5d946e3762
Let's rather not build the plugin if we don't have the dependency then building it without OpenGL support. Simplifies the code a bit and makes the backend overall more useful and goes along with e.g. the Wayland one which has EGL also as a hard dependency for the plugin. REVIEW: 124697 |
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.. | ||
CMakeLists.txt | ||
logging.cpp | ||
logging.h | ||
scene_qpainter_x11_backend.cpp | ||
scene_qpainter_x11_backend.h | ||
screens_x11windowed.cpp | ||
screens_x11windowed.h | ||
x11.json | ||
x11windowed_backend.cpp | ||
x11windowed_backend.h |