kwin/effects/resize/resize.h
Martin Gräßlin 3bbc9436db [kwin] Add a virtual Effect::requestedEffectChainPosition
This method replaces the X-KDE-ORDERING property in the Effect's desktop
files. This change is a preparation step for integrating the new Effect
Loader which doesn't read the ordering information. Thus it needs to be
provided by the Effect itself so that the EffectsHandler can properly
insert it into the chain.

Also for the built-in Effects on the long run it doesn't make much sense
to install the desktop files. And binary plugin effects will migrate to
json metadata which also doesn't have the KService::Ptr. Thus overall it
simplifies to read this information directly from the Effect.
2014-03-28 14:04:54 +01:00

73 lines
2.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_RESIZE_H
#define KWIN_RESIZE_H
#include <kwinanimationeffect.h>
namespace KWin
{
class ResizeEffect
: public AnimationEffect
{
Q_OBJECT
Q_PROPERTY(bool textureScale READ isTextureScale)
Q_PROPERTY(bool outline READ isOutline)
public:
ResizeEffect();
~ResizeEffect();
virtual inline bool provides(Effect::Feature ef) {
return ef == Effect::Resize;
}
inline bool isActive() const { return m_active || AnimationEffect::isActive(); }
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void reconfigure(ReconfigureFlags);
int requestedEffectChainPosition() const override {
return 60;
}
bool isTextureScale() const {
return m_features & TextureScale;
}
bool isOutline() const {
return m_features & Outline;
}
public Q_SLOTS:
void slotWindowStartUserMovedResized(KWin::EffectWindow *w);
void slotWindowStepUserMovedResized(KWin::EffectWindow *w, const QRect &geometry);
void slotWindowFinishUserMovedResized(KWin::EffectWindow *w);
private:
enum Feature { TextureScale = 1 << 0, Outline = 1 << 1 };
bool m_active;
int m_features;
EffectWindow* m_resizeWindow;
QRect m_currentGeometry, m_originalGeometry;
};
}
#endif