kwin/autotests/integration/effects/desktop_switching_animation_test.cpp
Vlad Zagorodniy 168ea98845 Rename ShellClient to XdgShellClient
Summary:
Rename ShellClient to XdgShellClient in order to reflect that it
represents only xdg-shell clients.

Test Plan: Compiles, tests still pass.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23589
2019-09-23 17:28:56 +03:00

163 lines
5.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2019 Vlad Zagorodniy <vladzzag@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "composite.h"
#include "effectloader.h"
#include "effects.h"
#include "platform.h"
#include "scene.h"
#include "xdgshellclient.h"
#include "wayland_server.h"
#include "workspace.h"
#include "effect_builtins.h"
#include <KWayland/Client/surface.h>
#include <KWayland/Client/xdgshell.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_desktop_switching_animation-0");
class DesktopSwitchingAnimationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSwitchDesktops_data();
void testSwitchDesktops();
};
void DesktopSwitchingAnimationTest::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::AbstractClient *>();
qRegisterMetaType<KWin::XdgShellClient *>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
waylandServer()->initWorkspace();
auto scene = Compositor::self()->scene();
QVERIFY(scene);
QCOMPARE(scene->compositingType(), OpenGL2Compositing);
}
void DesktopSwitchingAnimationTest::init()
{
QVERIFY(Test::setupWaylandConnection());
}
void DesktopSwitchingAnimationTest::cleanup()
{
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
VirtualDesktopManager::self()->setCount(1);
Test::destroyWaylandConnection();
}
void DesktopSwitchingAnimationTest::testSwitchDesktops_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Desktop Cube Animation") << QStringLiteral("cubeslide");
QTest::newRow("Fade Desktop") << QStringLiteral("kwin4_effect_fadedesktop");
QTest::newRow("Slide") << QStringLiteral("slide");
}
void DesktopSwitchingAnimationTest::testSwitchDesktops()
{
// This test verifies that virtual desktop switching animation effects actually
// try to animate switching between desktops.
// We need at least 2 virtual desktops for the test.
VirtualDesktopManager::self()->setCount(2);
QCOMPARE(VirtualDesktopManager::self()->current(), 1u);
QCOMPARE(VirtualDesktopManager::self()->count(), 2u);
// The Fade Desktop effect will do nothing if there are no clients to fade,
// so we have to create a dummy test client.
using namespace KWayland::Client;
QScopedPointer<Surface> surface(Test::createSurface());
QVERIFY(!surface.isNull());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QVERIFY(!shellSurface.isNull());
XdgShellClient *client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QCOMPARE(client->desktops().count(), 1);
QCOMPARE(client->desktops().first(), VirtualDesktopManager::self()->desktops().first());
// Load effect that will be tested.
QFETCH(QString, effectName);
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Switch to the second virtual desktop.
VirtualDesktopManager::self()->setCurrent(2u);
QCOMPARE(VirtualDesktopManager::self()->current(), 2u);
QVERIFY(effect->isActive());
QCOMPARE(effects->activeFullScreenEffect(), effect);
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
QTRY_COMPARE(effects->activeFullScreenEffect(), nullptr);
// Destroy the test client.
surface.reset();
QVERIFY(Test::waitForWindowDestroyed(client));
}
WAYLANDTEST_MAIN(DesktopSwitchingAnimationTest)
#include "desktop_switching_animation_test.moc"