kwin/effects/wobblywindows/wobblywindows_config.h
Martin Gräßlin a2aab537d6 [kwin/effects] Use generated dbus interface to reconfigure effects
Instead of using EffectsHandler::sendReloadMessage we generate the dbus
interface in each plugin and call the reconfigure slot directly. That way
it's more type safe and we don't need to link kwineffects from the
configs.

REVIEW: 116875
2014-03-25 15:49:19 +01:00

52 lines
1.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2008 Cédric Borgese <cedric.borgese@gmail.com>
Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WOBBLYWINDOWS_CONFIG_H
#define KWIN_WOBBLYWINDOWS_CONFIG_H
#include <kcmodule.h>
#include "ui_wobblywindows_config.h"
namespace KWin
{
class WobblyWindowsEffectConfig : public KCModule
{
Q_OBJECT
public:
explicit WobblyWindowsEffectConfig(QWidget* parent = 0, const QVariantList& args = QVariantList());
~WobblyWindowsEffectConfig();
public Q_SLOTS:
virtual void save();
private Q_SLOTS:
void wobblinessChanged();
private:
::Ui::WobblyWindowsEffectConfigForm m_ui;
};
} // namespace
#endif