResponse", selfContext.property("sendTestResponse"));
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if (!init(name, path)) {
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return false;
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}
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// inject our newly created effect to be registered with the EffectsHandlerImpl::loaded_effects
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// this is private API so some horrible code is used to find the internal effectloader
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// and register ourselves
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auto children = effects->children();
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for (auto it = children.begin(); it != children.end(); ++it) {
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if (qstrcmp((*it)->metaObject()->className(), "KWin::EffectLoader") != 0) {
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continue;
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}
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QMetaObject::invokeMethod(*it, "effectLoaded", Q_ARG(KWin::Effect *, this), Q_ARG(QString, name));
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break;
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}
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return (static_cast<EffectsHandlerImpl *>(effects)->isEffectLoaded(name));
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}
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void ScriptedEffectsTest::initTestCase()
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{
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if (!Test::renderNodeAvailable()) {
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QSKIP("no render node available");
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return;
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}
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qRegisterMetaType<KWin::Window *>();
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qRegisterMetaType<KWin::Effect *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(waylandServer()->init(s_socketName));
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Test::setOutputConfig({QRect(0, 0, 1280, 1024)});
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// disable all effects - we don't want to have it interact with the rendering
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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const auto builtinNames = EffectLoader().listOfKnownEffects();
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for (QString name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1");
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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QVERIFY(Compositor::self());
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QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
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KWin::VirtualDesktopManager::self()->setCount(2);
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}
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void ScriptedEffectsTest::init()
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{
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QVERIFY(Test::setupWaylandConnection());
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}
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void ScriptedEffectsTest::cleanup()
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{
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Test::destroyWaylandConnection();
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auto effectsImpl = static_cast<EffectsHandlerImpl *>(effects);
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effectsImpl->unloadAllEffects();
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QVERIFY(effectsImpl->loadedEffects().isEmpty());
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KWin::VirtualDesktopManager::self()->setCurrent(1);
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}
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void ScriptedEffectsTest::testEffectsHandler()
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{
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// this triggers and tests some of the signals in EffectHandler, which is exposed to JS as context property "effects"
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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auto waitFor = [&effectOutputSpy](const QString &expected) {
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QVERIFY(effectOutputSpy.count() > 0 || effectOutputSpy.wait());
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QCOMPARE(effectOutputSpy.first().first(), expected);
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effectOutputSpy.removeFirst();
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};
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QVERIFY(effect->load("effectsHandler"));
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// trigger windowAdded signal
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// create a window
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std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
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QVERIFY(surface);
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auto *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
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QVERIFY(shellSurface);
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shellSurface->set_title("WindowA");
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auto *c = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(c);
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QCOMPARE(workspace()->activeWindow(), c);
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waitFor("windowAdded - WindowA");
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waitFor("stackingOrder - 1 WindowA");
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// windowMinimsed
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c->setMinimized(true);
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waitFor("windowMinimized - WindowA");
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c->setMinimized(false);
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waitFor("windowUnminimized - WindowA");
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surface.reset();
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waitFor("windowClosed - WindowA");
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// desktop management
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KWin::VirtualDesktopManager::self()->setCurrent(2);
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waitFor("desktopChanged - 1 2");
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}
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void ScriptedEffectsTest::testEffectsContext()
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{
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// this tests misc non-objects exposed to the script engine: animationTime, displaySize, use of external enums
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("effectContext"));
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QCOMPARE(effectOutputSpy[0].first(), "1280x1024");
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QCOMPARE(effectOutputSpy[1].first(), "100");
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QCOMPARE(effectOutputSpy[2].first(), "2");
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QCOMPARE(effectOutputSpy[3].first(), "0");
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}
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void ScriptedEffectsTest::testShortcuts()
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{
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// this tests method registerShortcut
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("shortcutsTest"));
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QCOMPARE(effect->actions().count(), 1);
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auto action = effect->actions()[0];
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QCOMPARE(action->objectName(), "testShortcut");
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QCOMPARE(action->text(), "Test Shortcut");
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QCOMPARE(KGlobalAccel::self()->shortcut(action).first(), QKeySequence("Meta+Shift+Y"));
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action->trigger();
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QCOMPARE(effectOutputSpy[0].first(), "shortcutTriggered");
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}
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void ScriptedEffectsTest::testAnimations_data()
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{
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QTest::addColumn<QString>("file");
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QTest::addColumn<int>("animationCount");
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QTest::newRow("single") << "animationTest" << 1;
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QTest::newRow("multi") << "animationTestMulti" << 2;
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}
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void ScriptedEffectsTest::testAnimations()
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{
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// this tests animate/set/cancel
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// methods take either an int or an array, as forced in the data above
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// also splits animate vs effects.animate(..)
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QFETCH(QString, file);
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QFETCH(int, animationCount);
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auto *effect = new ScriptedEffectWithDebugSpy;
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load(file));
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// animated after window added connect
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std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
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QVERIFY(surface);
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auto *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
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QVERIFY(shellSurface);
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shellSurface->set_title("Window 1");
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auto *c = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(c);
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QCOMPARE(workspace()->activeWindow(), c);
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{
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const auto state = effect->state();
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QCOMPARE(state.count(), 1);
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QCOMPARE(state.firstKey(), c->effectWindow());
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const auto &animationsForWindow = state.first().first;
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QCOMPARE(animationsForWindow.count(), animationCount);
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QCOMPARE(animationsForWindow[0].timeLine.duration(), 100ms);
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QCOMPARE(animationsForWindow[0].to, FPx2(1.4));
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QCOMPARE(animationsForWindow[0].attribute, AnimationEffect::Scale);
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QCOMPARE(animationsForWindow[0].timeLine.easingCurve().type(), QEasingCurve::OutCubic);
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QCOMPARE(animationsForWindow[0].terminationFlags,
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AnimationEffect::TerminateAtSource | AnimationEffect::TerminateAtTarget);
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if (animationCount == 2) {
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QCOMPARE(animationsForWindow[1].timeLine.duration(), 100ms);
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QCOMPARE(animationsForWindow[1].to, FPx2(0.0));
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QCOMPARE(animationsForWindow[1].attribute, AnimationEffect::Opacity);
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QCOMPARE(animationsForWindow[1].terminationFlags,
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AnimationEffect::TerminateAtSource | AnimationEffect::TerminateAtTarget);
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}
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}
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QCOMPARE(effectOutputSpy[0].first(), "true");
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// window state changes, scale should be retargetted
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c->setMinimized(true);
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{
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const auto state = effect->state();
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QCOMPARE(state.count(), 1);
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const auto &animationsForWindow = state.first().first;
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QCOMPARE(animationsForWindow.count(), animationCount);
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QCOMPARE(animationsForWindow[0].timeLine.duration(), 200ms);
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QCOMPARE(animationsForWindow[0].to, FPx2(1.5));
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QCOMPARE(animationsForWindow[0].attribute, AnimationEffect::Scale);
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QCOMPARE(animationsForWindow[0].terminationFlags,
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AnimationEffect::TerminateAtSource | AnimationEffect::TerminateAtTarget);
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if (animationCount == 2) {
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QCOMPARE(animationsForWindow[1].timeLine.duration(), 200ms);
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QCOMPARE(animationsForWindow[1].to, FPx2(1.5));
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QCOMPARE(animationsForWindow[1].attribute, AnimationEffect::Opacity);
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QCOMPARE(animationsForWindow[1].terminationFlags,
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AnimationEffect::TerminateAtSource | AnimationEffect::TerminateAtTarget);
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}
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}
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c->setMinimized(false);
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{
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const auto state = effect->state();
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QCOMPARE(state.count(), 0);
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}
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}
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void ScriptedEffectsTest::testScreenEdge()
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{
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// this test checks registerScreenEdge functions
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("screenEdgeTest"));
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effect->borderActivated(KWin::ElectricTopRight);
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QCOMPARE(effectOutputSpy.count(), 1);
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}
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void ScriptedEffectsTest::testScreenEdgeTouch()
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{
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// this test checks registerTouchScreenEdge functions
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("screenEdgeTouchTest"));
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effect->actions()[0]->trigger();
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QCOMPARE(effectOutputSpy.count(), 1);
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}
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void ScriptedEffectsTest::testFullScreenEffect_data()
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{
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QTest::addColumn<QString>("file");
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QTest::newRow("single") << "fullScreenEffectTest";
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QTest::newRow("multi") << "fullScreenEffectTestMulti";
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QTest::newRow("global") << "fullScreenEffectTestGlobal";
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}
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void ScriptedEffectsTest::testFullScreenEffect()
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{
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QFETCH(QString, file);
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auto *effectMain = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effectMain, &ScriptedEffectWithDebugSpy::testOutput);
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QSignalSpy fullScreenEffectActiveSpy(effects, &EffectsHandler::hasActiveFullScreenEffectChanged);
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QSignalSpy isActiveFullScreenEffectSpy(effectMain, &ScriptedEffect::isActiveFullScreenEffectChanged);
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QVERIFY(effectMain->load(file));
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// load any random effect from another test to confirm fullscreen effect state is correctly
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// shown as being someone else
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auto effectOther = new ScriptedEffectWithDebugSpy();
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QVERIFY(effectOther->load("screenEdgeTouchTest"));
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QSignalSpy isActiveFullScreenEffectSpyOther(effectOther, &ScriptedEffect::isActiveFullScreenEffectChanged);
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std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
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QVERIFY(surface);
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auto *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
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QVERIFY(shellSurface);
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shellSurface->set_title("Window 1");
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auto *c = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(c);
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QCOMPARE(workspace()->activeWindow(), c);
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QCOMPARE(effects->hasActiveFullScreenEffect(), false);
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QCOMPARE(effectMain->isActiveFullScreenEffect(), false);
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// trigger animation
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KWin::VirtualDesktopManager::self()->setCurrent(2);
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QCOMPARE(effects->activeFullScreenEffect(), effectMain);
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QCOMPARE(effects->hasActiveFullScreenEffect(), true);
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QCOMPARE(fullScreenEffectActiveSpy.count(), 1);
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QCOMPARE(effectMain->isActiveFullScreenEffect(), true);
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QCOMPARE(isActiveFullScreenEffectSpy.count(), 1);
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QCOMPARE(effectOther->isActiveFullScreenEffect(), false);
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QCOMPARE(isActiveFullScreenEffectSpyOther.count(), 0);
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// after 500ms trigger another full screen animation
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QTest::qWait(500);
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KWin::VirtualDesktopManager::self()->setCurrent(1);
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QCOMPARE(effects->activeFullScreenEffect(), effectMain);
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// after 1000ms (+a safety margin for time based tests) we should still be the active full screen effect
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// despite first animation expiring
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QTest::qWait(500 + 100);
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QCOMPARE(effects->activeFullScreenEffect(), effectMain);
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// after 1500ms (+a safetey margin) we should have no full screen effect
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QTest::qWait(500 + 100);
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QCOMPARE(effects->activeFullScreenEffect(), nullptr);
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}
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void ScriptedEffectsTest::testKeepAlive_data()
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{
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QTest::addColumn<QString>("file");
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QTest::addColumn<bool>("keepAlive");
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QTest::newRow("keep") << "keepAliveTest" << true;
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QTest::newRow("don't keep") << "keepAliveTestDontKeep" << false;
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}
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void ScriptedEffectsTest::testKeepAlive()
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{
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// this test checks whether closed windows are kept alive
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// when keepAlive property is set to true(false)
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QFETCH(QString, file);
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QFETCH(bool, keepAlive);
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auto *effect = new ScriptedEffectWithDebugSpy;
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load(file));
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// create a window
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std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
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QVERIFY(surface);
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auto *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
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QVERIFY(shellSurface);
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auto *c = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(c);
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QCOMPARE(workspace()->activeWindow(), c);
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// no active animations at the beginning
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QCOMPARE(effect->state().count(), 0);
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// trigger windowClosed signal
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QSignalSpy deletedRemovedSpy(workspace(), &Workspace::deletedRemoved);
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surface.reset();
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QVERIFY(effectOutputSpy.count() == 1 || effectOutputSpy.wait());
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if (keepAlive) {
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QCOMPARE(effect->state().count(), 1);
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QCOMPARE(deletedRemovedSpy.count(), 0);
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QTest::qWait(500);
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QCOMPARE(effect->state().count(), 1);
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QCOMPARE(deletedRemovedSpy.count(), 0);
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QTest::qWait(500 + 100); // 100ms is extra safety margin
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QCOMPARE(deletedRemovedSpy.count(), 1);
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QCOMPARE(effect->state().count(), 0);
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} else {
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// the test effect doesn't keep the window alive, so it should be
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// removed immediately
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QVERIFY(deletedRemovedSpy.count() == 1 || deletedRemovedSpy.wait(100)); // 100ms is less than duration of the animation
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QCOMPARE(effect->state().count(), 0);
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}
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}
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void ScriptedEffectsTest::testGrab()
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{
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// this test verifies that scripted effects can grab windows that are
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// not already grabbed
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// load the test effect
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auto effect = new ScriptedEffectWithDebugSpy;
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load(QStringLiteral("grabTest")));
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// create test window
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std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
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QVERIFY(surface);
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Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
|
|
QVERIFY(shellSurface);
|
|
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
|
|
QVERIFY(window);
|
|
QCOMPARE(workspace()->activeWindow(), window);
|
|
|
|
// the test effect should grab the test window successfully
|
|
QCOMPARE(effectOutputSpy.count(), 1);
|
|
QCOMPARE(effectOutputSpy.first().first(), QStringLiteral("ok"));
|
|
QCOMPARE(window->effectWindow()->data(WindowAddedGrabRole).value<void *>(), effect);
|
|
}
|
|
|
|
void ScriptedEffectsTest::testGrabAlreadyGrabbedWindow()
|
|
{
|
|
// this test verifies that scripted effects cannot grab already grabbed
|
|
// windows (unless force is set to true of course)
|
|
|
|
// load effect that will hold the window grab
|
|
auto owner = new ScriptedEffectWithDebugSpy;
|
|
QSignalSpy ownerOutputSpy(owner, &ScriptedEffectWithDebugSpy::testOutput);
|
|
QVERIFY(owner->load(QStringLiteral("grabAlreadyGrabbedWindowTest_owner")));
|
|
|
|
// load effect that will try to grab already grabbed window
|
|
auto grabber = new ScriptedEffectWithDebugSpy;
|
|
QSignalSpy grabberOutputSpy(grabber, &ScriptedEffectWithDebugSpy::testOutput);
|
|
QVERIFY(grabber->load(QStringLiteral("grabAlreadyGrabbedWindowTest_grabber")));
|
|
|
|
// create test window
|
|
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
|
|
QVERIFY(surface);
|
|
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
|
|
QVERIFY(shellSurface);
|
|
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
|
|
QVERIFY(window);
|
|
QCOMPARE(workspace()->activeWindow(), window);
|
|
|
|
// effect that initially held the grab should still hold the grab
|
|
QCOMPARE(ownerOutputSpy.count(), 1);
|
|
QCOMPARE(ownerOutputSpy.first().first(), QStringLiteral("ok"));
|
|
QCOMPARE(window->effectWindow()->data(WindowAddedGrabRole).value<void *>(), owner);
|
|
|
|
// effect that tried to grab already grabbed window should fail miserably
|
|
QCOMPARE(grabberOutputSpy.count(), 1);
|
|
QCOMPARE(grabberOutputSpy.first().first(), QStringLiteral("fail"));
|
|
}
|
|
|
|
void ScriptedEffectsTest::testGrabAlreadyGrabbedWindowForced()
|
|
{
|
|
// this test verifies that scripted effects can steal window grabs when
|
|
// they forcefully try to grab windows
|
|
|
|
// load effect that initially will be holding the window grab
|
|
auto owner = new ScriptedEffectWithDebugSpy;
|
|
QSignalSpy ownerOutputSpy(owner, &ScriptedEffectWithDebugSpy::testOutput);
|
|
QVERIFY(owner->load(QStringLiteral("grabAlreadyGrabbedWindowForcedTest_owner")));
|
|
|
|
// load effect that will try to steal the window grab
|
|
auto thief = new ScriptedEffectWithDebugSpy;
|
|
QSignalSpy thiefOutputSpy(thief, &ScriptedEffectWithDebugSpy::testOutput);
|
|
QVERIFY(thief->load(QStringLiteral("grabAlreadyGrabbedWindowForcedTest_thief")));
|
|
|
|
// create test window
|
|
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
|
|
QVERIFY(surface);
|
|
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
|
|
QVERIFY(shellSurface);
|
|
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
|
|
QVERIFY(window);
|
|
QCOMPARE(workspace()->activeWindow(), window);
|
|
|
|
// verify that the owner in fact held the grab
|
|
QCOMPARE(ownerOutputSpy.count(), 1);
|
|
QCOMPARE(ownerOutputSpy.first().first(), QStringLiteral("ok"));
|
|
|
|
// effect that grabbed the test window forcefully should now hold the grab
|
|
QCOMPARE(thiefOutputSpy.count(), 1);
|
|
QCOMPARE(thiefOutputSpy.first().first(), QStringLiteral("ok"));
|
|
QCOMPARE(window->effectWindow()->data(WindowAddedGrabRole).value<void *>(), thief);
|
|
}
|
|
|
|
void ScriptedEffectsTest::testUngrab()
|
|
{
|
|
// this test verifies that scripted effects can ungrab windows that they
|
|
// are previously grabbed
|
|
|
|
// load the test effect
|
|
auto effect = new ScriptedEffectWithDebugSpy;
|
|
QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
|
|
QVERIFY(effect->load(QStringLiteral("ungrabTest")));
|
|
|
|
// create test window
|
|
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
|
|
QVERIFY(surface);
|
|
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
|
|
QVERIFY(shellSurface);
|
|
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
|
|
QVERIFY(window);
|
|
QCOMPARE(workspace()->activeWindow(), window);
|
|
|
|
// the test effect should grab the test window successfully
|
|
QCOMPARE(effectOutputSpy.count(), 1);
|
|
QCOMPARE(effectOutputSpy.first().first(), QStringLiteral("ok"));
|
|
QCOMPARE(window->effectWindow()->data(WindowAddedGrabRole).value<void *>(), effect);
|
|
|
|
// when the test effect sees that a window was minimized, it will try to ungrab it
|
|
effectOutputSpy.clear();
|
|
window->setMinimized(true);
|
|
|
|
QCOMPARE(effectOutputSpy.count(), 1);
|
|
QCOMPARE(effectOutputSpy.first().first(), QStringLiteral("ok"));
|
|
QCOMPARE(window->effectWindow()->data(WindowAddedGrabRole).value<void *>(), nullptr);
|
|
}
|
|
|
|
void ScriptedEffectsTest::testRedirect_data()
|
|
{
|
|
QTest::addColumn<QString>("file");
|
|
QTest::addColumn<bool>("shouldTerminate");
|
|
QTest::newRow("animate/DontTerminateAtSource") << "redirectAnimateDontTerminateTest" << false;
|
|
QTest::newRow("animate/TerminateAtSource") << "redirectAnimateTerminateTest" << true;
|
|
QTest::newRow("set/DontTerminate") << "redirectSetDontTerminateTest" << false;
|
|
QTest::newRow("set/Terminate") << "redirectSetTerminateTest" << true;
|
|
}
|
|
|
|
void ScriptedEffectsTest::testRedirect()
|
|
{
|
|
// this test verifies that redirect() works
|
|
|
|
// load the test effect
|
|
auto effect = new ScriptedEffectWithDebugSpy;
|
|
QFETCH(QString, file);
|
|
QVERIFY(effect->load(file));
|
|
|
|
// create test window
|
|
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
|
|
QVERIFY(surface);
|
|
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
|
|
QVERIFY(shellSurface);
|
|
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
|
|
QVERIFY(window);
|
|
QCOMPARE(workspace()->activeWindow(), window);
|
|
|
|
auto around = [](std::chrono::milliseconds elapsed,
|
|
std::chrono::milliseconds pivot,
|
|
std::chrono::milliseconds margin) {
|
|
return std::abs(elapsed.count() - pivot.count()) < margin.count();
|
|
};
|
|
|
|
// initially, the test animation is at the source position
|
|
|
|
{
|
|
const auto state = effect->state();
|
|
QCOMPARE(state.count(), 1);
|
|
QCOMPARE(state.firstKey(), window->effectWindow());
|
|
const QList<AniData> animations = state.first().first;
|
|
QCOMPARE(animations.count(), 1);
|
|
QCOMPARE(animations[0].timeLine.direction(), TimeLine::Forward);
|
|
QVERIFY(around(animations[0].timeLine.elapsed(), 0ms, 50ms));
|
|
}
|
|
|
|
// minimize the test window after 250ms, when the test effect sees that
|
|
// a window was minimized, it will try to reverse animation for it
|
|
QTest::qWait(250);
|
|
|
|
QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
|
|
|
|
window->setMinimized(true);
|
|
|
|
QCOMPARE(effectOutputSpy.count(), 1);
|
|
QCOMPARE(effectOutputSpy.first().first(), QStringLiteral("ok"));
|
|
|
|
{
|
|
const auto state = effect->state();
|
|
QCOMPARE(state.count(), 1);
|
|
QCOMPARE(state.firstKey(), window->effectWindow());
|
|
const QList<AniData> animations = state.first().first;
|
|
QCOMPARE(animations.count(), 1);
|
|
QCOMPARE(animations[0].timeLine.direction(), TimeLine::Backward);
|
|
QVERIFY(around(animations[0].timeLine.elapsed(), 1000ms - 250ms, 50ms));
|
|
}
|
|
|
|
// wait for the animation to reach the start position, 100ms is an extra
|
|
// safety margin
|
|
QTest::qWait(250 + 100);
|
|
|
|
QFETCH(bool, shouldTerminate);
|
|
if (shouldTerminate) {
|
|
const auto state = effect->state();
|
|
QCOMPARE(state.count(), 0);
|
|
} else {
|
|
const auto state = effect->state();
|
|
QCOMPARE(state.count(), 1);
|
|
QCOMPARE(state.firstKey(), window->effectWindow());
|
|
const QList<AniData> animations = state.first().first;
|
|
QCOMPARE(animations.count(), 1);
|
|
QCOMPARE(animations[0].timeLine.direction(), TimeLine::Backward);
|
|
QCOMPARE(animations[0].timeLine.elapsed(), 1000ms);
|
|
QCOMPARE(animations[0].timeLine.value(), 0.0);
|
|
}
|
|
}
|
|
|
|
void ScriptedEffectsTest::testComplete()
|
|
{
|
|
// this test verifies that complete works
|
|
|
|
// load the test effect
|
|
auto effect = new ScriptedEffectWithDebugSpy;
|
|
QVERIFY(effect->load(QStringLiteral("completeTest")));
|
|
|
|
// create test window
|
|
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
|
|
QVERIFY(surface);
|
|
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
|
|
QVERIFY(shellSurface);
|
|
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
|
|
QVERIFY(window);
|
|
QCOMPARE(workspace()->activeWindow(), window);
|
|
|
|
auto around = [](std::chrono::milliseconds elapsed,
|
|
std::chrono::milliseconds pivot,
|
|
std::chrono::milliseconds margin) {
|
|
return std::abs(elapsed.count() - pivot.count()) < margin.count();
|
|
};
|
|
|
|
// initially, the test animation should be at the start position
|
|
{
|
|
const auto state = effect->state();
|
|
QCOMPARE(state.count(), 1);
|
|
QCOMPARE(state.firstKey(), window->effectWindow());
|
|
const QList<AniData> animations = state.first().first;
|
|
QCOMPARE(animations.count(), 1);
|
|
QVERIFY(around(animations[0].timeLine.elapsed(), 0ms, 50ms));
|
|
QVERIFY(!animations[0].timeLine.done());
|
|
}
|
|
|
|
// wait for 250ms
|
|
QTest::qWait(250);
|
|
|
|
{
|
|
const auto state = effect->state();
|
|
QCOMPARE(state.count(), 1);
|
|
QCOMPARE(state.firstKey(), window->effectWindow());
|
|
const QList<AniData> animations = state.first().first;
|
|
QCOMPARE(animations.count(), 1);
|
|
QVERIFY(around(animations[0].timeLine.elapsed(), 250ms, 50ms));
|
|
QVERIFY(!animations[0].timeLine.done());
|
|
}
|
|
|
|
// minimize the test window, when the test effect sees that a window was
|
|
// minimized, it will try to complete animation for it
|
|
QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
|
|
|
|
window->setMinimized(true);
|
|
|
|
QCOMPARE(effectOutputSpy.count(), 1);
|
|
QCOMPARE(effectOutputSpy.first().first(), QStringLiteral("ok"));
|
|
|
|
{
|
|
const auto state = effect->state();
|
|
QCOMPARE(state.count(), 1);
|
|
QCOMPARE(state.firstKey(), window->effectWindow());
|
|
const QList<AniData> animations = state.first().first;
|
|
QCOMPARE(animations.count(), 1);
|
|
QCOMPARE(animations[0].timeLine.elapsed(), 1000ms);
|
|
QVERIFY(animations[0].timeLine.done());
|
|
}
|
|
}
|
|
|
|
WAYLANDTEST_MAIN(ScriptedEffectsTest)
|
|
#include "scripted_effects_test.moc"
|