426e7f910d
Instead of putting code in lambda put them in actual slots, this is right now not useful but when e.g. TextInputV3 is implemented, this way we can re-use them. This also simplifies the code little bit and makes it easier to use with gdb if needed.
77 lines
1.8 KiB
C++
77 lines
1.8 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_VIRTUAL_KEYBOARD_H
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#define KWIN_VIRTUAL_KEYBOARD_H
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#include <QObject>
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#include <kwinglobals.h>
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#include <kwin_export.h>
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#include <abstract_client.h>
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class QQuickView;
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class QTimer;
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class QWindow;
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class KStatusNotifierItem;
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namespace KWin
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{
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class KWIN_EXPORT VirtualKeyboard : public QObject
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{
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Q_OBJECT
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public:
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~VirtualKeyboard() override;
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void init();
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void hide();
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void show();
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Q_SIGNALS:
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void enabledChanged(bool enabled);
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private Q_SLOTS:
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void clientAdded(AbstractClient* client);
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// textinput interface slots
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void focusedTextInputChanged();
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void surroundingTextChanged();
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void contentTypeChanged();
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void requestReset();
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void textInputInterfaceEnabledChanged();
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void stateCommitted(uint32_t serial);
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private:
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void setEnabled(bool enable);
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void updateSni();
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void updateInputPanelState();
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void adoptInputMethodContext();
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bool m_enabled = false;
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KStatusNotifierItem *m_sni = nullptr;
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QPointer<AbstractClient> m_inputClient;
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QPointer<AbstractClient> m_trackedClient;
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// If a surface loses focus immediately after being resized by the keyboard, don't react to it to avoid resize loops
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QTimer *m_floodTimer;
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QMetaObject::Connection m_waylandShowConnection;
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QMetaObject::Connection m_waylandHideConnection;
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QMetaObject::Connection m_waylandHintsConnection;
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QMetaObject::Connection m_waylandSurroundingTextConnection;
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QMetaObject::Connection m_waylandResetConnection;
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QMetaObject::Connection m_waylandEnabledConnection;
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QMetaObject::Connection m_waylandStateCommittedConnection;
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KWIN_SINGLETON(VirtualKeyboard)
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};
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}
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#endif
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