935fa6a9e1
This decouples the management of Shadow from the scene window and allows multiple items share the same Shadow. Currently, kwin has a single scene graph, but it makes sense to create a scene graph per output as they could have different layers, etc. This would also allow QtQuick share more textures with kwin, which is worth doing for optimization purposes in the future.
209 lines
4.8 KiB
C++
209 lines
4.8 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2006 Lubos Lunak <l.lunak@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "deleted.h"
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#include "workspace.h"
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#include "abstract_client.h"
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#include "group.h"
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#include "netinfo.h"
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#include "shadow.h"
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#include "virtualdesktops.h"
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#include <QDebug>
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namespace KWin
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{
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Deleted::Deleted()
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: Toplevel()
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, delete_refcount(1)
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, m_frame(XCB_WINDOW_NONE)
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, m_layer(UnknownLayer)
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, m_shade(false)
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, m_minimized(false)
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, m_modal(false)
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, m_wasClient(false)
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, m_fullscreen(false)
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, m_keepAbove(false)
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, m_keepBelow(false)
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, m_wasPopupWindow(false)
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, m_wasOutline(false)
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, m_wasLockScreen(false)
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{
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}
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Deleted::~Deleted()
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{
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if (delete_refcount != 0)
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qCCritical(KWIN_CORE) << "Deleted client has non-zero reference count (" << delete_refcount << ")";
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Q_ASSERT(delete_refcount == 0);
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if (workspace()) {
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workspace()->removeDeleted(this);
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}
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deleteEffectWindow();
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deleteShadow();
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}
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Deleted* Deleted::create(Toplevel* c)
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{
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Deleted* d = new Deleted();
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d->copyToDeleted(c);
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workspace()->addDeleted(d, c);
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return d;
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}
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// to be used only from Workspace::finishCompositing()
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void Deleted::discard()
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{
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delete_refcount = 0;
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delete this;
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}
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void Deleted::copyToDeleted(Toplevel* c)
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{
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Q_ASSERT(dynamic_cast< Deleted* >(c) == nullptr);
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Toplevel::copyToDeleted(c);
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m_frameMargins = c->frameMargins();
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m_bufferScale = c->bufferScale();
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desk = c->desktop();
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m_desktops = c->desktops();
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activityList = c->activities();
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contentsRect = QRect(c->clientPos(), c->clientSize());
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m_layer = c->layer();
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m_frame = c->frameId();
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m_type = c->windowType();
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m_windowRole = c->windowRole();
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m_shade = c->isShade();
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if (WinInfo* cinfo = dynamic_cast< WinInfo* >(info))
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cinfo->disable();
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if (AbstractClient *client = dynamic_cast<AbstractClient*>(c)) {
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if (client->isDecorated()) {
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client->layoutDecorationRects(decoration_left,
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decoration_top,
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decoration_right,
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decoration_bottom);
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}
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m_wasClient = true;
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m_minimized = client->isMinimized();
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m_modal = client->isModal();
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m_mainClients = client->mainClients();
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Q_FOREACH (AbstractClient *c, m_mainClients) {
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connect(c, &AbstractClient::windowClosed, this, &Deleted::mainClientClosed);
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}
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m_fullscreen = client->isFullScreen();
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m_keepAbove = client->keepAbove();
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m_keepBelow = client->keepBelow();
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m_caption = client->caption();
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}
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for (auto vd : qAsConst(m_desktops)) {
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connect(vd, &QObject::destroyed, this, [=] {
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m_desktops.removeOne(vd);
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});
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}
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m_wasPopupWindow = c->isPopupWindow();
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m_wasOutline = c->isOutline();
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m_wasLockScreen = c->isLockScreen();
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}
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void Deleted::unrefWindow()
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{
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if (--delete_refcount > 0)
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return;
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// needs to be delayed
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// a) when calling from effects, otherwise it'd be rather complicated to handle the case of the
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// window going away during a painting pass
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// b) to prevent dangeling pointers in the stacking order, see bug #317765
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deleteLater();
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}
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QMargins Deleted::frameMargins() const
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{
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return m_frameMargins;
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}
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qreal Deleted::bufferScale() const
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{
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return m_bufferScale;
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}
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int Deleted::desktop() const
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{
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return desk;
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}
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QStringList Deleted::activities() const
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{
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return activityList;
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}
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QVector<VirtualDesktop *> Deleted::desktops() const
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{
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return m_desktops;
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}
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QPoint Deleted::clientPos() const
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{
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return contentsRect.topLeft();
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}
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void Deleted::layoutDecorationRects(QRect& left, QRect& top, QRect& right, QRect& bottom) const
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{
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left = decoration_left;
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top = decoration_top;
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right = decoration_right;
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bottom = decoration_bottom;
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}
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bool Deleted::isDeleted() const
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{
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return true;
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}
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NET::WindowType Deleted::windowType(bool direct, int supportedTypes) const
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{
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Q_UNUSED(direct)
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Q_UNUSED(supportedTypes)
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return m_type;
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}
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void Deleted::mainClientClosed(Toplevel *client)
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{
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if (AbstractClient *c = dynamic_cast<AbstractClient*>(client))
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m_mainClients.removeAll(c);
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}
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xcb_window_t Deleted::frameId() const
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{
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return m_frame;
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}
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QByteArray Deleted::windowRole() const
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{
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return m_windowRole;
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}
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QVector<uint> Deleted::x11DesktopIds() const
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{
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const auto desks = desktops();
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QVector<uint> x11Ids;
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x11Ids.reserve(desks.count());
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std::transform(desks.constBegin(), desks.constEnd(),
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std::back_inserter(x11Ids),
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[] (const VirtualDesktop *vd) {
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return vd->x11DesktopNumber();
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}
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);
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return x11Ids;
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}
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} // namespace
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