8f8c1d31ba
mipmaps the quality isn't the best. Might add a shader later that will generate the final image so it uses mipmaps for realtime blurring while using a high quality blur at the end. svn path=/trunk/KDE/kdebase/workspace/; revision=923246 |
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CMakeLists.txt | ||
logout.cpp | ||
logout.desktop | ||
logout.h |