kwin/effects/highlightwindow/highlightwindow.cpp
Martin Flöser 90e77a939a [effects] Support xcbConnectionChanged for support properties
Summary:
Several effects announce a support property atom on the root window. This
change forwards the KWin::Application's signal that the xcbConnection
changed to the EffectsHandler so that the effects can respond to it.

All effects which announce a support property connect to this new signal
and re-announce the property. In case the xcb connection died (future
XWayland crashing case) it is set to XCB_ATOM_NONE by that. In case the
xcb connection got created (future delayed XWayland startup) the atom is
set to the proper value.

In addition all usages of the support properties are guarded, so that no
nonesense actions are performed if the support property is XCB_ATOM_NONE.

Test Plan: Only compile tested as we don't have XFree KWin yet

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D7761
2017-09-12 18:53:31 +02:00

309 lines
12 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "highlightwindow.h"
namespace KWin
{
HighlightWindowEffect::HighlightWindowEffect()
: m_finishing(false)
, m_fadeDuration(float(animationTime(150)))
, m_monitorWindow(NULL)
{
m_atom = effects->announceSupportProperty("_KDE_WINDOW_HIGHLIGHT", this);
connect(effects, SIGNAL(windowAdded(KWin::EffectWindow*)), this, SLOT(slotWindowAdded(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowClosed(KWin::EffectWindow*)), this, SLOT(slotWindowClosed(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowDeleted(KWin::EffectWindow*)), this, SLOT(slotWindowDeleted(KWin::EffectWindow*)));
connect(effects, SIGNAL(propertyNotify(KWin::EffectWindow*,long)), this, SLOT(slotPropertyNotify(KWin::EffectWindow*,long)));
connect(effects, &EffectsHandler::xcbConnectionChanged, this,
[this] {
m_atom = effects->announceSupportProperty("_KDE_WINDOW_HIGHLIGHT", this);
}
);
}
HighlightWindowEffect::~HighlightWindowEffect()
{
}
static bool isInitiallyHidden(EffectWindow* w)
{
// Is the window initially hidden until it is highlighted?
return w->isMinimized() || !w->isCurrentTab() || !w->isOnCurrentDesktop();
}
void HighlightWindowEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
// Calculate window opacities
QHash<EffectWindow*, float>::iterator opacity = m_windowOpacity.find(w);
if (!m_highlightedWindows.isEmpty()) {
// Initial fade out and changing highlight animation
if (opacity == m_windowOpacity.end())
opacity = m_windowOpacity.insertMulti(w, 0.0f);
float oldOpacity = *opacity;
if (m_highlightedWindows.contains(w))
*opacity = qMin(1.0f, oldOpacity + time / m_fadeDuration);
else if (w->isNormalWindow() || w->isDialog()) // Only fade out windows
*opacity = qMax(isInitiallyHidden(w) ? 0.0f : 0.15f, oldOpacity - time / m_fadeDuration);
if (*opacity < 0.98f)
data.setTranslucent();
if (oldOpacity != *opacity)
effects->addRepaint(w->expandedGeometry());
} else if (m_finishing && m_windowOpacity.contains(w)) {
// Final fading back in animation
if (opacity == m_windowOpacity.end())
opacity = m_windowOpacity.insert(w, 0.0f);
float oldOpacity = *opacity;
if (isInitiallyHidden(w))
*opacity = qMax(0.0f, oldOpacity - time / m_fadeDuration);
else
*opacity = qMin(1.0f, oldOpacity + time / m_fadeDuration);
if (*opacity < 0.98f)
data.setTranslucent();
if (oldOpacity != *opacity)
effects->addRepaint(w->expandedGeometry());
if (*opacity > 0.98f || *opacity < 0.02f) {
m_windowOpacity.remove(w); // We default to 1.0
opacity = m_windowOpacity.end();
}
}
// Show tabbed windows and windows on other desktops if highlighted
if (opacity != m_windowOpacity.end() && *opacity > 0.01) {
if (w->isMinimized())
w->enablePainting(EffectWindow::PAINT_DISABLED_BY_MINIMIZE);
if (!w->isCurrentTab())
w->enablePainting(EffectWindow::PAINT_DISABLED_BY_TAB_GROUP);
if (!w->isOnCurrentDesktop())
w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DESKTOP);
}
effects->prePaintWindow(w, data, time);
}
void HighlightWindowEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
data.multiplyOpacity(m_windowOpacity.value(w, 1.0f));
effects->paintWindow(w, mask, region, data);
}
void HighlightWindowEffect::slotWindowAdded(EffectWindow* w)
{
if (!m_highlightedWindows.isEmpty()) {
// The effect is activated thus we need to add it to the opacity hash
foreach (const WId id, m_highlightedIds) {
if (w == effects->findWindow(id)) {
m_windowOpacity[w] = 1.0; // this window was demanded to be highlighted before it appeared
return;
}
}
m_windowOpacity[w] = 0.15; // this window is not currently highlighted
}
slotPropertyNotify(w, m_atom, w); // Check initial value
}
void HighlightWindowEffect::slotWindowClosed(EffectWindow* w)
{
if (m_monitorWindow == w) // The monitoring window was destroyed
finishHighlighting();
}
void HighlightWindowEffect::slotWindowDeleted(EffectWindow* w)
{
m_windowOpacity.remove(w);
}
void HighlightWindowEffect::slotPropertyNotify(EffectWindow* w, long a, EffectWindow *addedWindow)
{
if (a != m_atom || m_atom == XCB_ATOM_NONE)
return; // Not our atom
// if the window is null, the property was set on the root window - see events.cpp
QByteArray byteData = w ? w->readProperty(m_atom, m_atom, 32) :
effects->readRootProperty(m_atom, m_atom, 32);
if (byteData.length() < 1) {
// Property was removed, clearing highlight
if (!addedWindow || w != addedWindow)
finishHighlighting();
return;
}
auto* data = reinterpret_cast<uint32_t*>(byteData.data());
if (!data[0]) {
// Purposely clearing highlight by issuing a NULL target
finishHighlighting();
return;
}
m_monitorWindow = w;
bool found = false;
int length = byteData.length() / sizeof(data[0]);
//foreach ( EffectWindow* e, m_highlightedWindows )
// effects->setElevatedWindow( e, false );
m_highlightedWindows.clear();
m_highlightedIds.clear();
for (int i = 0; i < length; i++) {
m_highlightedIds << data[i];
EffectWindow* foundWin = effects->findWindow(data[i]);
if (!foundWin) {
qCDebug(KWINEFFECTS) << "Invalid window targetted for highlight. Requested:" << data[i];
continue; // might come in later.
}
m_highlightedWindows.append(foundWin);
// TODO: We cannot just simply elevate the window as this will elevate it over
// Plasma tooltips and other such windows as well
//effects->setElevatedWindow( foundWin, true );
found = true;
}
if (!found) {
finishHighlighting();
return;
}
prepareHighlighting();
if (w)
m_windowOpacity[w] = 1.0; // Because it's not in stackingOrder() yet
/* TODO: Finish thumbnails of offscreen windows, not sure if it's worth it though
if ( !m_highlightedWindow->isOnCurrentDesktop() )
{ // Window is offscreen, determine thumbnail position
QRect screenArea = effects->clientArea( MaximizeArea ); // Workable area of the active screen
QRect outerArea = outerArea.adjusted( outerArea.width() / 10, outerArea.height() / 10,
-outerArea.width() / 10, -outerArea.height() / 10 ); // Add 10% margin around the edge
QRect innerArea = outerArea.adjusted( outerArea.width() / 40, outerArea.height() / 40,
-outerArea.width() / 40, -outerArea.height() / 40 ); // Outer edge of the thumbnail border (2.5%)
QRect thumbArea = outerArea.adjusted( 20, 20, -20, -20 ); // Outer edge of the thumbnail (20px)
// Determine the maximum size that we can make the thumbnail within the innerArea
double areaAspect = double( thumbArea.width() ) / double( thumbArea.height() );
double windowAspect = aspectRatio( m_highlightedWindow );
QRect thumbRect; // Position doesn't matter right now, but it will later
if ( windowAspect > areaAspect )
// Top/bottom will touch first
thumbRect = QRect( 0, 0, widthForHeight( thumbArea.height() ), thumbArea.height() );
else // Left/right will touch first
thumbRect = QRect( 0, 0, thumbArea.width(), heightForWidth( thumbArea.width() ));
if ( thumbRect.width() >= m_highlightedWindow->width() )
// Area is larger than the window, just use the window's size
thumbRect = m_highlightedWindow->geometry();
// Determine position of desktop relative to the current one
QPoint direction = effects->desktopGridCoords( m_highlightedWindow->desktop() ) -
effects->desktopGridCoords( effects->currentDesktop() );
// Draw a line from the center of the current desktop to the center of the target desktop.
QPointF desktopLine( 0, 0, direction.x() * screenArea.width(), direction.y() * screenArea.height() );
desktopLeft.translate( screenArea.width() / 2, screenArea.height() / 2 ); // Move to the screen center
// Take the point where the line crosses the outerArea, this will be the tip of our arrow
QPointF arrowTip;
QLineF testLine( // Top
outerArea.x(), outerArea.y(),
outerArea.x() + outerArea.width(), outerArea.y() );
if ( desktopLine.intersect( testLine, &arrowTip ) != QLineF::BoundedIntersection )
{
testLine = QLineF( // Right
outerArea.x() + outerArea.width(), outerArea.y(),
outerArea.x() + outerArea.width(), outerArea.y() + outerArea.height() );
if ( desktopLine.intersect( testLine, &arrowTip ) != QLineF::BoundedIntersection )
{
testLine = QLineF( // Bottom
outerArea.x() + outerArea.width(), outerArea.y() + outerArea.height(),
outerArea.x(), outerArea.y() + outerArea.height() );
if ( desktopLine.intersect( testLine, &arrowTip ) != QLineF::BoundedIntersection )
{
testLine = QLineF( // Left
outerArea.x(), outerArea.y() + outerArea.height(),
outerArea.x(), outerArea.y() );
desktopLine.intersect( testLine, &arrowTip ); // Should never fail
}
}
}
m_arrowTip = arrowTip.toPoint();
} */
}
void HighlightWindowEffect::prepareHighlighting()
{
// Create window data for every window. Just calling [w] creates it.
m_finishing = false;
foreach (EffectWindow * w, effects->stackingOrder()) {
if (!m_windowOpacity.contains(w)) // Just in case we are still finishing from last time
m_windowOpacity.insertMulti(w, isInitiallyHidden(w) ? 0.0 : 1.0);
if (!m_highlightedWindows.isEmpty())
m_highlightedWindows.at(0)->addRepaintFull();
}
}
void HighlightWindowEffect::finishHighlighting()
{
m_finishing = true;
m_monitorWindow = NULL;
m_highlightedWindows.clear();
if (!m_windowOpacity.isEmpty())
m_windowOpacity.constBegin().key()->addRepaintFull();
}
void HighlightWindowEffect::highlightWindows(const QVector<KWin::EffectWindow *> &windows)
{
if (windows.isEmpty()) {
finishHighlighting();
return;
}
m_monitorWindow = nullptr;
m_highlightedWindows.clear();
m_highlightedIds.clear();
for (auto w : windows) {
m_highlightedWindows << w;
}
prepareHighlighting();
}
bool HighlightWindowEffect::isActive() const
{
return !(m_windowOpacity.isEmpty() || effects->isScreenLocked());
}
bool HighlightWindowEffect::provides(Feature feature)
{
switch (feature) {
case HighlightWindows:
return true;
default:
return false;
}
}
bool HighlightWindowEffect::perform(Feature feature, const QVariantList &arguments)
{
if (feature != HighlightWindows) {
return false;
}
if (arguments.size() != 1) {
return false;
}
highlightWindows(arguments.first().value<QVector<EffectWindow*>>());
return true;
}
} // namespace