kwin/kcmkwin/kwinrules/kwinsrc.cpp
Martin Gräßlin 06fc00b4a9 [wayland] Support pointer warping in the backends
The X11 backend can warp the pointer.
2015-06-06 17:43:13 +02:00

49 lines
1.4 KiB
C++

/*
* Copyright (c) 2004 Lubos Lunak <l.lunak@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
// Include some code from kwin core in order to avoid
// double implementation.
#include "ruleslist.h"
#include "../../cursor.cpp"
#include "../../rules.cpp"
#include "../../placement.cpp"
#include "../../options.cpp"
#include "../../utils.cpp"
#include "../../client_machine.cpp"
KWin::InputRedirection *KWin::InputRedirection::s_self = nullptr;
Qt::MouseButtons KWin::InputRedirection::qtButtonStates() const
{
return Qt::NoButton;
}
Qt::KeyboardModifiers KWin::InputRedirection::keyboardModifiers() const
{
return Qt::NoModifier;
}
void KWin::InputRedirection::warpPointer(const QPointF&)
{
}
bool KWin::InputRedirection::supportsPointerWarping() const
{
return false;
}