8f9a9fedb1
We can get it through the Global passed to PointerInterface and KeyboardInterface. No need to pass it further around.
79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
/********************************************************************
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Copyright 2014 Martin Gräßlin <mgraesslin@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) version 3, or any
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later version accepted by the membership of KDE e.V. (or its
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successor approved by the membership of KDE e.V.), which shall
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act as a proxy defined in Section 6 of version 3 of the license.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef WAYLAND_SERVER_POINTER_INTERFACE_H
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#define WAYLAND_SERVER_POINTER_INTERFACE_H
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#include <QObject>
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#include <QPoint>
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#include <KWayland/Server/kwaylandserver_export.h>
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struct wl_client;
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struct wl_resource;
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namespace KWayland
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{
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namespace Server
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{
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class SeatInterface;
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class SurfaceInterface;
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class KWAYLANDSERVER_EXPORT PointerInterface : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QPoint globalPos READ globalPos WRITE setGlobalPos NOTIFY globalPosChanged)
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public:
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virtual ~PointerInterface();
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void createInterface(wl_client *client, wl_resource *parentResource, uint32_t id);
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void updateTimestamp(quint32 time);
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void setGlobalPos(const QPoint &pos);
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QPoint globalPos() const;
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void buttonPressed(quint32 button);
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void buttonPressed(Qt::MouseButton button);
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void buttonReleased(quint32 button);
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void buttonReleased(Qt::MouseButton button);
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bool isButtonPressed(quint32 button) const;
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bool isButtonPressed(Qt::MouseButton button) const;
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quint32 buttonSerial(quint32 button) const;
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quint32 buttonSerial(Qt::MouseButton button) const;
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void axis(Qt::Orientation orientation, quint32 delta);
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void setFocusedSurface(SurfaceInterface *surface, const QPoint &surfacePosition = QPoint());
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void setFocusedSurfacePosition(const QPoint &surfacePosition);
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SurfaceInterface *focusedSurface() const;
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QPoint focusedSurfacePosition() const;
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Q_SIGNALS:
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void globalPosChanged(const QPoint &pos);
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private:
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friend class SeatInterface;
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explicit PointerInterface(SeatInterface *parent);
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class Private;
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QScopedPointer<Private> d;
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};
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}
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}
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#endif
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