kwin/autotests/integration/effects/minimize_animation_test.cpp
Vlad Zagorodniy 168ea98845 Rename ShellClient to XdgShellClient
Summary:
Rename ShellClient to XdgShellClient in order to reflect that it
represents only xdg-shell clients.

Test Plan: Compiles, tests still pass.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23589
2019-09-23 17:28:56 +03:00

198 lines
7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2019 Vlad Zagorodniy <vladzzag@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "composite.h"
#include "effectloader.h"
#include "effects.h"
#include "platform.h"
#include "scene.h"
#include "xdgshellclient.h"
#include "wayland_server.h"
#include "workspace.h"
#include "effect_builtins.h"
#include <KWayland/Client/plasmashell.h>
#include <KWayland/Client/plasmawindowmanagement.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/xdgshell.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_minimize_animation-0");
class MinimizeAnimationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testMinimizeUnminimize_data();
void testMinimizeUnminimize();
};
void MinimizeAnimationTest::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::AbstractClient *>();
qRegisterMetaType<KWin::XdgShellClient *>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
waylandServer()->initWorkspace();
auto scene = Compositor::self()->scene();
QVERIFY(scene);
QCOMPARE(scene->compositingType(), OpenGL2Compositing);
}
void MinimizeAnimationTest::init()
{
QVERIFY(Test::setupWaylandConnection(
Test::AdditionalWaylandInterface::PlasmaShell |
Test::AdditionalWaylandInterface::WindowManagement
));
}
void MinimizeAnimationTest::cleanup()
{
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
Test::destroyWaylandConnection();
}
void MinimizeAnimationTest::testMinimizeUnminimize_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Magic Lamp") << QStringLiteral("magiclamp");
QTest::newRow("Squash") << QStringLiteral("kwin4_effect_squash");
}
void MinimizeAnimationTest::testMinimizeUnminimize()
{
// This test verifies that a minimize effect tries to animate a client
// when it's minimized or unminimized.
using namespace KWayland::Client;
QSignalSpy plasmaWindowCreatedSpy(Test::waylandWindowManagement(), &PlasmaWindowManagement::windowCreated);
QVERIFY(plasmaWindowCreatedSpy.isValid());
// Create a panel at the top of the screen.
const QRect panelRect = QRect(0, 0, 1280, 36);
QScopedPointer<Surface> panelSurface(Test::createSurface());
QVERIFY(!panelSurface.isNull());
QScopedPointer<XdgShellSurface> panelShellSurface(Test::createXdgShellStableSurface(panelSurface.data()));
QVERIFY(!panelShellSurface.isNull());
QScopedPointer<PlasmaShellSurface> plasmaPanelShellSurface(Test::waylandPlasmaShell()->createSurface(panelSurface.data()));
QVERIFY(!plasmaPanelShellSurface.isNull());
plasmaPanelShellSurface->setRole(PlasmaShellSurface::Role::Panel);
plasmaPanelShellSurface->setPosition(panelRect.topLeft());
plasmaPanelShellSurface->setPanelBehavior(PlasmaShellSurface::PanelBehavior::AlwaysVisible);
XdgShellClient *panel = Test::renderAndWaitForShown(panelSurface.data(), panelRect.size(), Qt::blue);
QVERIFY(panel);
QVERIFY(panel->isDock());
QCOMPARE(panel->geometry(), panelRect);
QVERIFY(plasmaWindowCreatedSpy.wait());
QCOMPARE(plasmaWindowCreatedSpy.count(), 1);
// Create the test client.
QScopedPointer<Surface> surface(Test::createSurface());
QVERIFY(!surface.isNull());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QVERIFY(!shellSurface.isNull());
XdgShellClient *client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::red);
QVERIFY(client);
QVERIFY(plasmaWindowCreatedSpy.wait());
QCOMPARE(plasmaWindowCreatedSpy.count(), 2);
// We have to set the minimized geometry because the squash effect needs it,
// otherwise it won't start animation.
auto window = plasmaWindowCreatedSpy.last().first().value<PlasmaWindow *>();
QVERIFY(window);
const QRect iconRect = QRect(0, 0, 42, 36);
window->setMinimizedGeometry(panelSurface.data(), iconRect);
Test::flushWaylandConnection();
QTRY_COMPARE(client->iconGeometry(), iconRect.translated(panel->geometry().topLeft()));
// Load effect that will be tested.
QFETCH(QString, effectName);
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Start the minimize animation.
client->minimize();
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Start the unminimize animation.
client->unminimize();
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Destroy the panel.
panelSurface.reset();
QVERIFY(Test::waitForWindowDestroyed(panel));
// Destroy the test client.
surface.reset();
QVERIFY(Test::waitForWindowDestroyed(client));
}
WAYLANDTEST_MAIN(MinimizeAnimationTest)
#include "minimize_animation_test.moc"