kwin/input.cpp
2015-03-25 16:40:17 +01:00

795 lines
24 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "input.h"
#include "client.h"
#include "effects.h"
#include "globalshortcuts.h"
#include "logind.h"
#include "main.h"
#ifdef KWIN_BUILD_TABBOX
#include "tabbox/tabbox.h"
#endif
#include "unmanaged.h"
#include "screens.h"
#include "workspace.h"
#if HAVE_INPUT
#include "libinput/connection.h"
#endif
#if HAVE_WAYLAND
#include "abstract_backend.h"
#include "wayland_server.h"
#include <KWayland/Server/seat_interface.h>
#endif
// Qt
#include <QKeyEvent>
#include <QMouseEvent>
// KDE
#include <kkeyserver.h>
#if HAVE_XKB
#include <xkbcommon/xkbcommon.h>
#endif
// system
#include <linux/input.h>
#include <sys/mman.h>
namespace KWin
{
#if HAVE_XKB
Xkb::Xkb()
: m_context(xkb_context_new(static_cast<xkb_context_flags>(0)))
, m_keymap(NULL)
, m_state(NULL)
, m_shiftModifier(0)
, m_controlModifier(0)
, m_altModifier(0)
, m_metaModifier(0)
, m_modifiers(Qt::NoModifier)
{
if (!m_context) {
qCDebug(KWIN_CORE) << "Could not create xkb context";
}
}
Xkb::~Xkb()
{
xkb_state_unref(m_state);
xkb_keymap_unref(m_keymap);
xkb_context_unref(m_context);
}
void Xkb::installKeymap(int fd, uint32_t size)
{
if (!m_context) {
return;
}
char *map = reinterpret_cast<char*>(mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0));
if (map == MAP_FAILED) {
return;
}
xkb_keymap *keymap = xkb_keymap_new_from_string(m_context, map, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_MAP_COMPILE_PLACEHOLDER);
munmap(map, size);
if (!keymap) {
qCDebug(KWIN_CORE) << "Could not map keymap from file";
return;
}
xkb_state *state = xkb_state_new(keymap);
if (!state) {
qCDebug(KWIN_CORE) << "Could not create XKB state";
xkb_keymap_unref(keymap);
return;
}
// now release the old ones
xkb_state_unref(m_state);
xkb_keymap_unref(m_keymap);
m_keymap = keymap;
m_state = state;
m_shiftModifier = xkb_keymap_mod_get_index(m_keymap, XKB_MOD_NAME_SHIFT);
m_controlModifier = xkb_keymap_mod_get_index(m_keymap, XKB_MOD_NAME_CTRL);
m_altModifier = xkb_keymap_mod_get_index(m_keymap, XKB_MOD_NAME_ALT);
m_metaModifier = xkb_keymap_mod_get_index(m_keymap, XKB_MOD_NAME_LOGO);
}
void Xkb::updateModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
if (!m_keymap || !m_state) {
return;
}
xkb_state_update_mask(m_state, modsDepressed, modsLatched, modsLocked, 0, 0, group);
Qt::KeyboardModifiers mods = Qt::NoModifier;
if (xkb_state_mod_index_is_active(m_state, m_shiftModifier, XKB_STATE_MODS_EFFECTIVE) == 1) {
mods |= Qt::ShiftModifier;
}
if (xkb_state_mod_index_is_active(m_state, m_altModifier, XKB_STATE_MODS_EFFECTIVE) == 1) {
mods |= Qt::AltModifier;
}
if (xkb_state_mod_index_is_active(m_state, m_controlModifier, XKB_STATE_MODS_EFFECTIVE) == 1) {
mods |= Qt::ControlModifier;
}
if (xkb_state_mod_index_is_active(m_state, m_metaModifier, XKB_STATE_MODS_EFFECTIVE) == 1) {
mods |= Qt::MetaModifier;
}
m_modifiers = mods;
}
void Xkb::updateKey(uint32_t key, InputRedirection::KeyboardKeyState state)
{
if (!m_keymap || !m_state) {
return;
}
xkb_state_update_key(m_state, key + 8, static_cast<xkb_key_direction>(state));
}
xkb_keysym_t Xkb::toKeysym(uint32_t key)
{
if (!m_state) {
return XKB_KEY_NoSymbol;
}
return xkb_state_key_get_one_sym(m_state, key + 8);
}
QString Xkb::toString(xkb_keysym_t keysym)
{
if (!m_state || keysym == XKB_KEY_NoSymbol) {
return QString();
}
QByteArray byteArray(7, 0);
int ok = xkb_keysym_to_utf8(keysym, byteArray.data(), byteArray.size());
if (ok == -1 || ok == 0) {
return QString();
}
return QString::fromUtf8(byteArray.constData());
}
Qt::Key Xkb::toQtKey(xkb_keysym_t keysym)
{
int key = Qt::Key_unknown;
KKeyServer::symXToKeyQt(keysym, &key);
return static_cast<Qt::Key>(key);
}
#endif
KWIN_SINGLETON_FACTORY(InputRedirection)
InputRedirection::InputRedirection(QObject *parent)
: QObject(parent)
#if HAVE_XKB
, m_xkb(new Xkb())
#endif
, m_pointerWindow()
, m_shortcuts(new GlobalShortcutsManager(this))
{
#if HAVE_INPUT
if (Application::usesLibinput()) {
LogindIntegration *logind = LogindIntegration::self();
auto takeControl = [logind, this]() {
if (logind->hasSessionControl()) {
setupLibInput();
} else {
logind->takeControl();
connect(logind, &LogindIntegration::hasSessionControlChanged, this, &InputRedirection::setupLibInput);
}
};
if (logind->isConnected()) {
takeControl();
} else {
connect(logind, &LogindIntegration::connectedChanged, this, takeControl);
}
}
#endif
}
InputRedirection::~InputRedirection()
{
s_self = NULL;
}
void InputRedirection::setupLibInput()
{
#if HAVE_INPUT
if (!Application::usesLibinput()) {
return;
}
LibInput::Connection *conn = LibInput::Connection::create(this);
if (conn) {
conn->setup();
conn->setScreenSize(screens()->size());
connect(screens(), &Screens::sizeChanged, this,
[this, conn] {
conn->setScreenSize(screens()->size());
}
);
connect(conn, &LibInput::Connection::pointerButtonChanged, this, &InputRedirection::processPointerButton);
connect(conn, &LibInput::Connection::pointerAxisChanged, this, &InputRedirection::processPointerAxis);
connect(conn, &LibInput::Connection::keyChanged, this, &InputRedirection::processKeyboardKey);
connect(conn, &LibInput::Connection::pointerMotion, this,
[this] (QPointF delta, uint32_t time) {
processPointerMotion(m_globalPointer + delta, time);
}
);
connect(conn, &LibInput::Connection::pointerMotionAbsolute, this,
[this] (QPointF orig, QPointF screen, uint32_t time) {
Q_UNUSED(orig)
processPointerMotion(screen, time);
}
);
connect(conn, &LibInput::Connection::touchDown, this, &InputRedirection::processTouchDown);
connect(conn, &LibInput::Connection::touchUp, this, &InputRedirection::processTouchUp);
connect(conn, &LibInput::Connection::touchMotion, this, &InputRedirection::processTouchMotion);
connect(conn, &LibInput::Connection::touchCanceled, this, &InputRedirection::cancelTouch);
connect(conn, &LibInput::Connection::touchFrame, this, &InputRedirection::touchFrame);
connect(screens(), &Screens::changed, this, &InputRedirection::updatePointerAfterScreenChange);
// set pos to center of all screens
if (screens()) {
m_globalPointer = screens()->geometry().center();
emit globalPointerChanged(m_globalPointer);
// sanitize
updatePointerAfterScreenChange();
}
}
#endif
}
#if HAVE_WAYLAND
static KWayland::Server::SeatInterface *findSeat()
{
auto server = waylandServer();
if (!server) {
return nullptr;
}
return server->seat();
}
#endif
void InputRedirection::updatePointerWindow()
{
// TODO: handle pointer grab aka popups
Toplevel *t = findToplevel(m_globalPointer.toPoint());
auto oldWindow = m_pointerWindow;
if (!oldWindow.isNull() && t == m_pointerWindow.data()) {
return;
}
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
// disconnect old surface
if (oldWindow) {
disconnect(oldWindow.data(), &Toplevel::geometryChanged, this, &InputRedirection::updateFocusedPointerPosition);
if (AbstractBackend *b = waylandServer()->backend()) {
disconnect(seat->focusedPointer()->cursor(), &KWayland::Server::Cursor::changed, b, &AbstractBackend::installCursorFromServer);
}
}
if (t && t->surface()) {
seat->setFocusedPointerSurface(t->surface(), t->pos());
connect(t, &Toplevel::geometryChanged, this, &InputRedirection::updateFocusedPointerPosition);
if (AbstractBackend *b = waylandServer()->backend()) {
b->installCursorFromServer();
connect(seat->focusedPointer()->cursor(), &KWayland::Server::Cursor::changed, b, &AbstractBackend::installCursorFromServer);
}
} else {
seat->setFocusedPointerSurface(nullptr);
t = nullptr;
}
}
#endif
if (!t) {
m_pointerWindow.clear();
return;
}
m_pointerWindow = QWeakPointer<Toplevel>(t);
}
void InputRedirection::updateFocusedPointerPosition()
{
#if HAVE_WAYLAND
if (m_pointerWindow.isNull()) {
return;
}
if (workspace()->getMovingClient()) {
// don't update while moving
return;
}
if (auto seat = findSeat()) {
if (m_pointerWindow.data()->surface() != seat->focusedPointerSurface()) {
return;
}
seat->setFocusedPointerSurfacePosition(m_pointerWindow.data()->pos());
}
#endif
}
void InputRedirection::updateFocusedTouchPosition()
{
#if HAVE_WAYLAND
if (m_touchWindow.isNull()) {
return;
}
if (auto seat = findSeat()) {
if (m_touchWindow.data()->surface() != seat->focusedTouchSurface()) {
return;
}
seat->setFocusedTouchSurfacePosition(m_touchWindow.data()->pos());
}
#endif
}
void InputRedirection::processPointerMotion(const QPointF &pos, uint32_t time)
{
// first update to new mouse position
// const QPointF oldPos = m_globalPointer;
updatePointerPosition(pos);
// TODO: check which part of KWin would like to intercept the event
QMouseEvent event(QEvent::MouseMove, m_globalPointer.toPoint(), m_globalPointer.toPoint(),
Qt::NoButton, qtButtonStates(), keyboardModifiers());
// check whether an effect has a mouse grab
if (effects && static_cast<EffectsHandlerImpl*>(effects)->checkInputWindowEvent(&event)) {
// an effect grabbed the pointer, we do not forward the event to surfaces
return;
}
QWeakPointer<Toplevel> old = m_pointerWindow;
updatePointerWindow();
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->setTimestamp(time);
seat->setPointerPos(pos);
}
#endif
}
void InputRedirection::processPointerButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time)
{
m_pointerButtons[button] = state;
emit pointerButtonStateChanged(button, state);
QMouseEvent event(buttonStateToEvent(state), m_globalPointer.toPoint(), m_globalPointer.toPoint(),
buttonToQtMouseButton(button), qtButtonStates(), keyboardModifiers());
// check whether an effect has a mouse grab
if (effects && static_cast<EffectsHandlerImpl*>(effects)->checkInputWindowEvent(&event)) {
// an effect grabbed the pointer, we do not forward the event to surfaces
return;
}
#if HAVE_XKB
if (state == KWin::InputRedirection::PointerButtonPressed) {
if (m_shortcuts->processPointerPressed(m_xkb->modifiers(), qtButtonStates())) {
return;
}
}
#endif
// TODO: check which part of KWin would like to intercept the event
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->setTimestamp(time);
state == PointerButtonPressed ? seat->pointerButtonPressed(button) : seat->pointerButtonReleased(button);
}
#endif
}
void InputRedirection::processPointerAxis(InputRedirection::PointerAxis axis, qreal delta, uint32_t time)
{
if (delta == 0) {
return;
}
emit pointerAxisChanged(axis, delta);
#if HAVE_XKB
if (m_xkb->modifiers() != Qt::NoModifier) {
PointerAxisDirection direction = PointerAxisUp;
if (axis == PointerAxisHorizontal) {
if (delta > 0) {
direction = PointerAxisUp;
} else {
direction = PointerAxisDown;
}
} else {
if (delta > 0) {
direction = PointerAxisLeft;
} else {
direction = PointerAxisRight;
}
}
if (m_shortcuts->processAxis(m_xkb->modifiers(), direction)) {
return;
}
}
#endif
// TODO: check which part of KWin would like to intercept the event
// TODO: Axis support for effect redirection
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->setTimestamp(time);
seat->pointerAxis(axis == InputRedirection::PointerAxisHorizontal ? Qt::Horizontal : Qt::Vertical, delta);
}
#endif
}
void InputRedirection::processKeyboardKey(uint32_t key, InputRedirection::KeyboardKeyState state, uint32_t time)
{
#if HAVE_XKB
m_xkb->updateKey(key, state);
// TODO: pass to internal parts of KWin
#ifdef KWIN_BUILD_TABBOX
if (TabBox::TabBox::self()->isGrabbed()) {
if (state == KWin::InputRedirection::KeyboardKeyPressed) {
TabBox::TabBox::self()->keyPress(m_xkb->modifiers() | m_xkb->toQtKey(m_xkb->toKeysym(key)));
}
return;
}
#endif
if (effects && static_cast< EffectsHandlerImpl* >(effects)->hasKeyboardGrab()) {
const xkb_keysym_t keysym = m_xkb->toKeysym(key);
// TODO: start auto-repeat
// TODO: add modifiers to the event
const QEvent::Type type = (state == KeyboardKeyPressed) ? QEvent::KeyPress : QEvent::KeyRelease;
QKeyEvent event(type, m_xkb->toQtKey(keysym), m_xkb->modifiers(), m_xkb->toString(keysym));
static_cast< EffectsHandlerImpl* >(effects)->grabbedKeyboardEvent(&event);
return;
}
if (Client *c = workspace()->getMovingClient()) {
// TODO: this does not yet fully support moving of the Client
// cursor events change the cursor and on Wayland pointer warping is not possible
c->keyPressEvent(m_xkb->toQtKey(m_xkb->toKeysym(key)));
return;
}
// process global shortcuts
if (state == KeyboardKeyPressed) {
if (m_shortcuts->processKey(m_xkb->modifiers(), m_xkb->toKeysym(key))) {
return;
}
}
#endif
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->setTimestamp(time);
// TODO: this needs better integration
// check unmanaged
Toplevel *t = nullptr;
if (!workspace()->unmanagedList().isEmpty()) {
// TODO: better check whether this unmanaged should get the key event
t = workspace()->unmanagedList().first();
}
if (!t) {
t = workspace()->activeClient();
}
if (t && t->surface()) {
if (t->surface() != seat->focusedKeyboardSurface()) {
seat->setFocusedKeyboardSurface(t->surface());
}
state == InputRedirection::KeyboardKeyPressed ? seat->keyPressed(key) : seat->keyReleased(key);
}
}
#endif
}
void InputRedirection::processKeyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
// TODO: send to proper Client and also send when active Client changes
#if HAVE_XKB
Qt::KeyboardModifiers oldMods = keyboardModifiers();
m_xkb->updateModifiers(modsDepressed, modsLatched, modsLocked, group);
if (oldMods != keyboardModifiers()) {
emit keyboardModifiersChanged(keyboardModifiers(), oldMods);
}
#else
Q_UNUSED(modsDepressed)
Q_UNUSED(modsLatched)
Q_UNUSED(modsLocked)
Q_UNUSED(group)
#endif
}
void InputRedirection::processKeymapChange(int fd, uint32_t size)
{
// TODO: should we pass the keymap to our Clients? Or only to the currently active one and update
#if HAVE_XKB
m_xkb->installKeymap(fd, size);
#else
Q_UNUSED(fd)
Q_UNUSED(size)
#endif
}
void InputRedirection::processTouchDown(qint32 id, const QPointF &pos, quint32 time)
{
// TODO: internal handling?
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->setTimestamp(time);
if (!seat->isTouchSequence()) {
updateTouchWindow(pos);
}
m_touchIdMapper.insert(id, seat->touchDown(pos));
}
#else
Q_UNUSED(id)
Q_UNUSED(pos)
Q_UNUSED(time)
#endif
}
void InputRedirection::updateTouchWindow(const QPointF &pos)
{
// TODO: handle pointer grab aka popups
Toplevel *t = findToplevel(pos.toPoint());
auto oldWindow = m_touchWindow;
if (!oldWindow.isNull() && t == oldWindow.data()) {
return;
}
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
// disconnect old surface
if (oldWindow) {
disconnect(oldWindow.data(), &Toplevel::geometryChanged, this, &InputRedirection::updateFocusedTouchPosition);
}
if (t && t->surface()) {
seat->setFocusedTouchSurface(t->surface(), t->pos());
connect(t, &Toplevel::geometryChanged, this, &InputRedirection::updateFocusedTouchPosition);
} else {
seat->setFocusedTouchSurface(nullptr);
t = nullptr;
}
}
#endif
if (!t) {
m_touchWindow.clear();
return;
}
m_touchWindow = QWeakPointer<Toplevel>(t);
}
void InputRedirection::processTouchUp(qint32 id, quint32 time)
{
// TODO: internal handling?
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
auto it = m_touchIdMapper.constFind(id);
if (it != m_touchIdMapper.constEnd()) {
seat->setTimestamp(time);
seat->touchUp(it.value());
}
}
#else
Q_UNUSED(id)
Q_UNUSED(time)
#endif
}
void InputRedirection::processTouchMotion(qint32 id, const QPointF &pos, quint32 time)
{
// TODO: internal handling?
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->setTimestamp(time);
auto it = m_touchIdMapper.constFind(id);
if (it != m_touchIdMapper.constEnd()) {
seat->setTimestamp(time);
seat->touchMove(it.value(), pos);
}
}
#else
Q_UNUSED(id)
Q_UNUSED(pos)
Q_UNUSED(time)
#endif
}
void InputRedirection::cancelTouch()
{
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->cancelTouchSequence();
}
#endif
}
void InputRedirection::touchFrame()
{
#if HAVE_WAYLAND
if (auto seat = findSeat()) {
seat->touchFrame();
}
#endif
}
QEvent::Type InputRedirection::buttonStateToEvent(InputRedirection::PointerButtonState state)
{
switch (state) {
case KWin::InputRedirection::PointerButtonReleased:
return QEvent::MouseButtonRelease;
case KWin::InputRedirection::PointerButtonPressed:
return QEvent::MouseButtonPress;
}
return QEvent::None;
}
Qt::MouseButton InputRedirection::buttonToQtMouseButton(uint32_t button)
{
switch (button) {
case BTN_LEFT:
return Qt::LeftButton;
case BTN_MIDDLE:
return Qt::MiddleButton;
case BTN_RIGHT:
return Qt::RightButton;
case BTN_BACK:
return Qt::XButton1;
case BTN_FORWARD:
return Qt::XButton2;
}
return Qt::NoButton;
}
Qt::MouseButtons InputRedirection::qtButtonStates() const
{
Qt::MouseButtons buttons;
for (auto it = m_pointerButtons.constBegin(); it != m_pointerButtons.constEnd(); ++it) {
if (it.value() == KWin::InputRedirection::PointerButtonReleased) {
continue;
}
Qt::MouseButton button = buttonToQtMouseButton(it.key());
if (button != Qt::NoButton) {
buttons |= button;
}
}
return buttons;
}
Toplevel *InputRedirection::findToplevel(const QPoint &pos)
{
if (!Workspace::self()) {
return nullptr;
}
// TODO: check whether the unmanaged wants input events at all
const UnmanagedList &unmanaged = Workspace::self()->unmanagedList();
foreach (Unmanaged *u, unmanaged) {
if (u->geometry().contains(pos)) {
return u;
}
}
const ToplevelList &stacking = Workspace::self()->stackingOrder();
if (stacking.isEmpty()) {
return NULL;
}
auto it = stacking.end();
do {
--it;
Toplevel *t = (*it);
if (t->isDeleted()) {
// a deleted window doesn't get mouse events
continue;
}
if (t->isClient()) {
Client *c = static_cast<Client*>(t);
if (!c->isOnCurrentActivity() || !c->isOnCurrentDesktop() || c->isMinimized() || !c->isCurrentTab()) {
continue;
}
}
if (t->geometry().contains(pos)) {
return t;
}
} while (it != stacking.begin());
return NULL;
}
uint8_t InputRedirection::toXPointerButton(uint32_t button)
{
switch (button) {
case BTN_LEFT:
return XCB_BUTTON_INDEX_1;
case BTN_RIGHT:
return XCB_BUTTON_INDEX_3;
case BTN_MIDDLE:
return XCB_BUTTON_INDEX_2;
default:
// TODO: add more buttons
return XCB_BUTTON_INDEX_ANY;
}
}
uint8_t InputRedirection::toXPointerButton(InputRedirection::PointerAxis axis, qreal delta)
{
switch (axis) {
case PointerAxisVertical:
if (delta < 0) {
return 4;
} else {
return 5;
}
case PointerAxisHorizontal:
if (delta < 0) {
return 6;
} else {
return 7;
}
}
return XCB_BUTTON_INDEX_ANY;
}
Qt::KeyboardModifiers InputRedirection::keyboardModifiers() const
{
#if HAVE_XKB
return m_xkb->modifiers();
#else
return Qt::NoModifier;
#endif
}
void InputRedirection::registerShortcut(const QKeySequence &shortcut, QAction *action)
{
m_shortcuts->registerShortcut(action, shortcut);
registerShortcutForGlobalAccelTimestamp(action);
}
void InputRedirection::registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action)
{
m_shortcuts->registerPointerShortcut(action, modifiers, pointerButtons);
}
void InputRedirection::registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action)
{
m_shortcuts->registerAxisShortcut(action, modifiers, axis);
}
void InputRedirection::registerShortcutForGlobalAccelTimestamp(QAction *action)
{
connect(action, &QAction::triggered, kwinApp(), [action] {
QVariant timestamp = action->property("org.kde.kglobalaccel.activationTimestamp");
bool ok = false;
const quint32 t = timestamp.toULongLong(&ok);
if (ok) {
kwinApp()->setX11Time(t);
}
});
}
static bool screenContainsPos(const QPointF &pos)
{
for (int i = 0; i < screens()->count(); ++i) {
if (screens()->geometry(i).contains(pos.toPoint())) {
return true;
}
}
return false;
}
void InputRedirection::updatePointerPosition(const QPointF &pos)
{
// verify that at least one screen contains the pointer position
if (!screenContainsPos(pos)) {
return;
}
m_globalPointer = pos;
emit globalPointerChanged(m_globalPointer);
}
void InputRedirection::updatePointerAfterScreenChange()
{
if (screenContainsPos(m_globalPointer)) {
// pointer still on a screen
return;
}
// pointer no longer on a screen, reposition to closes screen
m_globalPointer = screens()->geometry(screens()->number(m_globalPointer.toPoint())).center();
emit globalPointerChanged(m_globalPointer);
}
} // namespace