kwin/utils.h
Martin Gräßlin 2d954a6bf3 Make the Scene owned by the Compositor
The Scene has always been created and destroyed inside what is
now the split out compositor. Which means it is actually owned
by the Compositor. The static pointer has never been needed
inside KWin core. Access to the Scene is not required for the
Window Manager. The only real usage is in the EffectsHandlerImpl
and in utils.h to provide a convenient way to figure out whether
compositing is currently active (scene != NULL).

The EffectsHandlerImpl gets also created by the Compositor after
the Scene is created and gets deleted just before the Scene gets
deleted. This allows to inject the Scene into the EffectsHandlerImpl
to resolve the static access in this class.

The convenient way to access the compositing() in utils.h had
to go. To provide the same feature the Compositor provides a
hasScene() access which has the same behavior as the old method.
In order to keep the code changes small in Workspace and Toplevel
a new method compositing() is defined which properly resolves
the state. A disadvantage is that this can no longer be inlined
and consists of several method calls and pointer checks.
2012-08-26 20:43:57 +02:00

359 lines
11 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_UTILS_H
#define KWIN_UTILS_H
class QLabel;
#include <config-X11.h>
#include <config-kwin.h>
#include <kwinconfig.h>
#include <X11/Xlib.h>
#include <fixx11h.h>
#include <QWidget>
#include <kmanagerselection.h>
#include <netwm_def.h>
#include <kkeysequencewidget.h>
#include <limits.h>
#include <QX11Info>
#include <kdialog.h>
#include <kwinglobals.h>
// needed by the DBUS interface
Q_DECLARE_METATYPE(QList<int>)
namespace KWin
{
// window types that are supported as normal windows (i.e. KWin actually manages them)
const int SUPPORTED_MANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask
| NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask
| NET::UtilityMask | NET::SplashMask;
// window types that are supported as unmanaged (mainly for compositing)
const int SUPPORTED_UNMANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask
| NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask
| NET::UtilityMask | NET::SplashMask | NET::DropdownMenuMask | NET::PopupMenuMask
| NET::TooltipMask | NET::NotificationMask | NET::ComboBoxMask | NET::DNDIconMask;
const long ClientWinMask = KeyPressMask | KeyReleaseMask |
ButtonPressMask | ButtonReleaseMask |
KeymapStateMask |
ButtonMotionMask |
PointerMotionMask | // need this, too!
EnterWindowMask | LeaveWindowMask |
FocusChangeMask |
ExposureMask |
StructureNotifyMask |
SubstructureRedirectMask;
const QPoint invalidPoint(INT_MIN, INT_MIN);
class Toplevel;
class Client;
class Unmanaged;
class Deleted;
class Group;
class Options;
typedef QList< Toplevel* > ToplevelList;
typedef QList< const Toplevel* > ConstToplevelList;
typedef QList< Client* > ClientList;
typedef QList< const Client* > ConstClientList;
typedef QList< Unmanaged* > UnmanagedList;
typedef QList< const Unmanaged* > ConstUnmanagedList;
typedef QList< Deleted* > DeletedList;
typedef QList< const Deleted* > ConstDeletedList;
typedef QList< Group* > GroupList;
typedef QList< const Group* > ConstGroupList;
extern Options* options;
extern bool initting; // whether kwin is starting up
enum Layer {
UnknownLayer = -1,
FirstLayer = 0,
DesktopLayer = FirstLayer,
BelowLayer,
NormalLayer,
DockLayer,
AboveLayer,
ActiveLayer, // active fullscreen, or active dialog
UnmanagedLayer, // layer for override redirect windows.
NumLayers // number of layers, must be last
};
// yes, I know this is not 100% like standard operator++
inline void operator++(Layer& lay)
{
lay = static_cast< Layer >(lay + 1);
}
// for Client::takeActivity()
enum ActivityFlags {
ActivityFocus = 1 << 0, // focus the window
ActivityFocusForce = 1 << 1, // focus even if Dock etc.
ActivityRaise = 1 << 2 // raise the window
};
enum StrutArea {
StrutAreaInvalid = 0, // Null
StrutAreaTop = 1 << 0,
StrutAreaRight = 1 << 1,
StrutAreaBottom = 1 << 2,
StrutAreaLeft = 1 << 3,
StrutAreaAll = StrutAreaTop | StrutAreaRight | StrutAreaBottom | StrutAreaLeft
};
Q_DECLARE_FLAGS(StrutAreas, StrutArea)
class StrutRect : public QRect
{
public:
explicit StrutRect(QRect rect = QRect(), StrutArea area = StrutAreaInvalid);
StrutRect(const StrutRect& other);
inline StrutArea area() const {
return m_area;
};
private:
StrutArea m_area;
};
typedef QVector<StrutRect> StrutRects;
// Some KWin classes, mainly Client and Workspace, are very tighly coupled,
// and some of the methods of one class may be called only from speficic places.
// Those methods have additional allowed_t argument. If you pass Allowed
// as an argument to any function, make sure you really know what you're doing.
enum allowed_t { Allowed };
// some enums to have more readable code, instead of using bools
enum ForceGeometry_t { NormalGeometrySet, ForceGeometrySet };
enum ShadeMode {
ShadeNone, // not shaded
ShadeNormal, // normally shaded - isShade() is true only here
ShadeHover, // "shaded", but visible due to hover unshade
ShadeActivated // "shaded", but visible due to alt+tab to the window
};
// Whether to keep all windows mapped when compositing (i.e. whether to have
// actively updated window pixmaps).
enum HiddenPreviews {
// The normal mode with regard to mapped windows. Hidden (minimized, etc.)
// and windows on inactive virtual desktops are not mapped, their pixmaps
// are only their icons.
HiddenPreviewsNever,
// Like normal mode, but shown windows (i.e. on inactive virtual desktops)
// are kept mapped, only hidden windows are unmapped.
HiddenPreviewsShown,
// All windows are kept mapped regardless of their state.
HiddenPreviewsAlways
};
// compile with XShape older than 1.0
#ifndef ShapeInput
const int ShapeInput = 2;
#endif
class Motif
{
public:
// Read a window's current settings from its _MOTIF_WM_HINTS
// property. If it explicitly requests that decorations be shown
// or hidden, 'got_noborder' is set to true and 'noborder' is set
// appropriately.
static void readFlags(WId w, bool& got_noborder, bool& noborder,
bool& resize, bool& move, bool& minimize, bool& maximize,
bool& close);
struct MwmHints {
ulong flags;
ulong functions;
ulong decorations;
long input_mode;
ulong status;
};
enum {
MWM_HINTS_FUNCTIONS = (1L << 0),
MWM_HINTS_DECORATIONS = (1L << 1),
MWM_FUNC_ALL = (1L << 0),
MWM_FUNC_RESIZE = (1L << 1),
MWM_FUNC_MOVE = (1L << 2),
MWM_FUNC_MINIMIZE = (1L << 3),
MWM_FUNC_MAXIMIZE = (1L << 4),
MWM_FUNC_CLOSE = (1L << 5)
};
};
class KWinSelectionOwner
: public KSelectionOwner
{
Q_OBJECT
public:
KWinSelectionOwner(int screen);
protected:
virtual bool genericReply(Atom target, Atom property, Window requestor);
virtual void replyTargets(Atom property, Window requestor);
virtual void getAtoms();
private:
Atom make_selection_atom(int screen);
static Atom xa_version;
};
// Class which saves original value of the variable, assigns the new value
// to it, and in the destructor restores the value.
// Used in Client::isMaximizable() and so on.
// It also casts away contness and generally this looks like a hack.
template< typename T >
class TemporaryAssign
{
public:
TemporaryAssign(const T& var, const T& value)
: variable(var), orig(var) {
const_cast< T& >(variable) = value;
}
~TemporaryAssign() {
const_cast< T& >(variable) = orig;
}
private:
const T& variable;
T orig;
};
QByteArray getStringProperty(WId w, Atom prop, char separator = 0);
void updateXTime();
void grabXServer();
void ungrabXServer();
bool grabbedXServer();
bool grabXKeyboard(Window w = rootWindow());
void ungrabXKeyboard();
// the docs say it's UrgencyHint, but it's often #defined as XUrgencyHint
#ifndef UrgencyHint
#define UrgencyHint XUrgencyHint
#endif
// for STL-like algo's
#define KWIN_CHECK_PREDICATE( name, cls, check ) \
struct name \
{ \
inline bool operator()( const cls* cl ) { return check; } \
}
#define KWIN_COMPARE_PREDICATE( name, cls, type, check ) \
struct name \
{ \
typedef type type_helper; /* in order to work also with type being 'const Client*' etc. */ \
inline name( const type_helper& compare_value ) : value( compare_value ) {} \
inline bool operator()( const cls* cl ) { return check; } \
const type_helper& value; \
}
#define KWIN_PROCEDURE( name, cls, action ) \
struct name \
{ \
inline void operator()( cls* cl ) { action; } \
}
KWIN_CHECK_PREDICATE(TruePredicate, Client, cl == cl /*true, avoid warning about 'cl' */);
template< typename T >
Client* findClientInList(const ClientList& list, T predicate)
{
for (ClientList::ConstIterator it = list.begin(); it != list.end(); ++it) {
if (predicate(const_cast< const Client* >(*it)))
return *it;
}
return NULL;
}
template< typename T >
Unmanaged* findUnmanagedInList(const UnmanagedList& list, T predicate)
{
for (UnmanagedList::ConstIterator it = list.begin(); it != list.end(); ++it) {
if (predicate(const_cast< const Unmanaged* >(*it)))
return *it;
}
return NULL;
}
inline
int timestampCompare(Time time1, Time time2) // like strcmp()
{
return NET::timestampCompare(time1, time2);
}
inline
Time timestampDiff(Time time1, Time time2) // returns time2 - time1
{
return NET::timestampDiff(time1, time2);
}
bool isLocalMachine(const QByteArray& host);
QPoint cursorPos();
// converting between X11 mouse/keyboard state mask and Qt button/keyboard states
int qtToX11Button(Qt::MouseButton button);
Qt::MouseButton x11ToQtMouseButton(int button);
int qtToX11State(Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers);
Qt::MouseButtons x11ToQtMouseButtons(int state);
Qt::KeyboardModifiers x11ToQtKeyboardModifiers(int state);
void checkNonExistentClients();
#ifndef KCMRULES
// Qt dialogs emit no signal when closed :(
class ShortcutDialog
: public KDialog
{
Q_OBJECT
public:
ShortcutDialog(const QKeySequence& cut);
virtual void accept();
QKeySequence shortcut() const;
public Q_SLOTS:
void keySequenceChanged(const QKeySequence &seq);
signals:
void dialogDone(bool ok);
protected:
virtual void done(int r);
private:
KKeySequenceWidget* widget;
QKeySequence _shortcut;
QLabel *warning;
};
#endif //KCMRULES
} // namespace
// Must be outside namespace
Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::StrutAreas)
#endif