kwin/clients/nitrogen/lib/tileset.cpp
Lucas Murray a92f204309 Import the Nitrogen window decoration AS IS from KDE-Look with
permission from hpereiradacosta.

svn path=/trunk/KDE/kdebase/workspace/; revision=1014262
2009-08-22 08:24:06 +00:00

132 lines
4.4 KiB
C++

/*
* Copyright 2008 Long Huynh Huu <long.upcase@googlemail.com>
* Copyright 2007 Matthew Woehlke <mw_triad@users.sourceforge.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <QtGui/QPainter>
#include "tileset.h"
void TileSet::initPixmap(int s, const QPixmap &pix, int w, int h, const QRect &region)
{
if (w != region.width() || h != region.height()) {
QPixmap tile = pix.copy(region);
_pixmap[s] = QPixmap(w, h);
_pixmap[s].fill(QColor(0,0,0,0));
QPainter p(&_pixmap[s]);
p.drawTiledPixmap(0, 0, w, h, tile);
}
else {
_pixmap[s] = pix.copy(region);
}
}
TileSet::TileSet(const QPixmap &pix, int w1, int h1, int w2, int h2)
: _w1(w1), _h1(h1)
{
if (pix.isNull())
return;
_w3 = pix.width() - (w1 + w2);
_h3 = pix.height() - (h1 + h2);
int w = w2; while (w < 32 && w2 > 0) w += w2;
int h = h2; while (h < 32 && h2 > 0) h += h2;
initPixmap(0, pix, _w1, _h1, QRect(0, 0, _w1, _h1));
initPixmap(1, pix, w, _h1, QRect(_w1, 0, w2, _h1));
initPixmap(2, pix, _w3, _h1, QRect(_w1+w2, 0, _w3, _h1));
initPixmap(3, pix, _w1, h, QRect(0, _h1, _w1, h2));
initPixmap(4, pix, w, h, QRect(_w1, _h1, w2, h2));
initPixmap(5, pix, _w3, h, QRect(_w1+w2, _h1, _w3, h2));
initPixmap(6, pix, _w1, _h3, QRect(0, _h1+h2, _w1, _h3));
initPixmap(7, pix, w, _h3, QRect(_w1, _h1+h2, w2, _h3));
initPixmap(8, pix, _w3, _h3, QRect(_w1+w2, _h1+h2, _w3, _h3));
}
TileSet::TileSet(const QPixmap &pix, int w1, int h1, int w3, int h3, int x1, int y1, int w2, int h2)
: _w1(w1), _h1(h1), _w3(w3), _h3(h3)
{
if (pix.isNull())
return;
int x2 = pix.width() - _w3;
int y2 = pix.height() - _h3;
int w = w2; while (w < 32 && w2 > 0) w += w2;
int h = h2; while (h < 32 && h2 > 0) h += h2;
initPixmap(0, pix, _w1, _h1, QRect(0, 0, _w1, _h1));
initPixmap(1, pix, w, _h1, QRect(x1, 0, w2, _h1));
initPixmap(2, pix, _w3, _h1, QRect(x2, 0, _w3, _h1));
initPixmap(3, pix, _w1, h, QRect(0, y1, _w1, h2));
initPixmap(4, pix, w, h, QRect(x1, y1, w2, h2));
initPixmap(5, pix, _w3, h, QRect(x2, y1, _w3, h2));
initPixmap(6, pix, _w1, _h3, QRect(0, y2, _w1, _h3));
initPixmap(7, pix, w, _h3, QRect(x1, y2, w2, _h3));
initPixmap(8, pix, _w3, _h3, QRect(x2, y2, _w3, _h3));
}
TileSet::TileSet(const TileSet &other)
: _w1(other._w1), _h1(other._h1), _w3(other._w3), _h3(other._h3)
{
for (int i=0; i<9; i++) {
_pixmap[i] = other._pixmap[i];
}
}
TileSet& TileSet::operator=(const TileSet &other)
{
_w1 = other._w1;
_w3 = other._w3;
_h1 = other._h1;
_h3 = other._h3;
for (int i=0; i<9; i++) {
_pixmap[i] = other._pixmap[i];
}
return *this;
}
inline bool bits(TileSet::Tiles flags, TileSet::Tiles testFlags)
{
return (flags & testFlags) == testFlags;
}
void TileSet::render(const QRect &r, QPainter *p, Tiles t) const
{
if (_pixmap[0].isNull())
return;
int x0, y0, w, h;
r.getRect(&x0, &y0, &w, &h);
w -= _w1 + _w3;
h -= _h1 + _h3;
int x1 = x0 + _w1;
int x2 = x1 + w;
int y1 = y0 + _h1;
int y2 = y1 + h;
if (bits(t, Top|Left)) p->drawPixmap(x0, y0, _pixmap[0]);
if (bits(t, Top|Right)) p->drawPixmap(x2, y0, _pixmap[2]);
if (bits(t, Bottom|Left)) p->drawPixmap(x0, y2, _pixmap[6]);
if (bits(t, Bottom|Right)) p->drawPixmap(x2, y2, _pixmap[8]);
if (t & Top) p->drawTiledPixmap(x1, y0, w, _h1, _pixmap[1]);
if (t & Bottom) p->drawTiledPixmap(x1, y2, w, _h3, _pixmap[7]);
if (t & Left) p->drawTiledPixmap(x0, y1, _w1, h, _pixmap[3]);
if (t & Right) p->drawTiledPixmap(x2, y1, _w3, h, _pixmap[5]);
if (t & Center) p->drawTiledPixmap(x1, y1, w, h, _pixmap[4]);
}