e73a86d420
Removes a diversion between X11 and Wayland. The base class Platform creates an instance of class Edge with plugin implementations being able to create a different type. The X11StandalonePlugin does that and creates a WindowBasedEdge. For this the implementation of WindowBasedEdge is moved from screenedges into the plugin. Unfortunately an ifdef is needed to make the screenedge test still work as expected. This should be improved in future, e.g. have a good way to load the platform plugin from the tests. Reviewers: #plasma Subscribers: plasma-devel Projects: #plasma Differential Revision: https://phabricator.kde.org/D1419
195 lines
5.9 KiB
C++
195 lines
5.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_PLATFORM_H
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#define KWIN_PLATFORM_H
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#include <kwin_export.h>
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#include <epoxy/egl.h>
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#include <fixx11h.h>
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#include <QImage>
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#include <QObject>
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namespace KWayland {
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namespace Server {
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class OutputConfigurationInterface;
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}
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}
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namespace KWin
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{
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class Edge;
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class OpenGLBackend;
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class QPainterBackend;
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class Screens;
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class ScreenEdges;
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class WaylandCursorTheme;
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class KWIN_EXPORT Platform : public QObject
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{
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Q_OBJECT
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public:
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virtual ~Platform();
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virtual void init() = 0;
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virtual Screens *createScreens(QObject *parent = nullptr);
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virtual OpenGLBackend *createOpenGLBackend();
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virtual QPainterBackend *createQPainterBackend();
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/**
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* Allows the platform to create a platform specific screen edge.
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* The default implementation creates a Edge.
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**/
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virtual Edge *createScreenEdge(ScreenEdges *parent);
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virtual void warpPointer(const QPointF &globalPos);
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/**
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* Whether our Compositing EGL display allows a surface less context
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* so that a sharing context could be created.
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**/
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virtual bool supportsQpaContext() const;
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/**
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* The EGLDisplay used by the compositing scene.
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**/
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virtual EGLDisplay sceneEglDisplay() const;
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/**
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* The EGLContext used by the compositing scene.
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**/
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virtual EGLContext sceneEglContext() const;
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/**
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* Implementing subclasses should provide a size in case the backend represents
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* a basic screen and uses the BasicScreens.
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*
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* Base implementation returns an invalid size.
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**/
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virtual QSize screenSize() const;
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/**
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* Implementing subclasses should provide all geometries in case the backend represents
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* a basic screen and uses the BasicScreens.
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*
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* Base implementation returns one QRect positioned at 0/0 with screenSize() as size.
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**/
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virtual QVector<QRect> screenGeometries() const;
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/**
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* Implement this method to receive configuration change requests through KWayland's
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* OutputManagement interface.
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*
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* Base implementation warns that the current backend does not implement this
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* functionality.
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*/
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virtual void configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config);
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bool usesSoftwareCursor() const {
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return m_softWareCursor;
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}
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QImage softwareCursor() const;
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QPoint softwareCursorHotspot() const;
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void markCursorAsRendered();
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bool handlesOutputs() const {
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return m_handlesOutputs;
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}
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bool isReady() const {
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return m_ready;
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}
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void setInitialWindowSize(const QSize &size) {
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m_initialWindowSize = size;
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}
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void setDeviceIdentifier(const QByteArray &identifier) {
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m_deviceIdentifier = identifier;
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}
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bool supportsPointerWarping() const {
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return m_pointerWarping;
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}
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bool areOutputsEnabled() const {
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return m_outputsEnabled;
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}
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void setOutputsEnabled(bool enabled) {
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m_outputsEnabled = enabled;
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}
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int initialOutputCount() const {
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return m_initialOutputCount;
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}
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void setInitialOutputCount(int count) {
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m_initialOutputCount = count;
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}
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public Q_SLOTS:
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void pointerMotion(const QPointF &position, quint32 time);
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void pointerButtonPressed(quint32 button, quint32 time);
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void pointerButtonReleased(quint32 button, quint32 time);
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void pointerAxisHorizontal(qreal delta, quint32 time);
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void pointerAxisVertical(qreal delta, quint32 time);
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void keyboardKeyPressed(quint32 key, quint32 time);
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void keyboardKeyReleased(quint32 key, quint32 time);
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void keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group);
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void keymapChange(int fd, uint32_t size);
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void touchDown(qint32 id, const QPointF &pos, quint32 time);
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void touchUp(qint32 id, quint32 time);
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void touchMotion(qint32 id, const QPointF &pos, quint32 time);
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void touchCancel();
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void touchFrame();
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Q_SIGNALS:
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void screensQueried();
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void initFailed();
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void cursorChanged();
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void readyChanged(bool);
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/**
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* Emitted by backends using a one screen (nested window) approach and when the size of that changes.
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**/
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void screenSizeChanged();
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protected:
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explicit Platform(QObject *parent = nullptr);
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void setSoftWareCursor(bool set);
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void handleOutputs() {
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m_handlesOutputs = true;
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}
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void repaint(const QRect &rect);
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void setReady(bool ready);
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QSize initialWindowSize() const {
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return m_initialWindowSize;
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}
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QByteArray deviceIdentifier() const {
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return m_deviceIdentifier;
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}
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void setSupportsPointerWarping(bool set) {
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m_pointerWarping = set;
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}
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private:
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void triggerCursorRepaint();
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bool m_softWareCursor = false;
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struct {
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QPoint lastRenderedPosition;
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} m_cursor;
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bool m_handlesOutputs = false;
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bool m_ready = false;
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QSize m_initialWindowSize;
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QByteArray m_deviceIdentifier;
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bool m_pointerWarping = false;
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bool m_outputsEnabled = true;
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int m_initialOutputCount = 1;
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};
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}
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Q_DECLARE_INTERFACE(KWin::Platform, "org.kde.kwin.Platform")
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#endif
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