kwin/resources.qrc
Martin Gräßlin eb7d06d22f Adding a generic scene shader able to handle transformation
Currently only window transformations are supported.
2011-01-30 14:11:57 +01:00

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<!DOCTYPE RCC><RCC version="1.0">
<qresource prefix="/resources">
<file>lanczos-vertex.glsl</file>
<file>lanczos-fragment.glsl</file>
<file>scene-vertex.glsl</file>
<file>scene-fragment.glsl</file>
<file>scene-generic-vertex.glsl</file>
</qresource>
</RCC>